Climax Battle Vs. Gentle Criminal
・Some of his damage-dealing skills and his Plus Ultra Move gain additional effects if his speed is higher than his opponent's.
・Makes himself and all of his opponents elastic.
・Decreases the defense of all of his opponents after he receives 4 attacks from opponents whose speed is lower than his (multi hit attacks=1 attack).
・His speed decreases every time he receives skill damage.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that gives himself piercing shot, increases his own speed, and decreases his opponent's speed.
・A skill that increases his own speed and decreases the speed of all of his opponents.
・Uses a Plus Ultra Move that gives himself piercing shot and the ability to overwhelm.
Also increases their own power by 5% after receiving 5 attacks (multi hit attacks=1 attack).
・Some of his damage-dealing skills and his Plus Ultra Move gain additional effects if his speed is higher than his opponent's.
・Makes himself and all of his opponents elastic.
・Decreases the defense of all of his opponents after he receives 4 attacks from opponents whose speed is lower than his (multi hit attacks=1 attack).
・His speed decreases every time he receives skill damage.
・Gives himself immunity to skills sealed, confusion, paralysis, binding, and freezing.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that gives himself piercing shot, increases his own speed, and decreases his opponent's speed.
・A skill that increases his own speed and decreases the speed of all of his opponents.
・Uses a Plus Ultra Move that gives himself piercing shot and the ability to overwhelm.
Decreases defense of all of their opponents by 10% for 2 turns after receiving 4 attacks from opponents with lower speed (multi hit attacks=1 attack).
Also increases their own power by 5% after receiving 5 attacks (multi hit attacks=1 attack).
Reduces burning and bleeding damage they take by 90%.
Gives them immunity to skills sealed, confusion, paralysis, binding, and freezing.
Also increases their resistances to blinding and fear when they are affected by these status ailments.
・Some of his damage-dealing skills and his Plus Ultra Move gain additional effects if his speed is higher than his opponent's.
・Has elasticity.
・Makes all of his opponents elastic after he receives 3 attacks from opponents whose speed is higher than his (multi hit attacks=1 attack).
・Decreases the defense of all of his opponents after he receives 4 attacks from opponents whose speed is lower than his (multi hit attacks=1 attack).
・His speed decreases every time he receives skill damage.
・Gives himself immunity to skills sealed, confusion, paralysis, binding, and freezing.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that gives himself piercing shot, increases his own speed, decreases his opponent's speed, and increases his own power if his opponent is evading.
・A skill that increases his own speed and decreases the speed of all of his opponents.
・A damage-dealing skill that decreases his opponent's speed, increases his own critical skill impact, and replaces one of the opponent's regulars with one of the opponents backup characters.
・A damage-dealing skill that gives him the ability to land a bullseye and binds his opponent.
・Uses a Plus Ultra Move that gives himself piercing shot, gives him the ability to overwhelm, and increases his own power if his opponent is evading.
・Uses a Plus Ultra Move that decreases his own critical hit rate, but gives him the ability to land a bullseye, piercing shot, and deals damage to all of his opponents proportional to his current HP.
・A skill that cancels all status ailments and extends the Action Skill cooldown time for himself and all of his opponents, but increases his Plus Ultra Gauge.
・Uses a Plus Ultra Move that gives him piercing shot but decreases his own power.
Decreases defense of all of their opponents by 15% for 2 turns after receiving 4 attacks from opponents with lower speed (multi hit attacks=1 attack).
Also increases their own power by 5% after receiving 5 attacks (multi hit attacks=1 attack).
Reduces burning and bleeding damage they take by 90%.
Gives them immunity to skills sealed, confusion, paralysis, binding, and freezing.
Also increases their resistances to blinding and fear when they are affected by these status ailments.
・Some of his damage-dealing skills and his Plus Ultra Move gain additional effects if his speed is higher than his opponent's.
・Has elasticity.
・Makes all of his opponents elastic after he receives 3 attacks from opponents whose speed is higher than his (multi hit attacks=1 attack).
・Decreases the defense of all of his opponents after he receives 4 attacks from opponents whose speed is lower than his (multi hit attacks=1 attack).
・His speed decreases every time he receives skill damage.
・Gives himself immunity to skills sealed, confusion, paralysis, binding, and freezing.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that gives himself piercing shot, increases his own speed, decreases his opponent's speed, and increases his own power if his opponent is evading.
・A skill that increases his own speed and decreases the speed of all of his opponents.
・A damage-dealing skill that decreases his opponent's speed, increases his own critical skill impact, and replaces one of the opponent's regulars with one of the opponents backup characters.
・Uses a Plus Ultra Move that gives himself piercing shot, gives him the ability to overwhelm, and increases his own power if his opponent is evading.
・A damage-dealing skill that increases his own speed, gives him the ability to land a bullseye, binds his opponent if they are not already bound, and if his opponent is already bound, increases in skill impact and cancels their temporary buffs.
*Opponents not evading will be bound for more turns.
・Uses a Plus Ultra Move that decreases his own critical hit rate, but gives him the ability to land a bullseye, piercing shot, and deals damage to all of his opponents proportional to his current HP.
・A skill that cancels all status ailments and extends the Action Skill cooldown time for himself and all of his opponents, but increases his Plus Ultra Gauge.
・Uses a Plus Ultra Move that gives him piercing shot but decreases his own power.
Decreases defense of all of their opponents by 15% for 2 turns after receiving 4 attacks from opponents with lower speed (multi hit attacks=1 attack).
Also increases their own power by 5% after receiving 5 attacks (multi hit attacks=1 attack).
Reduces burning and bleeding damage they take by 90%.
Gives them immunity to skills sealed, confusion, paralysis, binding, and freezing.
Also increases their resistances to blinding and fear when they are affected by these status ailments.
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