Think Back! Class A Memories
  • Hero Lottery

Think Back! Class A Memories

Event Open
Apr 1, 2023 15:00 – Apr 13, 2023 14:59 (JST)
Reward Period
Until Apr 15, 2023 14:59 (JST)
Announced
Mar 31, 2023 12:00 (JST)

Event Bonuses

*Bonus increase from Limit Break is up to 4.

Boss Quest Items UP

Event Quests

EVENT 1

  • Req. STA 7
  • Rec. BP 30,000
Event item drop
  • Boss Battle Invitation×16
First clear
  • Boss Battle Invitation×20
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN
Opponents (1)
  • INT
    Izuku MidoriyaLv.4 · HP 28,600 · Power 4,900 · Speed 86 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・His critical hit rate increases every turn.
    ・His Fa Jin increases every turn.
    ・His Fa Jin increases every time a critical hit is made.
    ・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
    ・His power and speed increase relative to his Fa Jin count.
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

    ■Main Skills
    ・A damage-dealing skill that increases his own critical hit rate.
    ・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
    ・A Plus Ultra Move that gives him piercing shot and stuns his opponent.

EVENT 2

  • Req. STA 7
  • Rec. BP 33,000
Event item drop
  • Boss Battle Invitation×16
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)
  • INT
    ImperialLv.6 · HP 8,250 · Power 5,500 · Speed 55 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, decreases their opponent's power, and burns the opponent.

  • INT
    VictoryLv.6 · HP 5,550 · Power 5,300 · Speed 70 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.6 · HP 5,550 · Power 5,300 · Speed 70 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

EVENT 3

  • Req. STA 7
  • Rec. BP 36,000
Event item drop
  • Boss Battle Invitation×16
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Power UP
Opponents (2)
  • INT
    Katsuki BakugoLv.8 · HP 9,400 · Power 8,100 · Speed 94 · DEF 100 · Crit 10%
    • Burning 50%
    Traits & skills

    ■Traits
    ・His skill impact increases every turn.
    ・His skill impact and critical hit rate increase after receiving an attack from an opponent whose power is not increased (multi hit attacks=1 attack).
    ・One of his temporary buffs is canceled after receiving an attack from an opponent whose power is increased (multi hit attacks=1 attack).
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, and fear increase
    when he is affected by these status ailments.

    ■Main Skills
    ・A damage-dealing skill that increases his own skill impact.
    ・A damage-dealing skill that affects all, and blinds and stuns his opponents.

  • INT
    Eijiro KirishimaLv.8 · HP 11,400 · Power 8,850 · Speed 114 · DEF 100 · Crit 10%
    • Bleeding 50%
    Traits & skills

    ■Traits
    ・Takes reduced damage.
    ・After receiving 4 critical attacks, his defense decreases and all of his Damage DOWN effects are canceled (multi hit attacks=1 attack).
    ・His defense increases.
    ・His resistances to skills sealed, confusion, and stun increase when he is affected by these status ailments.
    ・Takes reduced bleeding damage.
    ・Has immunity to paralysis, binding, freezing, and frostbite.

    ■Main Skills
    ・A skill that, when affected by Damage DOWN, gives him the ability to cover allies and the ability to counter after receiving a normal attack.
    ・A damage-dealing skill that increases his own skill impact.

EVENT 4

  • Req. STA 7
  • Rec. BP 40,000
Event item drop
  • Boss Battle Invitation×16
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)

Wave 1

  • INT
    VictoryLv.10 · HP 4,150 · Power 6,900 · Speed 78 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.10 · HP 4,150 · Power 6,900 · Speed 78 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

Wave 2

  • INT
    Robo InfernoLv.10 · HP 14,800 · Power 5,350 · Speed 108 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

EVENT 5

  • Req. STA 7
  • Rec. BP 45,000
Event item drop
  • Boss Battle Invitation×17
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
Opponents (3)
  • INT
    Denki KaminariLv.12 · HP 15,200 · Power 8,350 · Speed 122 · DEF 100 · Crit 10%
    • Paralysis 50%
    Traits & skills

    ■Traits
    ・His skill impact increases.
    ・His skill impact decreases for every 2 critical attacks he receives.
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

    ■Main Skills
    ・A damage-dealing skill that paralyzes his opponent and increases his own skill impact.
    ・A damage-dealing skill that affects all and paralyzes his opponent.

  • INT
    Hanta SeroLv.12 · HP 13,200 · Power 7,300 · Speed 102 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・His skill impact and speed increase every turn.
    ・Gains the ability to evade every 2 turns.
    ・Decreases the defense of all of his opponents when he uses barrier.
    ・Increases the power of all of his opponents that are U.A. High Class 1-A characters.
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.
    ・His barrier and evasion cannot be canceled.

    ■Main Skills
    ・A skill that binds all of his opponents, extends the Action Skill cooldown time of all of his opponents, and gives himself the ability to use barrier.
    ・A damage-dealing skill that binds his opponent.

  • INT
    Minoru MinetaLv.12 · HP 18,300 · Power 6,800 · Speed 102 · DEF 100 · Crit 0%
    Traits & skills

    ■Traits
    ・Increases the defense of all of his allies (excl. himself) when hiding.
    ・Takes reduced burning and bleeding damage.
    ・Has immunity to freezing and skills sealed.
    ・His resistances to confusion, paralysis, and fear increase when he is affected by these status ailments.

    ■Main Skills
    ・A skill that affects all, increases the power of his allies and decreases the defense of his opponents, but deals some damage to one of his allies.
    ・A damage-dealing skill that binds his opponent and gives himself the ability to hide.

