Climax Battle Vs. All For One
・Takes reduced burning and bleeding damage.
・His power decreases when his speed is decreased.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that cancels his opponent's temporary buffs.
・A skill that increases the power of all of his allies and increases his own speed.
・A skill that decreases his opponent's defense and gives opponents that do not have a barrier the ability to cover allies.
Their power decreases by 20% when their speed is decreased.
Also reduces burning and bleeding damage they take by 95%.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・Takes reduced burning and bleeding damage.
・His power decreases when his speed is decreased.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that cancels his opponent's temporary buffs.
・A skill that increases the power of all of his allies and increases his own speed.
・A skill that decreases his opponent's defense and gives opponents that do not have a barrier the ability to cover allies.
Their power decreases by 20% when their speed is decreased.
Also reduces burning and bleeding damage they take by 95%.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・Takes reduced burning and bleeding damage.
・His power decreases when his speed is decreased.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that cancels his opponent's temporary buffs.
・A skill that increases the power of all of his allies and increases his own speed.
・A skill that decreases his opponent's defense and gives opponents that do not have a barrier the ability to cover allies.
・A damage-dealing skill that affects all of his opponents.
・A skill that decreases the Plus Ultra Gauge of all of his opponents and cancels all of their temporary buffs, but also shortens their Action Skill cooldown time.
Their power decreases by 20% when their speed is decreased.
Also reduces burning and bleeding damage they take by 95%.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・Takes reduced burning and bleeding damage.
・His power decreases when his speed is decreased.
・He stops using some of his Action Skills every time he receives a set number of critical hits.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that cancels all of his opponent's temporary buffs.
・A skill that increases the power of all of his allies and increases his own speed.
・A skill that decreases his opponent's defense and gives opponents that do not have a barrier the ability to cover allies.
・A skill that replaces one of his opponents that does not have a barrier with one of the opponent's backup characters.
・A skill that decreases the defense of all of his opponents.
・A damage-dealing skill that affects all of his opponents.
・A skill that decreases the Plus Ultra Gauge of all of his opponents and cancels all of their temporary buffs, but also shortens their Action Skill cooldown time.
Their power decreases by 20% when their speed is decreased.
Also reduces burning and bleeding damage they take by 95%.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
・As long as All For One is still in battle, reappears for a set number of times after being knocked out.
・Its speed increases when its HP is at a certain amount or higher.
・Has the ability to cover allies when its speed is not decreased.
・Takes reduced damage when covering allies.
■Main Skills
・A damage-dealing skill that decreases its opponent's power.
Increases their speed by 20% when HP is 50% or higher.
Gives them the ability to cover allies when speed is not decreased.
Reduces damage they take by 20% when they have the ability to cover allies.
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