Updates

Balance Adjustments for Certain Characters

Thank you for playing MY HERO ULTRA IMPACT.

Some characters' abilities have been adjusted at around 11/4/2025 15:00 (JST).
Please see below for details regarding the affected characters and balance adjustments.


Affected Characters

  • [Exciting Holiday] Mt. Lady
  • [Unparalleled] Mr. Compress
  • [Wild Curiosity] Nejire Hado
  • [Destroyer of Peace] All For One

■Details of Balance Adjustments

  • [Exciting Holiday] Mt. Lady
    Action Skills and Auto Skills have been improved.
    The specific adjustments are as follows.
    (*The listed skill effects are for characters that have reached MAX Ability Board)

    Action Skill
    • Warning Bell
      [Before Adjustment]
      Restores HP of all allies by 20% and increases their critical resistance by 10% for 3 turns. /Increases skill impact of all allies by 30% for 3 turns when character has Bullseye.

      [After Adjustment]
      Restores HP of all allies by 20% and increases critical resistance of all allies by 10% for 3 turns. /Increases skill impact of all allies by 30% for 3 turns when character has bullseye.
      ▼Enhancement Bonus Effects
      Reduces damage to all allies by 20% for 3 turns when character has bullseye.
    Auto Skill
    • Risking All to Protect
      [Before Adjustment]
      Gives character Calm Mind. /Increases defense of all Pro Hero allies by 15%. /Restores HP of all allies by 5% after character receives 1 attack from an opponent with Piercing Shot. /After character receives 1 attack from an opponent with Piercing Shot, gives them ability to make a last stand 1 time and Bullseye for 3 turns.

      [After Adjustment]
      Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character regenerates HP; (2) After 5 turns pass from the start of battle]. /Gives character Calm Mind. /Increases defense of all pro hero allies by 15%. /Restores HP of all allies by 5% after character receives 1 attack from an opponent with piercing shot (multi hit attacks=1 attack). /After character receives 1 attack from an opponent with piercing shot, gives character ability to make a last stand 1 time and the ability to land a bullseye for 3 turns (multi hit attacks=1 attack).
    • Packs a Punch
      [Before Adjustment]
      Gives character ability to make a last stand 2 times, up to 1 time. /Gives Calm Mind to all allies (excl. character) for 1 turn, up to 1 time. /When character has Bullseye, decreases defense of all opponents by 15% and decreases critical resistance of all opponents by 20%.

      [After Adjustment]
      Gives character ability to make a last stand 2 times, up to 1 time. /Gives Calm Mind to all allies (excl. character) for 1 turn, up to 1 time. /When character has bullseye, decreases defense of all opponents by 15% and critical resistance of all opponents by 20%.
      ▼Enhancement Bonus Effects
      Gives character ability to land a bullseye for 3 turns, up to 1 time. /Decreases power of all opponents by 20% when character has bullseye.
  • [Unparalleled] Mr. Compress
    Auto Skills have been improved.
    The specific adjustments are as follows.
    (*The listed skill effects are for characters that have reached MAX Ability Board)

    Auto Skill
    • Mad Illusionist
      [Before Adjustment]
      Decreases speed of all opponent Heroes by 20%. /When used in a second or later successfully executed skill chain, decreases skill impact of all opponents by 20% for 3 turns and critical hit rate by 20% for 3 turns.

      [After Adjustment]
      Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After a turn passes while character is hiding; (2) After 5 turns pass from the start of battle]. /Decreases speed of all hero opponents by 20%. /When used in character's second or later successfully executed skill chain, decreases skill impact of all opponents by 20% for 3 turns and critical hit rate of all opponents by 20% for 3 turns.
      ▼Enhancement Bonus Effects
      Decreases critical resistance of all opponents by 20% for 3 turns when used in character's second or later successfully executed skill chain.
    • There's No Tricks Up My Sleeve!
      [Before Adjustment]
      When used in a second or later successfully executed skill chain, increases Plus Ultra Gauge of all allies by 20% and defense by 20% for 3 turns.

      [After Adjustment]
      When used in character's second or later successfully executed skill chain, increases all allies' Plus Ultra Gauge by 20% and defense by 20% for 3 turns. /Increases defense of all allies (excl. character) by 20% when character is hiding.
      ▼Enhancement Bonus Effects
      Increases character's binding hit rate.
  • [Wild Curiosity] Nejire Hado
    Plus Ultra Moves, Action Skills, and Auto Skills have been improved.
    The specific adjustments are as follows.
    (*The listed skill effects are for characters that have reached MAX Ability Board)

    Plus Ultra Move
    • Ultra Nejire Wave
      [Before Adjustment]
      Deals 600% damage to a single opponent. /Increases Plus Ultra Gauge of all allies (excl. character) by 20%. /Regenerates HP of all allies (excl. character) by 20% for 3 turns.

