Key to the Strategy
UR

Free

Key to the Strategy

Stats

Lv. 1

Freshly obtained

HP
3,100
Power
640
Speed
64
Battle Power
4,110

Max Lv.

Lv. 80

No limit breaks

HP
6,734
Power
2,141
Speed
143
Battle Power
11,931

MLB

Lv. 105

Fully limit broken (LB5)

HP
10,794
Power
3,256
Speed
218
Battle Power
18,421
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 6,734 2,141 143 11,931 Lv.1 —
1 85 6,964 2,236 148 12,426 Lv.1 7,000
2 90 7,194 2,331 153 12,921 Lv.2 7,000
3 95 7,424 2,426 158 13,416 Lv.2 10,000
4 100 7,654 2,521 163 13,911 Lv.3 10,000
5 105 10,794 3,256 218 18,421 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Key to the Strategy DX Lv.1 LB5

Increases character's Max HP by 40%.
When character has parry, regenerates HP of all allies by 10% for 3 turns, up to 1 time.
When character gets knocked out, decreases Plus Ultra Gauge charge rate of all opponents by 30% for 3 turns. *Only available in the Arena and Club Festival