It's Hard for Me to Live
SR Memory
SR Memory
Base Stats (Lv.70)
HP: 5036
Power: 1840
Speed: 115
LB1 Stats (Lv.75)
HP: 5256
Power: 1940
Speed: 120
LB2 Stats (Lv.80)
HP: 5476
Power: 2040
Speed: 125
LB3 Stats (Lv.85)
HP: 5696
Power: 2140
Speed: 130
LB4 Stats (Lv.90)
HP: 5916
Power: 2240
Speed: 135
LB5 Stats (Lv.95)
HP: 6571
Power: 2770
Speed: 155
Skill Lv.1
It's Hard for Me to Live
Increases character's critical skill impact by 15% when equipped by a League of Villains character.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 20% for 3 turns when one of their allies gets knocked out.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 20% for 3 turns when one of their allies gets knocked out.
Skill Lv.2
It's Hard for Me to Live
Increases character's critical skill impact by 20% when equipped by a League of Villains character.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 25% for 3 turns when one of their allies gets knocked out.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 25% for 3 turns when one of their allies gets knocked out.
Skill Lv.3
It's Hard for Me to Live
Increases character's critical skill impact by 25% when equipped by a League of Villains character.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 30% for 3 turns when one of their allies gets knocked out.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 30% for 3 turns when one of their allies gets knocked out.
Skill DX Lv.1
It's Hard for Me to LiveDX
Increases character's critical skill impact by 30% when equipped by a League of Villains character.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 40% for 3 turns when one of their allies gets knocked out.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 40% for 3 turns when one of their allies gets knocked out.
Memory Artwork