      [After Adjustment]
      Deals 600% damage to a single opponent. /Increases Plus Ultra Gauge of all allies (excl. character) by 20% and regenerates HP of all allies (excl. character) by 20% for 3 turns. /Reduces character's cooldown time by 1.
      ▼Enhancement Bonus Effects
      Regenerates HP of all allies by 20% for 3 turns.
    Action Skill
    • Fantastical Sky Dance
      [Before Adjustment]
      Restores HP of a single ally by 25%. /Increases power of the ally by 40% for 3 turns. /Cancels one of the ally's status ailments. /Restores HP of all allies by 25%.

      [After Adjustment]
      Restores HP of all allies by 25% and increases power of all allies by 40% for 3 turns. /Restores HP of all allies by 25%.
      ▼Enhancement Bonus Effects
      Increases power of a single ally by 20% for 3 turns.
    Auto Skill
    • Inquisitive Pursuit
      [Before Adjustment]
      Increases Plus Ultra Gauge of all U.A. High student allies by 25% when battle starts.

      [After Adjustment]
      Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character attacks an opponent 2 times with a Plus Ultra Move; (2) After 7 turns pass from the start of battle] (multi hit attacks=1 attack). /Increases Plus Ultra Gauge of all allies that are U.A. High students by 25%, up to 1 time, and Max HP of all allies that are U.A. High students by 30%.
      ▼Enhancement Bonus Effects
      Increases defense of all allies that are U.A. High students by 15%.
    • Hey Hey
      [Before Adjustment]
      Regenerates HP of all allies by 20% for 3 turns when a WAVE starts. /Once per battle, gives character ability to make a last stand 1 time when HP is below 50%.

      [After Adjustment]
      Regenerates HP of all allies by 20% for 3 turns when a WAVE starts. /Gives character ability to make a last stand 1 time when HP is below 50%, up to 1 time. /Increases character's Plus Ultra Gauge by 10% when used in character's third successfully executed skill chain.
      ▼Enhancement Bonus Effects
      Regenerates HP of all allies by 20% for 3 turns, up to 1 time. /Restores character's HP by 30% when HP is below 50%, up to 1 time.
  • [Destroyer of Peace] All For One
    Plus Ultra Moves, Action Skills, and Auto Skills have been improved.
    The specific adjustments are as follows.
    (*The listed skill effects are for characters that have reached MAX Ability Board)

    Plus Ultra Move
    • Fierce Piercing Claws
      [Before Adjustment]
      Cancels all temporary buffs of a single opponent. Deals 600% damage to the opponent. /Also decreases their defense by 20% for 3 turns.

      [After Adjustment]
      Steals all temporary buffs of a single opponent, deals 600% damage to a single opponent, and decreases defense of a single opponent by 20% for 3 turns.
      ▼Enhancement Bonus Effects
      This skill gains piercing shot and increases this skill's skill impact by 50%.
    Action Skill
    • Black Claws
      [Before Adjustment]
      Cancels 2 temporary buffs of a single opponent. /Deals 375% damage to them.

      [After Adjustment]
      Steals 2 temporary buff(s) from a single opponent, deals 375% damage to a single opponent, and decreases a single opponent's power by 40% for 3 turns.
      ▼Enhancement Bonus Effects
      Increases this skill's skill impact by 40%.
    • Hybrid Quirks
      [Before Adjustment]
      Regenerates character's HP by 10% for 3 turns if Max HP is increased. /Increases character's Plus Ultra Gauge by 40% when speed is increased. /Increases Action Skill impact of all allies by 25% for 3 turns when character's power is increased.

      [After Adjustment]
      Regenerates character's HP by 10% for 3 when character is affected by Max HP UP. /Increases character's Plus Ultra Gauge by 40% when character is affected by Speed UP. /Also increases Action Skill skill impact of all allies by 25% for 3 turns when character is affected by Power UP.
      ▼Enhancement Bonus Effects
      Gives all allies a barrier that nullifies 2 hits when character is evading.
    Auto Skill
    • All of This is for You
      [Before Adjustment]
      Decreases power of all opponent Pro Hero characters by 20%. /Shortens Action Skill cooldown time of all allies (excl. character) by 1 every 2 turns, up to 3 times.

      [After Adjustment]
      Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After the opponent's temporary buffs are canceled 5 times; (2) After 3 turns pass from the start of battle] (multi cancels per action=1 cancel). /Decreases power of all pro hero opponents by 20%. /Reduces the cooldown time of all allies (excl. character) by 1 every 2 turns, up to 3 times.
      ▼Enhancement Bonus Effects
      Decreases defense of all pro hero opponents by 10% and restricts the number of buffs they can have to 5.
    • Ruler of Evil
      [Before Adjustment]
      Increases skill impact of all ally villains by 30%.

      [After Adjustment]
      Increases skill impact of all ally villains by 30% and gives them the ability to evade 2 times, up to 1 time. /Steals 2 temporary buff(s) from all opponents every 2 turns, up to 3 times.
      ▼Enhancement Bonus Effects
      Increases skill impact of all ally villains by 20% and gives them the ability to evade 2 times, up to 1 time.

If you already have the affected characters, please give these boosted abilities a try!

We hope you continue to enjoy MY HERO ULTRA IMPACT!

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