An Explosive Start!
UR

Standard Recruit

An Explosive Start!

Stats

Lv. 1

Freshly obtained

HP
3,500
Power
560
Speed
70
Battle Power
3,990

Max Lv.

Lv. 80

No limit breaks

HP
7,687
Power
1,745
Speed
149
Battle Power
10,823

MLB

Lv. 105

Fully limit broken (LB5)

HP
12,227
Power
2,895
Speed
249
Battle Power
17,693
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 7,687 1,745 149 10,823 Lv.1 —
1 85 7,952 1,820 154 11,256 Lv.1 7,000
2 90 8,217 1,895 159 11,688 Lv.2 7,000
3 95 8,482 1,970 164 12,121 Lv.2 10,000
4 100 8,747 2,045 169 12,553 Lv.3 10,000
5 105 12,227 2,895 249 17,693 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

An Explosive Start! DX Lv.1 LB5

Makes character ecstatic for 5 turns when battle starts.
If equipped by a U.A. High Class 1-A character, increases character's Plus Ultra Gauge by 50% when battle starts.

Bonus conditions

Equipped by U.A. High Class 1-A