


[Tenacious] Gentle Criminal


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 4160
Power: 888
Speed: 120
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 11665
Power: 2942
Speed: 199
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 40615
Power: 9922
Speed: 729
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 49615
Power: 11722
Speed: 909
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 400% damage to a single opponent.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Action Skill Lv.1

Deals 250% damage to a single opponent.
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Action Skill Lv.1

Deals 250% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 20%.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 20%.
Cool Down: 5 Turns
Auto Skill Lv.1

Makes character elastic for 2 turns when battle starts, and further makes character elastic for 3 turns every 3 turns.
Increase character's speed by 8% every time character becomes elastic, up to 3 times.
Increase character's speed by 8% every time character becomes elastic, up to 3 times.
Auto Skill Lv.1

Increases character's speed by 20% when character is elastic.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Plus Ultra Skill Lv.2

Deals 450% damage to a single opponent.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Action Skill Lv.2

Deals 275% damage to a single opponent.
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 275% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 25%.
Cool Down: 4 Turns
Also increases character's Plus Ultra Gauge by 25%.
Cool Down: 4 Turns
Auto Skill Lv.2

Makes character elastic for 2 turns when battle starts, and further makes character elastic for 3 turns every 3 turns.
Increase character's speed by 9% every time character becomes elastic, up to 3 times.
Increase character's speed by 9% every time character becomes elastic, up to 3 times.
Auto Skill Lv.2

Increases character's speed by 25% when character is elastic.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Action Skill Lv.3

Deals 300% damage to a single opponent.
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 300% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

Makes character elastic for 2 turns when battle starts, and further makes character elastic for 3 turns every 3 turns.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Auto Skill Lv.3

Increases character's speed by 30% when character is elastic.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 325% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

Makes character elastic for 2 turns when battle starts, and further makes character elastic for 3 turns every 3 turns.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Auto Skill Lv.3

Increases character's speed by 30% when character is elastic.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Plus Ultra Skill Lv.3

Deals 500% damage to a single opponent.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Skill impact is increased relative to character's speed.
This skill lands a bullseye when character is elastic.
Also gives character ability to evade 1 time.
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Low chance (30%) of binding the opponent for 1 turn.
Chance of binding increases when character is elastic.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 350% damage to a single opponent.
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Also increases character's Plus Ultra Gauge by 30%.
Cool Down: 3 Turns
Auto Skill Lv.3

Makes character elastic for 2 turns when battle starts, and further makes character elastic for 3 turns every 3 turns.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Increase character's speed by 10% every time character becomes elastic, up to 3 times.
Auto Skill Lv.3

Increases character's speed by 30% when character is elastic.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Also gives character ability to evade 1 time every time character becomes elastic, up to 3 times.
Unique EX Auto Skills

Increases character's speed by 15% for 2 turns after receiving an attack from an opponent affected by Speed UP (multi hit attacks=1 attack).

Once per battle, when HP is below 50%, increases character's power by 20% for 3 turns, and speed by 30% for 3 turns.

Increases character's speed by 20% for 3 turns every time they evade.

Reduces critical damage to character by 30% for 4 turns when battle starts.

When battle starts, decreases character's skill impact by 10% and increases critical hit rate by 30% for 3 turns.

Increases character's power by 20% when speed is increased.

Gives character a barrier that nullifies 1 hit every time they defeat an opponent, up to 6 times.