The Lurkers Unified in Action!
UR

Standard Recruit

The Lurkers Unified in Action!

Stats

Lv. 1

Freshly obtained

HP
3,400
Power
580
Speed
68
Battle Power
4,020

Max Lv.

Lv. 80

No limit breaks

HP
7,429
Power
1,844
Speed
147
Battle Power
11,090

MLB

Lv. 105

Fully limit broken (LB5)

HP
12,394
Power
3,134
Speed
232
Battle Power
18,733
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 7,429 1,844 147 11,090 Lv.1 —
1 85 7,684 1,924 152 11,538 Lv.1 7,000
2 90 7,939 2,004 157 11,985 Lv.2 7,000
3 95 8,194 2,084 162 12,433 Lv.2 10,000
4 100 8,449 2,164 167 12,880 Lv.3 10,000
5 105 12,394 3,134 232 18,733 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

The Lurkers Unified in Action! DX Lv.1 LB5

Increases character's defense by 30% when equipped by a pro hero.
When character has Calm Mind, gives character ability to nullify status ailments for 1 turn, up to 1 time.
After 2 turns pass while character has Calm Mind, increases Plus Ultra Gauge of all allies by 20%, up to 3 times.
After character attacks the opponent 3 times while character has Calm Mind, reduces damage to character by 15% for 2 turns, up to 7 times (multi hit attacks=1 attack).

Bonus conditions

Equipped by Pro Hero

Event Bonuses