Climax Battle Vs. Re-Destro
SKILL RECOMMENDATIONS | Defense UP | Status Ailment Null | Defense DOWN |
Re-Destro
■Traits
・Increases the defense of all of his allies.
・His stress increases every turn, and he powers up depending on his stress level.
・His stress increases after receiving an attack from an opponent with lower defense (multi hit attacks=1 attack).
・When using a damage-dealing skill, he can break through opponents' barriers and deal damage to them.
・Every time his HP falls to a set amount or lower, a new phase begins and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Gives himself Defense UP and Damage DOWN.
・Gives himself Critical Hit Rate UP. /Gives all of his opponents Defense DOWN.
・Deals damage to his opponent and stuns them. /His chance of stunning increases if his own defense is higher than his opponent's.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels their temporary buff(s). /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to all of his opponents, gives them Power DOWN, and gives them Plus Ultra Move Skill Impact DOWN. /He gains Skill Impact UP if his stress is at or above a certain level.
SKILLS
The Successor
● Increases their defense by 5%. /Their stress count increases by 1 every 1 turn. /Reduces damage received by all their allies (excl. self) by 90% when they themself are not affected by Power UP. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack).
● Increases their defense by 5%. /Their stress count increases by 1 every 1 turn. /Reduces damage received by all their allies (excl. self) by 90% when they themself are not affected by Power UP. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack).
Toughening
● 【表示箇所無 翻訳不要】自分のディフェンス5%アップ(4ターン)、ダメージ10%カット(3ターン)
● 【表示箇所無 翻訳不要】自分のディフェンス5%アップ(4ターン)、ダメージ10%カット(3ターン)
Burden
● 【表示箇所無 翻訳不要】敵単体に{2}%ダメージ、低確率でスタン(2ターン)を付与/自分のディフェンスが相手より高い時、このスキルにスタン命中率アップ/敵がバリアの時、敵の一時的なバリアを解除
● 【表示箇所無 翻訳不要】敵単体に{2}%ダメージ、低確率でスタン(2ターン)を付与/自分のディフェンスが相手より高い時、このスキルにスタン命中率アップ/敵がバリアの時、敵の一時的なバリアを解除
Heavy Collapse
● 【表示箇所無 翻訳不要】敵全体に208%ダメージ、パワー5ダウン(3ターン)、プルスウルトラ技威力10ダウン(3ターン)/自分のストレスが20個以上の時、このスキルにスキル威力20%アップ/敵がバリアの時、敵の一時的なバリアを解除
● 【表示箇所無 翻訳不要】敵全体に208%ダメージ、パワー5ダウン(3ターン)、プルスウルトラ技威力10ダウン(3ターン)/自分のストレスが20個以上の時、このスキルにスキル威力20%アップ/敵がバリアの時、敵の一時的なバリアを解除
Geten
■Traits
・Gives composure to all of his allies when his defense is increased.
・After receiving a piercing shot attack, gives all of his allies Critical Hit Rate UP and barrier (multi hit attacks=1 attack).
■Main Skills
・Gives himself Damage DOWN. /Gives all of his opponents Speed DOWN and Action Skill Impact DOWN.
・Gives all of his opponents Speed DOWN and frostbite.
・Deals damage to his opponent and freezes them.
・Deals damage to all of his opponents and freezes them.
SKILLS
The Greatest Journalist
● Gives resilience to all of their allies when they themself are affected by Defense UP. /After they receive 1 attack from an opponent with piercing shot, increases skill impact of all of their allies by 20% for 2 turns and gives the allies the ability to evade 1 time (multi hit attacks=1 attack).
● Gives resilience to all of their allies when they themself are affected by Defense UP. /After they receive 1 attack from an opponent with piercing shot, increases skill impact of all of their allies by 20% for 2 turns and gives the allies the ability to evade 1 time (multi hit attacks=1 attack).
