Lv. 1
Freshly obtained
- HP
- 3,200
- Power
- 540
- Speed
- 49
- Battle Power
- 3,760
Free
Freshly obtained
No limit breaks
Fully limit broken (LB5)
| LB | Lv. | HP | Power | Speed | Battle Power | Skill | Coins |
|---|---|---|---|---|---|---|---|
| 0 | 80 | 6,834 | 1,725 | 128 | 10,317 | Lv.1 | — |
| 1 | 85 | 7,064 | 1,800 | 133 | 10,732 | Lv.1 | 7,000 |
| 2 | 90 | 7,294 | 1,875 | 138 | 11,147 | Lv.2 | 7,000 |
| 3 | 95 | 7,524 | 1,950 | 143 | 11,562 | Lv.2 | 10,000 |
| 4 | 100 | 7,754 | 2,025 | 148 | 11,977 | Lv.3 | 10,000 |
| 5 | 105 | 10,834 | 2,755 | 203 | 16,437 | DX Lv.1 | 800,000 |
Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.
EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)
A memory's HP, Power and Speed are added as-is to the equipped character's.
Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).
Auto Skill