Attack to Defend
SR

Free

Attack to Defend

Stats

Lv. 1

Freshly obtained

HP
2,200
Power
420
Speed
42
Battle Power
2,780

Max Lv.

Lv. 70

No limit breaks

HP
5,512
Power
1,662
Speed
111
Battle Power
9,404

MLB

Lv. 95

Fully limit broken (LB5)

HP
7,342
Power
2,222
Speed
146
Battle Power
12,559
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,512 1,662 111 9,404 Lv.1 —
1 75 5,752 1,752 116 9,884 Lv.1 5,000
2 80 5,992 1,842 121 10,364 Lv.2 5,000
3 85 6,232 1,932 126 10,844 Lv.2 7,000
4 90 6,472 2,022 131 11,324 Lv.3 7,000
5 95 7,342 2,222 146 12,559 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Attack to Defend DX Lv.1 LB5

When used in character's third successfully executed skill chain, decreases speed of all opponents by 10% for 5 turns and decreases their Action Skill impact by 10% for 5 turns.

Event Bonuses