Climax Battle Vs. Best Jeanist
・Decreases the skill impact of opponents that are , , and type characters.
・His skill impact and normal attack skill impact increase every turn.
・The status ailments he inflicts cannot be nullified or canceled.
・His skill impact increases when his power is not decreased.
・His power decreases when blinded.
・The skill impact of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・The defense of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・When using a damage-dealing skill, he gains piercing shot if his opponent is using barrier.
・Uses a skill that gives him the ability to multi-use skills.
*Multi-use skills cannot be canceled or blocked.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that, when his power is not decreased, stuns his opponent and cancels their temporary buffs.
・A skill that gives him the ability to nullify normal attacks and counter when his power is not decreased.
・A skill that gives him the ability to multi-use skills.
・A damage-dealing skill that affects all and decreases the Plus Ultra Gauge of opponents not affected by Damage DOWN.
Every turn, increases their skill impact by 2%, for 10 turns, and their normal attack skill impact by 2% for 10 turns. *This buff cannot be canceled or blocked.
After they have received 4 attacks from DST type opponents, skill impact of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
After they have received 4 attacks from MND type opponents, defense of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
Their own power decreases by 10% when blinded.
Reduces burning and bleeding damage they receive by 90%.
・Decreases the skill impact of opponents that are , , and type characters.
・His skill impact and normal attack skill impact increase every turn.
・The status ailments he inflicts cannot be nullified or canceled.
・His skill impact increases when his power is not decreased.
・His power decreases when blinded.
・The skill impact of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・The defense of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・When using a damage-dealing skill, he gains piercing shot if his opponent is using barrier.
・Uses a skill that gives him the ability to multi-use skills.
*Multi-use skills cannot be canceled or blocked.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that, when his power is not decreased, stuns his opponent and cancels their temporary buffs.
・A skill that gives him the ability to nullify normal attacks and counter when his power is not decreased.
・A skill that gives him the ability to multi-use skills.
・A damage-dealing skill that affects all and decreases the Plus Ultra Gauge of opponents not affected by Damage DOWN.
Every turn, increases their skill impact by 2%, for 10 turns, and their normal attack skill impact by 2% for 10 turns. *This buff cannot be canceled or blocked.
After they have received 4 attacks from DST type opponents, skill impact of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
After they have received 4 attacks from MND type opponents, defense of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
Their own power decreases by 10% when blinded.
Reduces burning and bleeding damage they receive by 90%.
・Decreases the skill impact of opponents that are , , and type characters.
・His skill impact and normal attack skill impact increase every turn.
・The status ailments he inflicts cannot be nullified or canceled.
・His skill impact increases when his power is not decreased.
・His power decreases when blinded.
・The skill impact of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・The defense of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・When using a damage-dealing skill, he gains piercing shot if his opponent is using barrier.
・Uses a skill that gives him the ability to multi-use skills.
*Multi-use Skills cannot be canceled or blocked. For some skills, taking a certain amount of damage before the skill will reduce the number of times the skill is used.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that, when his power is not decreased, stuns his opponent and cancels their temporary buffs.
・A skill that gives him the ability to nullify normal attacks and counter when his power is not decreased.
・A skill that gives him the ability to multi-use skills.
*This skill's effects change depending on the phase.
・A skill that affects all, decreases his opponent's defense and cancels the temporary buffs of opponents that are not affected by Damage DOWN.
・A damage-dealing skill that affects all and increases his own critical hit rate.
*This skill has additional effects when used multiple times in a row.
・A Plus Ultra Move that affects all and, when his power is not decreased, gives him piercing shot, increases his own skill impact, decreases his opponent's defense, and binds them.
Every turn, increases their skill impact by 2%, for 10 turns, and their normal attack skill impact by 2% for 10 turns. *This buff cannot be canceled or blocked.
After they have received 4 attacks from DST type opponents, skill impact of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
After they have received 4 attacks from MND type opponents, defense of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
Their own power decreases by 10% when blinded.
Reduces burning and bleeding damage they receive by 90%.
・Decreases the skill impact of opponents that are , , and type characters.
・His skill impact increases every turn, and his normal attack skill impact increases every 2 turns.
・The status ailments he inflicts cannot be nullified or canceled.
・His skill impact increases when his power is not decreased.
・His power decreases when blinded.
・The skill impact of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・The defense of all of his opponents increases after he receives a certain number of attacks from type characters (multi hit attacks=1 attack).
・When using a damage-dealing skill, he gains piercing shot if his opponent is using barrier.
・Uses a skill that gives him the ability to multi-use skills.
*Multi-use Skills cannot be canceled or blocked. For some skills, taking a certain amount of damage before the skill will reduce the number of times the skill is used.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・A damage-dealing skill that, when his power is not decreased, stuns his opponent and cancels their temporary buffs.
・A skill that gives him the ability to nullify normal attacks and counter when his power is not decreased.
・A skill that gives him the ability to multi-use skills.
*This skill's effects change depending on the phase.
・A skill that affects all, decreases his opponent's defense and cancels the temporary buffs of opponents that are not affected by Damage DOWN.
・A damage-dealing skill that affects all and increases his own critical hit rate.
*This skill has additional effects when used multiple times in a row.
・A damage-dealing skill that affects all and decreases the Plus Ultra Gauge of opponents not affected by Damage DOWN.
・A Plus Ultra Move that affects all and, when he is making a last stand, gives him piercing shot, increases his own skill impact, decreases his opponent's defense, and binds them.
Increases their skill impact by 2% per turn, for 99 turns, up to 14 times. *This buff cannot be canceled or blocked.
Increases their normal attack skill impact by 2% for 99 turns, every 2 turns, up to 7 times. *This buff cannot be canceled or blocked.
After they have received 4 attacks from DST type opponents, skill impact of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
After they have received 4 attacks from MND type opponents, defense of all opponents increases by 2% for 10 turns (multi hit attacks=1 attack).
Their own power decreases by 10% when blinded.
Reduces burning and bleeding damage they receive by 90%.
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