Lv. 1
Freshly obtained
- HP
- 2,500
- Power
- 360
- Speed
- 50
- Battle Power
- 2,690
Free
Freshly obtained
No limit breaks
Fully limit broken (LB5)
| LB | Lv. | HP | Power | Speed | Battle Power | Skill | Coins |
|---|---|---|---|---|---|---|---|
| 0 | 70 | 6,157 | 1,395 | 119 | 8,658 | Lv.1 | — |
| 1 | 75 | 6,422 | 1,470 | 124 | 9,091 | Lv.1 | 5,000 |
| 2 | 80 | 6,687 | 1,545 | 129 | 9,523 | Lv.2 | 5,000 |
| 3 | 85 | 6,952 | 1,620 | 134 | 9,956 | Lv.2 | 7,000 |
| 4 | 90 | 7,217 | 1,695 | 139 | 10,388 | Lv.3 | 7,000 |
| 5 | 95 | 8,087 | 1,895 | 154 | 11,623 | DX Lv.1 | 250,000 |
Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.
EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)
A memory's HP, Power and Speed are added as-is to the equipped character's.
Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).
Auto Skill