Curious Flattener
● 【表示箇所無 翻訳不要】敵単体に{0}%ダメージ、低確率でスタン(2ターン)を付与
● 【表示箇所無 翻訳不要】敵単体に{0}%ダメージ、低確率でスタン(2ターン)を付与
Curious Counter
● 【表示箇所無 翻訳不要】自分にカウンター(通常攻撃無効)(2ターン)を付与、ディフェンス20%アップ(3ターン)、挑発(1ターン)を付与
● 【表示箇所無 翻訳不要】自分にカウンター(通常攻撃無効)(2ターン)を付与、ディフェンス20%アップ(3ターン)、挑発(1ターン)を付与
Set Up the Landmines
● 【表示箇所無 翻訳不要】味方全体に必中(1ターン)を付与、通常攻撃威力25%アップ(2ターン)/自分のスキル威力15%アップ
● 【表示箇所無 翻訳不要】味方全体に必中(1ターン)を付与、通常攻撃威力25%アップ(2ターン)/自分のスキル威力15%アップ
On-the-spot Interview
● 【表示箇所無 翻訳不要】敵全体のパワー15%ダウン(2ターン)、ディフェンス15%ダウン(2ターン)
● 【表示箇所無 翻訳不要】敵全体のパワー15%ダウン(2ターン)、ディフェンス15%ダウン(2ターン)
Curious
■Traits
・Gives resilience to all of her allies when her defense is increased.
・After receiving a piercing shot attack, gives all of her allies Skill Impact UP and evasion (multi hit attacks=1 attack).
■Main Skills
・Gives her the ability to counter (nullify normal attacks), gives herself aggro, and gives herself Defense UP.
・Gives Power DOWN and Defense DOWN to all of her opponents.
・Gives bullseye and Normal Attack Impact UP to all of her allies. /Increases her own skill impact.
・Deals damage to her opponent and stuns them.
SKILLS
The Greatest Journalist
● Gives resilience to all of their allies when they themself are affected by Defense UP. /After they receive 1 attack from an opponent with piercing shot, increases skill impact of all of their allies by 20% for 2 turns and gives the allies the ability to evade 1 time (multi hit attacks=1 attack).
● Gives resilience to all of their allies when they themself are affected by Defense UP. /After they receive 1 attack from an opponent with piercing shot, increases skill impact of all of their allies by 20% for 2 turns and gives the allies the ability to evade 1 time (multi hit attacks=1 attack).
Curious Flattener
● 【表示箇所無 翻訳不要】敵単体に{0}%ダメージ、低確率でスタン(2ターン)を付与
● 【表示箇所無 翻訳不要】敵単体に{0}%ダメージ、低確率でスタン(2ターン)を付与
Curious Counter
● 【表示箇所無 翻訳不要】自分にカウンター(通常攻撃無効)(2ターン)を付与、ディフェンス20%アップ(3ターン)、挑発(1ターン)を付与
● 【表示箇所無 翻訳不要】自分にカウンター(通常攻撃無効)(2ターン)を付与、ディフェンス20%アップ(3ターン)、挑発(1ターン)を付与
Set Up the Landmines
● 【表示箇所無 翻訳不要】味方全体に必中(1ターン)を付与、通常攻撃威力25%アップ(2ターン)/自分のスキル威力15%アップ
● 【表示箇所無 翻訳不要】味方全体に必中(1ターン)を付与、通常攻撃威力25%アップ(2ターン)/自分のスキル威力15%アップ
On-the-spot Interview
● 【表示箇所無 翻訳不要】敵全体のパワー15%ダウン(2ターン)、ディフェンス15%ダウン(2ターン)
● 【表示箇所無 翻訳不要】敵全体のパワー15%ダウン(2ターン)、ディフェンス15%ダウン(2ターン)
SKILL RECOMMENDATIONS | Defense UP | Status Ailment Null | Defense DOWN |
Re-Destro
■Traits
・Increases the defense of all of his allies.
・His stress increases every turn, and he powers up depending on his stress level.
・His stress increases after receiving an attack from an opponent with lower defense (multi hit attacks=1 attack).
・When using a damage-dealing skill, he can break through opponents' barriers and deal damage to them.
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Gives himself Defense UP and Damage DOWN.
・Gives himself Critical Hit Rate UP. /Gives all of his opponents Defense DOWN.
・Deals damage to his opponent and stuns them. /His chance of stunning increases if his own defense is higher than his opponent's.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels their temporary buff(s). /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to all of his opponents, gives them Power DOWN, and gives them Plus Ultra Move Skill Impact DOWN. /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to all of his opponents and stuns them. /He gains Stun Hit Rate UP if his stress is at or above a certain level.
SKILLS
Heavy Collapse
● 【表示箇所無 翻訳不要】敵全体に208%ダメージ、低確率でスタン(2ターン)を付与/自分のストレスが30以上の時、このスキルにスタン命中率アップ/敵がバリアの時、敵の一時的なバリアを解除
● 【表示箇所無 翻訳不要】敵全体に208%ダメージ、低確率でスタン(2ターン)を付与/自分のストレスが30以上の時、このスキルにスタン命中率アップ/敵がバリアの時、敵の一時的なバリアを解除
Geten
■Traits
・Gives composure to all of his allies when his defense is increased.
