Lv. 1
Freshly obtained
- HP
- 600
- Power
- 230
- Speed
- 14
- Battle Power
- 1,220
Free
Freshly obtained
No limit breaks
Fully limit broken (LB4)
| LB | Lv. | HP | Power | Speed | Battle Power | Skill | Coins |
|---|---|---|---|---|---|---|---|
| 0 | 50 | 2,854 | 1,161 | 63 | 6,071 | Lv.1 | — |
| 1 | 55 | 3,084 | 1,256 | 68 | 6,566 | Lv.1 | 1,000 |
| 2 | 60 | 3,314 | 1,351 | 73 | 7,061 | Lv.2 | 1,000 |
| 3 | 65 | 3,544 | 1,446 | 78 | 7,556 | Lv.2 | 2,000 |
| 4 | 70 | 3,774 | 1,541 | 83 | 8,051 | Lv.3 | 2,000 |
Each limit break uses 1 copy of this memory or 1 Limit Breaker N. A limit-broken copy also passes on its own limit breaks and EXP.
EXP to Lv. 70: 270,395 (Memory Lv Up Tonic (Large) × 68)
A memory's HP, Power and Speed are added as-is to the equipped character's.
Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).
Auto Skill
Bonus conditions
Equipped by STR
Bonus conditions
Equipped by STR
Bonus conditions
Equipped by STR