Sure Thing!
SR

Standard Recruit

Sure Thing!

Stats

Lv. 1

Freshly obtained

HP
2,300
Power
400
Speed
46
Battle Power
2,750

Max Lv.

Lv. 70

No limit breaks

HP
5,681
Power
1,573
Speed
115
Battle Power
9,132

MLB

Lv. 95

Fully limit broken (LB5)

HP
7,531
Power
2,308
Speed
160
Battle Power
12,997
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,681 1,573 115 9,132 Lv.1 —
1 75 5,926 1,658 120 9,595 Lv.1 5,000
2 80 6,171 1,743 125 10,057 Lv.2 5,000
3 85 6,416 1,828 130 10,520 Lv.2 7,000
4 90 6,661 1,913 135 10,982 Lv.3 7,000
5 95 7,531 2,308 160 12,997 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Sure Thing! DX Lv.1 LB5

Decreases character's cooldown time by 1 for 2 turns when equipped by a U.A. High Class 1-A character, up to 1 time.
Reduces damage to character by 25% for 3 turns if there are any pro heroes on the team, up to 1 time.
Gives character ability to evade 1 time when used in character's second or later successfully executed skill chain, up to 3 times.

Bonus conditions

Equipped by U.A. High Class 1-A

On the team Pro Hero

Event Bonuses