・After receiving a piercing shot attack, gives all of his allies Critical Hit Rate UP and barrier (multi hit attacks=1 attack).
■Main Skills
・Gives himself Damage DOWN. /Gives all of his opponents Speed DOWN and Action Skill Impact DOWN.
・Gives all of his opponents Speed DOWN and frostbite.
・Deals damage to his opponent and freezes them.
・Deals damage to all of his opponents and freezes them.
SKILLS
Curious
■Traits
・Gives resilience to all of her allies when her defense is increased.
・After receiving a piercing shot attack, gives all of her allies Skill Impact UP and evasion (multi hit attacks=1 attack).
■Main Skills
・Gives her the ability to counter (nullify normal attacks), gives herself aggro, and gives herself Defense UP.
・Gives Power DOWN and Defense DOWN to all of her opponents.
・Gives bullseye and Normal Attack Impact UP to all of her allies. /Increases her own skill impact.
・Deals damage to her opponent and stuns them.
SKILLS
SKILL RECOMMENDATIONS | Defense UP | Status Ailment Null |
Re-Destro
■Traits
・Has Status Ailment Null and gives Defense UP to all of his allies.
・His stress increases every turn, and he powers up depending on his stress level.
・His stress increases after receiving an attack from an opponent with lower defense (multi hit attacks=1 attack).
・He powers up after receiving a piercing shot attack (multi hit attacks=1 attack).
・Gains the ability to make a last stand and land a bullseye when his stress is at or above a certain level.
・When using a damage-dealing skill, he can break through opponents' barriers and deal damage to them.
・Switches out your main and sub characters when advancing to a particular phase.
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Gives himself Defense UP and Damage DOWN.
・Gives himself Critical Hit Rate UP. /Gives all of his opponents Defense DOWN.
・Deals damage to his opponent and stuns them. /His chance of stunning increases if his own defense is higher than his opponent's.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels their temporary buff(s). /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels all Damage DOWN affects they have. /Gives Defense DOWN to his opponent if his stress is at or above a certain level. /Reduces his stress.
・Deals damage to all of his opponents, gives them Power DOWN, and gives them Plus Ultra Move Skill Impact DOWN. /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to all of his opponents and stuns them. /He gains Stun Hit Rate UP if his stress is at or above a certain level.
・Deals damage to his opponent. /If the opponent is stunned, cancels all of the opponent's temporary buff(s). /If his own defense is higher than his opponent's, stuns them. /Reduces his stress. *Plus Ultra Move
SKILLS
Warrior's Vengeance
● 【表示箇所無 翻訳不要】自分のクリティカル率20%アップ(2ターン)/敵全体のディフェンス10%ダウン(2ターン)
● 【表示箇所無 翻訳不要】自分のクリティカル率20%アップ(2ターン)/敵全体のディフェンス10%ダウン(2ターン)
The Successor
● Gives them the ability to nullify status ailments. /Their stress count increases by 1 every 1 turn. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack). /Also reduces damage to all of their allies (excl. self) by 70% if they themself are not affected by Power UP.
● Gives them the ability to nullify status ailments. /Their stress count increases by 1 every 1 turn. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack). /Also reduces damage to all of their allies (excl. self) by 70% if they themself are not affected by Power UP.
Geten
■Traits
・Gives composure to all of his allies when his defense is increased.
・After receiving a piercing shot attack, gives all of his allies Critical Hit Rate UP and barrier (multi hit attacks=1 attack).
・Takes reduced bleeding damage.
・Has immunity to confusion, freezing, fear, meat lump, and frostbite.
・His resistances to skills sealed, paralysis, and stun increase when he is affected by these status ailments.
■Main Skills
・Gives himself Damage DOWN. /Gives all of his opponents Speed DOWN and Action Skill Impact DOWN.
・Gives all of his opponents Speed DOWN and frostbite.
・Deals damage to his opponent and freezes them.
・Deals damage to all of his opponents and freezes them.
SKILLS
Spirit of a Journalist
● Reduces burning damage they receive by 70%. /Also increases their resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when they are affected by these status ailments.
● Reduces burning damage they receive by 70%. /Also increases their resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when they are affected by these status ailments.
Curious
■Traits
・Gives resilience to all of her allies when her defense is increased.
・After receiving a piercing shot attack, gives all of her allies Skill Impact UP and evasion (multi hit attacks=1 attack).
・Takes reduced burning damage.
・Her resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when she is affected by these status ailments.
