Adventure Awaits
UR

Standard Recruit

Adventure Awaits

Stats

Lv. 1

Freshly obtained

HP
3,000
Power
660
Speed
66
Battle Power
4,140

Max Lv.

Lv. 80

No limit breaks

HP
6,476
Power
2,240
Speed
145
Battle Power
12,198

MLB

Lv. 105

Fully limit broken (LB5)

HP
10,836
Power
3,490
Speed
245
Battle Power
19,378
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 6,476 2,240 145 12,198 Lv.1 —
1 85 6,696 2,340 150 12,708 Lv.1 7,000
2 90 6,916 2,440 155 13,218 Lv.2 7,000
3 95 7,136 2,540 160 13,728 Lv.2 10,000
4 100 7,356 2,640 165 14,238 Lv.3 10,000
5 105 10,836 3,490 245 19,378 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Adventure Awaits DX Lv.1 LB5

Once per battle, increases character's Plus Ultra Gauge by 5% for every different type of character on the team. Increases character's abilities depending on the types of characters on the team. Increases character's power by 25% if there are any STR type characters, skill impact by 30% if there are any ABL type characters, Max HP by 30% if there are any INT type characters, critical hit rate by 25% if there are any MND type characters, and speed by 25% if there are any DST type characters.

Bonus conditions

On the team STR ABL INT MND DST

Event Bonuses