The Path We All Take
SR Memory
SR Memory
Base Stats (Lv.70)
HP: 5274
Power: 1751
Speed: 113
LB1 Stats (Lv.75)
HP: 5504
Power: 1846
Speed: 118
LB2 Stats (Lv.80)
HP: 5734
Power: 1941
Speed: 123
LB3 Stats (Lv.85)
HP: 5964
Power: 2036
Speed: 128
LB4 Stats (Lv.90)
HP: 6194
Power: 2131
Speed: 133
LB5 Stats (Lv.95)
HP: 7499
Power: 2396
Speed: 158
Skill Lv.1
The Path We All Take
Increases character's critical resistance by 15% when equipped by a U.A. High student.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 15%.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 15%.
Skill Lv.2
The Path We All Take
Increases character's critical resistance by 20% when equipped by a U.A. High student.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 20%.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 20%.
Skill Lv.3
The Path We All Take
Increases character's critical resistance by 25% when equipped by a U.A. High student.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 25%.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 20%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 25%.
Skill DX Lv.1
The Path We All TakeDX
Increases character's critical resistance by 25% when equipped by a U.A. High student.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 30%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 25%.
Every 2 turns, gives character ability to use sharp eye (chance of evading: 30%) for 1 turn, up to 3 times.
When character does not have the ability to use sharp eye, increases character's critical hit rate by 25%.
Memory Artwork