Lv. 1
Freshly obtained
- HP
- 3,000
- Power
- 660
- Speed
- 66
- Battle Power
- 4,140
Standard Recruit
Freshly obtained
No limit breaks
Fully limit broken (LB5)
| LB | Lv. | HP | Power | Speed | Battle Power | Skill | Coins |
|---|---|---|---|---|---|---|---|
| 0 | 80 | 6,476 | 2,240 | 145 | 12,198 | Lv.1 | — |
| 1 | 85 | 6,696 | 2,340 | 150 | 12,708 | Lv.1 | 7,000 |
| 2 | 90 | 6,916 | 2,440 | 155 | 13,218 | Lv.2 | 7,000 |
| 3 | 95 | 7,136 | 2,540 | 160 | 13,728 | Lv.2 | 10,000 |
| 4 | 100 | 7,356 | 2,640 | 165 | 14,238 | Lv.3 | 10,000 |
| 5 | 105 | 10,436 | 3,605 | 245 | 19,638 | DX Lv.1 | 800,000 |
Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.
EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)
A memory's HP, Power and Speed are added as-is to the equipped character's.
Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).
Auto Skill
Bonus conditions
Equipped by Pro Hero