


[Relentless] Mirko


Ability Board Items
































































































Character Traits
Base Stats (Lv.1)
HP: 5491
Power: 855
Speed: 126
Defense: 100
Critical Rate: 15
Base Stats (Lv.80)
HP: 12996
Power: 2514
Speed: 205
Defense: 100
Critical Rate: 15
Max Stats (Lv.130)
HP: 42946
Power: 9344
Speed: 675
Defense: 100
Critical Rate: 15
ADV Stats (Lv.130)
HP: 51946
Power: 11144
Speed: 855
Defense: 100
Critical Rate: 15
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent and decreases a single opponent's power by 10% for 10 turns.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 10% for 3 turns.
Increases this skill's skill impact by 30% when character is making a last stand.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 10% for 3 turns.
Increases this skill's skill impact by 30% when character is making a last stand.
Action Skill Lv.1

Deals 300% damage to a single opponent and decreases a single opponent's power by 5% for 10 turns.
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.1

Deals 300% damage to a single opponent.
Increases character's defense by 10% for 3 turns.
Increases character's Plus Ultra Gauge by 10% when HP is below 50%.
Increases this skill's skill impact by 30% when character is making a last stand.
Cool Down: 6 Turns
Increases character's defense by 10% for 3 turns.
Increases character's Plus Ultra Gauge by 10% when HP is below 50%.
Increases this skill's skill impact by 30% when character is making a last stand.
Cool Down: 6 Turns
Auto Skill Lv.1

Gives character piercing shot for 2 turns after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 10% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 10% relative to the damage dealt and gives character ability to nullify status ailments.
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 10% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 10% relative to the damage dealt and gives character ability to nullify status ailments.
Auto Skill Lv.1

Gives character ability to draw aggro when character is making a last stand.
Decreases power of all opponents by 6% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 3% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 20%.
Decreases power of all opponents by 6% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 3% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 20%.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent and decreases a single opponent's power by 10% for 10 turns.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 15% for 3 turns.
Increases this skill's skill impact by 35% when character is making a last stand.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 15% for 3 turns.
Increases this skill's skill impact by 35% when character is making a last stand.
Action Skill Lv.2

Deals 325% damage to a single opponent and decreases a single opponent's power by 5% for 10 turns.
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.2

Deals 325% damage to a single opponent.
Increases character's defense by 15% for 3 turns.
Increases character's Plus Ultra Gauge by 15% when HP is below 50%.
Increases this skill's skill impact by 35% when character is making a last stand.
Cool Down: 5 Turns
Increases character's defense by 15% for 3 turns.
Increases character's Plus Ultra Gauge by 15% when HP is below 50%.
Increases this skill's skill impact by 35% when character is making a last stand.
Cool Down: 5 Turns
Auto Skill Lv.2

Gives character piercing shot for 2 turns after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 15% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 15% relative to the damage dealt and gives character ability to nullify status ailments.
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 15% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 15% relative to the damage dealt and gives character ability to nullify status ailments.
Auto Skill Lv.2

Gives character ability to draw aggro when character is making a last stand.
Decreases power of all opponents by 8% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 4% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 25%.
Decreases power of all opponents by 8% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 4% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 25%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent and decreases a single opponent's power by 10% for 10 turns.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Action Skill Lv.3

Deals 350% damage to a single opponent and decreases a single opponent's power by 5% for 10 turns.
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 5% for 3 turns.
Cool Down: 4 Turns
Action Skill Lv.3

Deals 350% damage to a single opponent.
Increases character's defense by 20% for 3 turns.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 40% when character is making a last stand.
Cool Down: 4 Turns
Increases character's defense by 20% for 3 turns.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 40% when character is making a last stand.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character piercing shot for 2 turns after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to draw aggro when character is making a last stand.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent and decreases a single opponent's power by 10% for 10 turns.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Action Skill DX Lv.1

Deals 375% damage to a single opponent and decreases a single opponent's power by 5% for 10 turns.
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 10% for 3 turns.
Cool Down: 4 Turns
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.1

Deals 375% damage to a single opponent.
Increases character's defense by 20% for 3 turns and Plus Ultra Gauge by 10%.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 40% when character is making a last stand.
Cool Down: 4 Turns
Increases character's defense by 20% for 3 turns and Plus Ultra Gauge by 10%.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 40% when character is making a last stand.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character piercing shot for 2 turns after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to draw aggro when character is making a last stand.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent and decreases a single opponent's power by 10% for 10 turns.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Decreases defense of a single opponent who is affected by 5 or more temporary Power Down effects by 20% for 3 turns.
Increases this skill's skill impact by 40% when character is making a last stand.
Action Skill DX Lv.2

Deals 400% damage to a single opponent and decreases a single opponent's power by 5% for 10 turns.
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 10% for 3 turns.
Cool Down: 4 Turns
Decreases defense of a single opponent with 5 or more temporary Power DOWN effects by 10% for 3 turns.
Cool Down: 4 Turns
Action Skill DX Lv.2

Deals 400% damage to a single opponent.
Increases character's defense by 25% for 3 turns and Plus Ultra Gauge by 10%.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 45% when character is making a last stand.
Cool Down: 4 Turns
Increases character's defense by 25% for 3 turns and Plus Ultra Gauge by 10%.
Increases character's Plus Ultra Gauge by 20% when HP is below 50%.
Increases this skill's skill impact by 45% when character is making a last stand.
Cool Down: 4 Turns
Auto Skill Lv.3

Gives character piercing shot for 2 turns after receiving HP Restoration 2 times (multi. HP Restorations = 1 HP Restoration).
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
After character attacks an opponent 1 time while they have piercing shot, increases character's power by 20% for 3 turns and gives character ability to make a last stand 2 times (multi hit attacks=1 attack).
Starting from the 6th turn from the start of battle, restores character's HP by 20% relative to the damage dealt and gives character ability to nullify status ailments.
Auto Skill Lv.3

Gives character ability to draw aggro when character is making a last stand.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Decreases power of all opponents by 10% when character is making a last stand.
After character receives 1 attack from an opponent with Power DOWN, restores character's HP by 5% and cancels 1 of the character's temporary status ailments (multi hit attacks=1 attack).
After 3 turns pass while character is making a last stand, restores character's HP by 30%.
Unique EX Auto Skills

Shortens character's Action Skill cooldown time by 1 when HP is below 5%, up to 7 times.

Once per battle, gives character resilience for 3 turns when making a last stand.

Increases character's speed by 20% for 3 turns every time they defeat an opponent.

When battle starts, decreases character's skill impact by 10% and increases critical hit rate by 30% for 3 turns.

Increases defense of all allies by 20% for 3 turns when battle starts.

Character's skill impact is increased by 10% every 2 turns, up to 3 times.

Increases character's critical hit rate by 15% every time they defeat an opponent.