Prerequisites for Practice
N

Free

Prerequisites for Practice

Stats

Lv. 1

Freshly obtained

HP
1,000
Power
150
Speed
20
Battle Power
1,100

Max Lv.

Lv. 50

No limit breaks

HP
3,597
Power
885
Speed
69
Battle Power
5,338

MLB

Lv. 70

Fully limit broken (LB4)

HP
4,657
Power
1,185
Speed
89
Battle Power
7,068
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 50 3,597 885 69 5,338 Lv.1 —
1 55 3,862 960 74 5,771 Lv.1 1,000
2 60 4,127 1,035 79 6,203 Lv.2 1,000
3 65 4,392 1,110 84 6,636 Lv.2 2,000
4 70 4,657 1,185 89 7,068 Lv.3 2,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker N. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 70: 270,395 (Memory Lv Up Tonic (Large) × 68)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Prerequisites for Practice Lv.3 LB4

Increases character's Plus Ultra Gauge by 30% when battle starts.
Also decreases character's critical hit rate by 10%.