Everyone Has Their Strengths
SR

Standard Recruit

Everyone Has Their Strengths

Stats

Lv. 1

Freshly obtained

HP
2,400
Power
380
Speed
48
Battle Power
2,720

Max Lv.

Lv. 70

No limit breaks

HP
5,919
Power
1,484
Speed
117
Battle Power
8,895

MLB

Lv. 95

Fully limit broken (LB5)

HP
8,244
Power
2,134
Speed
157
Battle Power
12,658
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,919 1,484 117 8,895 Lv.1 —
1 75 6,174 1,564 122 9,343 Lv.1 5,000
2 80 6,429 1,644 127 9,790 Lv.2 5,000
3 85 6,684 1,724 132 10,238 Lv.2 7,000
4 90 6,939 1,804 137 10,685 Lv.3 7,000
5 95 8,244 2,134 157 12,658 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Everyone Has Their Strengths DX Lv.1 LB5

Regenerates character's HP by 30% for 3 turns when a WAVE starts.
If equipped by a female character, also increases character's Plus Ultra Gauge by 40% when battle starts.

Bonus conditions

Equipped by Female