Bring It On!
UR

Limited Recruit

Bring It On!

Stats

Lv. 1

Freshly obtained

HP
3,400
Power
580
Speed
68
Battle Power
4,020

Max Lv.

Lv. 80

No limit breaks

HP
7,429
Power
1,844
Speed
147
Battle Power
11,090

MLB

Lv. 105

Fully limit broken (LB5)

HP
12,794
Power
3,014
Speed
232
Battle Power
18,453
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 7,429 1,844 147 11,090 Lv.1 —
1 85 7,684 1,924 152 11,538 Lv.1 7,000
2 90 7,939 2,004 157 11,985 Lv.2 7,000
3 95 8,194 2,084 162 12,433 Lv.2 10,000
4 100 8,449 2,164 167 12,880 Lv.3 10,000
5 105 12,794 3,014 232 18,453 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Bring It On! DX Lv.1 LB5

Increases character's defense by 10%.
Increases character's Max HP by 40% if there are any U.A. High students on the team.
Every 3 turns, regenerates HP of all allies by 20% for 1 turn up to 3 times, and cancels 1 of their status ailment(s) up to 3 times.

Bonus conditions

On the team U.A. High School Student

Event Bonuses