Mirko, No. 5
SR

Standard Recruit

Mirko, No. 5

Stats

Lv. 1

Freshly obtained

HP
2,500
Power
360
Speed
50
Battle Power
2,690

Max Lv.

Lv. 70

No limit breaks

HP
6,157
Power
1,395
Speed
119
Battle Power
8,658

MLB

Lv. 95

Fully limit broken (LB5)

HP
8,742
Power
1,960
Speed
159
Battle Power
12,211
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 6,157 1,395 119 8,658 Lv.1 —
1 75 6,422 1,470 124 9,091 Lv.1 5,000
2 80 6,687 1,545 129 9,523 Lv.2 5,000
3 85 6,952 1,620 134 9,956 Lv.2 7,000
4 90 7,217 1,695 139 10,388 Lv.3 7,000
5 95 8,742 1,960 159 12,211 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Mirko, No. 5 DX Lv.1 LB5

Increases character's Max HP by 25% when equipped by an ABL type character.
Increases character's speed by 14% after receiving an attack from an opponent with lower Max HP, up to 3 times (multi hit attacks=1 attack).
Increases character's Plus Ultra Gauge by 10% after receiving an attack from an opponent with higher Max HP, up to 10 times (multi hit attacks=1 attack).

Bonus conditions

Equipped by ABL

Event Bonuses