It's Hard for Me to Live
SR

Free

It's Hard for Me to Live

Stats

Lv. 1

Freshly obtained

HP
2,000
Power
460
Speed
46
Battle Power
2,840

Max Lv.

Lv. 70

No limit breaks

HP
5,036
Power
1,840
Speed
115
Battle Power
9,878

MLB

Lv. 95

Fully limit broken (LB5)

HP
6,571
Power
2,770
Speed
155
Battle Power
14,365
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,036 1,840 115 9,878 Lv.1 —
1 75 5,256 1,940 120 10,388 Lv.1 5,000
2 80 5,476 2,040 125 10,898 Lv.2 5,000
3 85 5,696 2,140 130 11,408 Lv.2 7,000
4 90 5,916 2,240 135 11,918 Lv.3 7,000
5 95 6,571 2,770 155 14,365 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

It's Hard for Me to Live DX Lv.1 LB5

Increases character's critical skill impact by 30% when equipped by a League of Villains character.
Increases character's bleeding hit rate for 3 turns, every 4 turns, up to 2 times.
Increases character's critical hit rate by 40% for 3 turns when one of their allies gets knocked out.

Bonus conditions

Equipped by League of Villains

Event Bonuses