Skies, Forever Blue
UR

Free

Skies, Forever Blue

Stats

Lv. 1

Freshly obtained

HP
2,870
Power
590
Speed
47
Battle Power
3,795

Max Lv.

Lv. 80

No limit breaks

HP
6,267
Power
2,012
Speed
126
Battle Power
11,181

MLB

Lv. 105

Fully limit broken (LB5)

HP
10,267
Power
3,107
Speed
201
Battle Power
17,561
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 6,267 2,012 126 11,181 Lv.1 —
1 85 6,482 2,102 131 11,649 Lv.1 7,000
2 90 6,697 2,192 136 12,116 Lv.2 7,000
3 95 6,912 2,282 141 12,584 Lv.2 10,000
4 100 7,127 2,372 146 13,051 Lv.3 10,000
5 105 10,267 3,107 201 17,561 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Skies, Forever Blue DX Lv.1 LB5

If there are any STR type characters on the team, increases character's power by 30% for 3 turns when battle starts.
If there are any ABL type characters on the team, increases character's critical hit rate by 30% for 3 turns when battle starts.
If there are any INT type characters on the team, increases character's Plus Ultra Gauge by 25% when battle starts.

Bonus conditions

On the team STR ABL INT