


[Explosive Stress] Re-Destro


Ability Board Items


































































































Character Traits
Base Stats (Lv.1)
HP: 5630
Power: 988
Speed: 80
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 14320
Power: 3358
Speed: 159
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 47220
Power: 10178
Speed: 679
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 56220
Power: 11978
Speed: 859
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1

Deals 550% damage to a single opponent.
Increases Max HP of all allies by 20% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Increases Max HP of all allies by 20% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Action Skill Lv.1

Deals 175% damage to all opponents and decreases their power by 20% for 3 turns.
Also increases character's Plus Ultra Gauge by 20% when used in a successfully executed skill chain.
Cool Down: 6 Turns
Also increases character's Plus Ultra Gauge by 20% when used in a successfully executed skill chain.
Cool Down: 6 Turns
Action Skill Lv.1

Increases character's Max HP by 20% for 3 turns, reduces damage character receives by 10% for 3 turns, and gives character last stand 2 times.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.1

Reduces damage character receives by 20% for 3 turns, up to 1 time.
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
Auto Skill Lv.1

When character's stress count is below 5, gives character aggro and last stand.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 30%.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 30%.
Plus Ultra Skill Lv.2

Deals 600% damage to a single opponent.
Increases Max HP of all allies by 25% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Increases Max HP of all allies by 25% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Action Skill Lv.2

Deals 200% damage to all opponents and decreases their power by 25% for 3 turns.
Also increases character's Plus Ultra Gauge by 25% when used in a successfully executed skill chain.
Cool Down: 5 Turns
Also increases character's Plus Ultra Gauge by 25% when used in a successfully executed skill chain.
Cool Down: 5 Turns
Action Skill Lv.2

Increases character's Max HP by 25% for 3 turns, reduces damage character receives by 10% for 3 turns, and gives character last stand 2 times.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.2

Reduces damage character receives by 25% for 3 turns, up to 1 time.
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
Auto Skill Lv.2

When character's stress count is below 5, gives character aggro and last stand.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 35%.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 35%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Action Skill Lv.3

Deals 225% damage to all opponents and decreases their power by 30% for 3 turns.
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Action Skill Lv.3

Increases character's Max HP by 30% for 3 turns, reduces damage character receives by 10% for 3 turns, and gives character last stand 2 times.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Reduces damage character receives by 30% for 3 turns, up to 1 time.
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
Auto Skill Lv.3

When character's stress count is below 5, gives character aggro and last stand.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Action Skill DX Lv.1

Deals 250% damage to all opponents and decreases their power by 30% for 3 turns.
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Action Skill DX Lv.1

Increases character's Max HP by 30% for 3 turns, reduces damage character receives by 10% for 3 turns, and gives character last stand 3 times.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Reduces damage character receives by 30% for 3 turns, up to 1 time.
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
Auto Skill Lv.3

When character's stress count is below 5, gives character aggro and last stand.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
Plus Ultra Skill Lv.3

Deals 650% damage to a single opponent.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Increases Max HP of all allies by 30% for 3 turns.
This skill gains bullseye when stress count is at 5 or higher.
This skill gains piercing shot when stress count is at 10 or higher.
Action Skill DX Lv.2

Deals 275% damage to all opponents and decreases their power by 30% for 3 turns.
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Also increases character's Plus Ultra Gauge by 30% when used in a successfully executed skill chain.
Cool Down: 4 Turns
Action Skill DX Lv.2

Increases character's Max HP by 35% for 3 turns, reduces damage character receives by 10% for 3 turns, and gives character last stand 3 times.
Cool Down: 4 Turns
Cool Down: 4 Turns
Auto Skill Lv.3

Reduces damage character receives by 30% for 3 turns, up to 1 time.
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
For every 1 stress count, increases character's power by 5% and Max HP by 5%.
Character's stress count increases by 1 after receiving 2 attacks, up to 10 times (multi hit attacks=1 attack).
Auto Skill Lv.3

When character's stress count is below 5, gives character aggro and last stand.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
When character is affected by Damage DOWN, gives character aggro and increases character's critical resistance by 40%.
Unique EX Auto Skills

Increases character's skill impact by 25% every time 1 ally gets knocked out.

Increases character's defense by 20% for 2 turns after receiving 2 attacks from an opponent with higher speed (multi hit attacks=1 attack).

After receiving a critical attack, increases character's Plus Ultra Move skill impact by 10% for 3 turns and defense by 10% for 2 turns (multi hit attacks=1 attack).

Increases defense of all allies by 20% for 3 turns when battle starts.

Increases character's skill impact by 10% for 2 turns after receiving a critical attack (multi hit attacks=1 attack).

Increases character's power by 20% when defense is increased.

Increases character's Plus Ultra Move skill impact by 15% for 3 turns every 2 critical hits.