Vs. Sir Nighteye
  • Climax Battle
  • Run 7 of 7

Vs. Sir Nighteye

Event Open
Apr 4, 2026 00:00 – Apr 9, 2026 23:59 (JST)

Battles

CLASS B

  • Rec. BP 110,000
ABL

Sir Nighteye

Lv. 40HP 89,500ABL

Traits & skills

■Traits
・Gains Critical Resistance UP after defeating 1 of his opponents.
・Gives Max HP DOWN to all of his opponents when he has Critical Resistance UP.
・Decreases the skill impact and defense of STR type opponents.
・Takes reduced burning and bleeding damage.
・His resistances to confusion and binding increase when he is affected by these status ailments.
・Has immunity to skills sealed, paralysis, blinding, fear, meat lump, and stun.
・Has immunity to most status ailments.
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
 *He becomes invincible when starting a new phase.

■Main Skills
・Cancels status ailments of all allies, and gives them Skill Impact UP, and Speed UP.
・Gives Cancel Status Ailments and HP Recovery to a single ally (excl. himself).
・Cancels the temporary buff of all of his opponents, and gives them Skill Impact DOWN, and Speed DOWN.
・Deals damage to a single opponent, cancels their temporary buff(s), and gives them Plus Ultra Gauge DOWN. /Gives himself the ability to evade.

Clear reward (every run)
  • Hero Gem×50
Drops
  • ×40100%
  • ×4050%
Recommended
  • Critical Hit Rate UP
All opponents (2)
  • ABL
    Sir NighteyeLv.40 · HP 89,500
    Traits & skills

    ■Traits
    ・Gains Critical Resistance UP after defeating 1 of his opponents.
    ・Gives Max HP DOWN to all of his opponents when he has Critical Resistance UP.
    ・Decreases the skill impact and defense of STR type opponents.
    ・Takes reduced burning and bleeding damage.
    ・His resistances to confusion and binding increase when he is affected by these status ailments.
    ・Has immunity to skills sealed, paralysis, blinding, fear, meat lump, and stun.
    ・Has immunity to most status ailments.
    ・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
     *He becomes invincible when starting a new phase.

    ■Main Skills
    ・Cancels status ailments of all allies, and gives them Skill Impact UP, and Speed UP.
    ・Gives Cancel Status Ailments and HP Recovery to a single ally (excl. himself).
    ・Cancels the temporary buff of all of his opponents, and gives them Skill Impact DOWN, and Speed DOWN.
    ・Deals damage to a single opponent, cancels their temporary buff(s), and gives them Plus Ultra Gauge DOWN. /Gives himself the ability to evade.

  • ABL
    All MightLv.40 · HP 29,500

Emblem Shop

This run's lineup. Climax Emblems drop from the battles and missions.

  • 5,000
    Limit ×1
    Total 5,000
  • [Desired Future] Sir Nighteye Orb α
    250
    Limit ×1
    Total 250
  • [Desired Future] Sir Nighteye Orb β
    350
    Limit ×1
    Total 350
  • 90
    Limit ×45
    Total 4,050
  • 15
    No limit
    —
  • 2,500
    Limit ×3
    Total 7,500
  • Climax Battle December UR Memory Ticket
    3,500
    Limit ×1
    Total 3,500
  • Limit Breaker UR Fragment
    200
    Limit ×1
    Total 200
  • Limit Breaker SR Fragment
    60
    Limit ×5
    Total 300
  • MAX Power! Ball (Small) ×5
    5
    Limit ×7
    Total 35
  • Hold On! Health Ball (Small) ×5
    5
    Limit ×7
    Total 35
  • Extreme Speed! Ball (Small) ×5
    5
    Limit ×7
    Total 35
  • Small Screw (ABL) ×5
    5
    Limit ×5
    Total 25
  • Small Nut (ABL) ×5
    5
    Limit ×5
    Total 25
  • Extreme Speed! Pack (Large) ×5
    5
    Limit ×15
    Total 75
  • Extreme Speed! Can (Large) ×5
    5
    Limit ×15
    Total 75
  • Medium Cylinder (ABL) ×5
    5
    Limit ×15
    Total 75
  • Medium Chip (ABL) ×5
    5
    Limit ×10
    Total 50
  • Medium Battery (ABL) ×5
    5
    Limit ×15
    Total 75
  • Medium Light (ABL) ×5
    5
    Limit ×10
    Total 50
  • Intricate Gears (ABL) ×5
    5
    Limit ×10
    Total 50
  • Hold On! Health Pack (Large) ×5
    5
    Limit ×15
    Total 75
  • Hold On! Health Bottle (Large) ×5
    5
    Limit ×10
    Total 50
  • Hold On! Health Can (Large) ×5
    5
    Limit ×15
    Total 75
  • Charged-up Cylinder (ABL) ×5
    5
    Limit ×25
    Total 125
  • Charged-up Battery (ABL) ×5
    5
    Limit ×20
    Total 100
  • Charged-up Light (ABL) ×5
    5
    Limit ×15
    Total 75
  • MAX Power! Pack (Large) ×5
    5
    Limit ×15
    Total 75
  • MAX Power! Bottle (Large) ×5
    5
    Limit ×10
    Total 50
  • MAX Power! Can (Large) ×5
    5
    Limit ×15
    Total 75
  • Recruit Ticket
    200
    Limit ×10
    Total 2,000
  • UR Unlocking Orb α
    1,000
    Limit ×1
    Total 1,000
  • UR Unlocking Orb β
    2,000
    Limit ×1
    Total 2,000
  • UR Unlocking Orb γ
    3,000
    Limit ×1
    Total 3,000

Buying everything30,455(not counting the items with no limit)