■Main Skills
・Gives her the ability to counter (nullify normal attacks), gives herself aggro, and gives herself Defense UP.
・Gives Power DOWN and Defense DOWN to all of her opponents.
・Gives bullseye and Normal Attack Impact UP to all of her allies. /Increases her own skill impact.
・Deals damage to her opponent and stuns them.
SKILLS
Spirit of a Journalist
● Reduces burning damage they receive by 70%. /Also increases their resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when they are affected by these status ailments.
● Reduces burning damage they receive by 70%. /Also increases their resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when they are affected by these status ailments.
SKILL RECOMMENDATIONS | Defense UP | Status Ailment Null |
Re-Destro
■Traits
・Has Status Ailment Null, the ability to use multi-use skills, and gives Defense UP to all of his allies.
・His stress increases every turn, and he powers up depending on his stress level.
・His stress increases after receiving an attack from an opponent with lower defense (multi hit attacks=1 attack).
・He powers up after receiving a piercing shot attack (multi hit attacks=1 attack).
・Gains the ability to make a last stand, land a bullseye, and gains piercing shot when his stress is at a certain level or higher.
・When using a damage-dealing skill, he can break through opponents' barriers and deal damage to them.
・Switches out your main and sub characters when advancing to a particular phase.
・Every time his HP falls to a set amount or lower, a new phase begins, and his behavioral patterns change.
*He becomes invincible when starting a new phase.
■Main Skills
・Gives himself Defense UP and Damage DOWN.
・Gives himself Critical Hit Rate UP. /Gives all of his opponents Defense DOWN.
・Deals damage to his opponent and stuns them. /His chance of stunning increases if his own defense is higher than his opponent's.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels their temporary buff(s). /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to his opponent. /If his own defense is higher than his opponent's, stuns the opponent and cancels all Damage DOWN affects they have. /Gives Defense DOWN to his opponent if his stress is at or above a certain level. /Reduces his stress.
・Deals damage to all of his opponents, gives them Power DOWN, and gives them Plus Ultra Move Skill Impact DOWN. /He gains Skill Impact UP if his stress is at or above a certain level.
・Deals damage to all of his opponents and stuns them. /He gains Stun Hit Rate UP if his stress is at or above a certain level.
・Deals damage to all of his opponents and gives them Defense DOWN. /If his stress is at or above a certain level, stuns the opponent and gives himself Stun Hit Rate UP.
・Deals damage to his opponent. /If the opponent is stunned, cancels all of the opponent's temporary buff(s). /If his own defense is higher than his opponent's, stuns them. /Reduces his stress. *Plus Ultra Move
SKILLS
The Successor
● Gives themself the ability to nullify status ailments and increases their defense by 10%. /Their stress count increases by 1 every 1 turn. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack). /When they are not affected byb Power UP, reduces damage to all of their allies (excl. self) by 90%.
● Gives themself the ability to nullify status ailments and increases their defense by 10%. /Their stress count increases by 1 every 1 turn. /Their stress count increases by 3 after receiving 1 attack from an opponent with lower defense (multi hit attacks=1 attack). /When they are not affected byb Power UP, reduces damage to all of their allies (excl. self) by 90%.
Geten
■Traits
・Gives composure to all of his allies when his defense is increased.
・After receiving a piercing shot attack, gives all of his allies Critical Hit Rate UP and barrier (multi hit attacks=1 attack).
・Takes reduced bleeding damage.
・Has immunity to confusion, freezing, fear, meat lump, and frostbite.
・His resistances to skills sealed, paralysis, and stun increase when he is affected by these status ailments.
■Main Skills
・Gives himself Damage DOWN. /Gives all of his opponents Speed DOWN and Action Skill Impact DOWN.
・Gives all of his opponents Speed DOWN and frostbite.
・Deals damage to his opponent and freezes them.
・Deals damage to all of his opponents and freezes them.
SKILLS
Curious
■Traits
・Gives resilience to all of her allies when her defense is increased.
・After receiving a piercing shot attack, gives all of her allies Skill Impact UP and evasion (multi hit attacks=1 attack).
・Takes reduced burning damage.
・Her resistances to skills sealed, confusion, paralysis, binding, freezing, meat lump, and stun increase when she is affected by these status ailments.
■Main Skills
・Gives her the ability to counter (nullify normal attacks), gives herself aggro, and gives herself Defense UP.
・Gives Power DOWN and Defense DOWN to all of her opponents.
・Gives bullseye and Normal Attack Impact UP to all of her allies. /Increases her own skill impact.
・Deals damage to her opponent and stuns them.