


[Transgressor] All For One


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 3264
Power: 1178
Speed: 90
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 9189
Power: 3232
Speed: 169
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 40339
Power: 9852
Speed: 689
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 49339
Power: 11652
Speed: 869
Defense: 100
Critical Rate: 10
Resists
Fear: 50
Plus Ultra Skill Lv.1

Deals 500% damage to a single opponent and steals 2 of their temporary buffs.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Action Skill Lv.1

Deals 200% damage to all opponents.
Decreases Action Skill impact of all MND type opponents by 20% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 6% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Decreases Action Skill impact of all MND type opponents by 20% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 6% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.1

Deals 300% damage to a single opponent.
Increases character's Plus Ultra Gauge by 20% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 20% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Auto Skill Lv.1

Every 3 turns, increases character's Max HP by 9% up to 3 times, and regenerates character's HP by 15% for 2 turns, up to 3 times.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Auto Skill Lv.1

Decreases Plus Ultra Move skill impact of all pro hero opponents by 15%.
Increases character's Plus Ultra Gauge by 30% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Increases character's Plus Ultra Gauge by 30% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Plus Ultra Skill Lv.2

Deals 550% damage to a single opponent and steals 2 of their temporary buffs.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Action Skill Lv.2

Deals 225% damage to all opponents.
Decreases Action Skill impact of all MND type opponents by 25% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 8% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Decreases Action Skill impact of all MND type opponents by 25% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 8% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.2

Deals 325% damage to a single opponent.
Increases character's Plus Ultra Gauge by 25% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 25% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Auto Skill Lv.2

Every 3 turns, increases character's Max HP by 12% up to 3 times, and regenerates character's HP by 15% for 2 turns, up to 3 times.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Auto Skill Lv.2

Decreases Plus Ultra Move skill impact of all pro hero opponents by 20%.
Increases character's Plus Ultra Gauge by 40% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Increases character's Plus Ultra Gauge by 40% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent and steals 2 of their temporary buffs.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Action Skill Lv.3

Deals 250% damage to all opponents.
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Action Skill Lv.3

Deals 350% damage to a single opponent.
Increases character's Plus Ultra Gauge by 30% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 30% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Auto Skill Lv.3

Every 3 turns, increases character's Max HP by 15% up to 3 times, and regenerates character's HP by 15% for 2 turns, up to 3 times.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Auto Skill Lv.3

Decreases Plus Ultra Move skill impact of all pro hero opponents by 25%.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent and steals 2 of their temporary buffs.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Action Skill DX Lv.1

Deals 275% damage to all opponents.
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Increases character's Plus Ultra Gauge by 30% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 30% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Auto Skill Lv.3

Every 3 turns, increases character's Max HP by 15% up to 3 times, and regenerates character's HP by 15% for 2 turns, up to 3 times.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Auto Skill Lv.3

Decreases Plus Ultra Move skill impact of all pro hero opponents by 25%.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Plus Ultra Skill Lv.3

Deals 600% damage to a single opponent and steals 2 of their temporary buffs.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Steals all temporary buffs of a single MND type opponent.
Reduces character's cooldown time by 2.
This skill gains piercing shot if the opponent is a Pro Hero.
Action Skill DX Lv.2

Deals 300% damage to all opponents.
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Decreases Action Skill impact of all MND type opponents by 30% for 3 turns and decreases their defense by 20% for 3 turns.
Restores character's HP by 10% relative to the damage dealt for 3 turns.
Cool Down: 5 Turns
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Increases character's Plus Ultra Gauge by 35% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Increases character's Plus Ultra Gauge by 35% if the opponent is a MND type character.
Makes character ecstatic for 3 turns.
This skill gains piercing shot if the opponent is a MND type character.
Cool Down: 5 Turns
Auto Skill Lv.3

Every 3 turns, increases character's Max HP by 15% up to 3 times, and regenerates character's HP by 15% for 2 turns, up to 3 times.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Every 3 turns, ignores target and steals 2 temporary buff(s) of a random single opponent. *This does not effect Guests.
When character's HP is below 30%, steals 2 temporary buff(s) of all opponents, up to 1 time.
Auto Skill Lv.3

Decreases Plus Ultra Move skill impact of all pro hero opponents by 25%.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Increases character's Plus Ultra Gauge by 50% when 1 ally gets knocked out.
Increases character's Max HP by 20% and gives character composure for 10 turns, up to 1 time.
Unique EX Auto Skills

Increases character's power by 5% and defense by 5% when used in character's successfully executed skill chain, up to 6 times.

Lowers chance of character getting skills sealed, paralyzed, confused, or becoming afraid.

When battle starts, prevents character from getting a status ailment 2 times and increases character's defense by 10%.

Increases character's power by 20% for 4 turns when a WAVE starts.

Increases speed of all allies by 15% for 2 turns when a WAVE starts.

Once per battle, regenerates character's HP by 20% for 2 turns when HP is below 50%.

Increases character's defense by 5% per turn, up to 6 times.