EVENT 6

  • Req. STA 7
  • Rec. BP 50,000
Event item drop
  • Boss Battle Invitation×17
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (5)

Wave 1

  • INT
    VictoryLv.14 · HP 5,250 · Power 8,700 · Speed 86 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.14 · HP 5,250 · Power 8,700 · Speed 86 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.14 · HP 5,250 · Power 8,700 · Speed 86 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

Wave 2

  • INT
    ImperialLv.14 · HP 9,450 · Power 10,700 · Speed 63 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, decreases their opponent's power, and burns the opponent.

  • INT
    ImperialLv.14 · HP 9,450 · Power 10,700 · Speed 63 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, decreases their opponent's power, and burns the opponent.

EVENT 7

  • Req. STA 7
  • Rec. BP 55,000
Event item drop
  • Boss Battle Invitation×17
First clear
  • Boss Battle Invitation×20
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN
  • Piercing Shot
Opponents (2)
  • INT
    Ochaco UrarakaLv.16 · HP 33,000 · Power 8,500 · Speed 110 · DEF 100 · Crit 5%
    Traits & skills

    ■Traits
    ・Reduces damage to her allies (excl. herself) when her own power is not increased.
    ・Her power increases after receiving 2 critical attacks (multi hit attacks=1 attack).
    ・Decreases the defense of all of her opponents every time a critical hit is made.
    ・Her power increases when her allies (excl. herself) get knocked out. When she gets knocked out, increases the power of her allies (excl. herself) and reduces damage to her allies (excl. herself).
     *This buff cannot be canceled.
    ・Takes reduced burning and bleeding damage.
    ・Her resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when she is affected by these status ailments.

    ■Main Skills
    ・A skill that affects all and decreases her opponent's critical hit rate and Plus Ultra Gauge.
    ・A damage-dealing skill that extends her opponent's Action Skill cooldown time.
    ・A Plus Ultra Move that gives herself piercing shot and extends her opponent's Action Skill cooldown time.

  • INT
    Tsuyu AsuiLv.16 · HP 21,500 · Power 8,500 · Speed 140 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・Her power increases when camouflaged.
    ・Takes reduced burning and bleeding damage.
    ・Her resistances to skills sealed, paralysis, binding, freezing, and fear increase when she is affected by these status ailments.
    ・Has immunity to confusion and blinding.

    ■Main Skills
    ・A skill that affects all, gives herself the ability to become camouflaged, and increases the critical hit rate of her allies.
    ・A damage-dealing skill that decreases her opponent's defense.

EVENT 8

  • Req. STA 7
  • Rec. BP 57,000
Event item drop
  • Boss Battle Invitation×17
First clear
  • Boss Battle Invitation×10
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (2)

Wave 1

  • INT
    Robo InfernoLv.18 · HP 23,400 · Power 8,550 · Speed 124 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

Wave 2

  • INT
    Robo InfernoLv.18 · HP 26,400 · Power 10,050 · Speed 124 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

EVENT 9

  • Req. STA 7
  • Rec. BP 59,000
Event item drop
  • Boss Battle Invitation×18
First clear
  • Boss Battle Invitation×20
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN
  • Bullseye
Opponents (2)
  • INT
    Tenya IidaLv.20 · HP 31,800 · Power 8,200 · Speed 158 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・His speed increases every turn.
    ・Gains the ability to evade every time a critical hit is made.
    ・His speed increases after receiving a non-critical attack (multi hit attacks=1 attack).
    ・His speed decreases after receiving 2 critical attacks (multi hit attacks=1 attack).
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

    ■Main Skills
    ・A skill that affects all, increases the speed and critical hit rate of his allies, and gives his allies the ability to use 2 normal attacks.
    ・A damage-dealing skill that increases his skill impact relative to his speed.
    ・A Plus Ultra Move that gives himself piercing shot and increases his own skill impact relative to his speed.

  • INT
    Shoto TodorokiLv.20 · HP 24,800 · Power 8,200 · Speed 138 · DEF 100 · Crit 10%
    • Burning 50%
    • Frozen 50%
    • Frostbite 50%
    Traits & skills

    ■Traits
    ・Decreases damage dealt to all of his allies when his HP is 50% or higher.
    ・Gives all of his allies the ability to use barrier every set number of critical hits made.
    ・His defense decreases every time he receives a set number of critical attacks (multi hit attacks=1 attack).
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

    ■Main Skills
    ・A damage-dealing skill that affects all and burns his opponent.
    ・A damage-dealing skill that affects all and freezes his opponent.

EVENT 10

  • Req. STA 7
  • Rec. BP 62,000
Event item drop
  • Boss Battle Invitation×18
First clear
  • Boss Battle Invitation×20
3★ reward
  • Hero Gem×10
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN
Opponents (1)
  • INT
    Izuku MidoriyaLv.23 · HP 47,400 · Power 12,100 · Speed 124 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・His critical hit rate increases every turn.
    ・His Fa Jin increases every turn.
    ・His Fa Jin increases every time a critical hit is made.
    ・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
    ・His power and speed increase relative to his Fa Jin count.
    ・Takes reduced burning and bleeding damage.
    ・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

    ■Main Skills
    ・A damage-dealing skill that increases his own critical hit rate.
    ・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
    ・A Plus Ultra Move that gives him piercing shot and stuns his opponent.

Boss Battles

EASY

  • Cost ×80
  • Limit No limit
  • Turns 12
  • Rec. BP 55,000

Complete Event Quest [EVENT 1] to unlock.

INT

Izuku Midoriya

Lv. 15HP 55,800Power 8,700Speed 158DEF 100Crit 10%INT

Traits & skills

■Traits
・His critical hit rate increases every turn.
・His Fa Jin increases every turn.
・His Fa Jin increases every time a critical hit is made.
・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
・His power and speed increase relative to his Fa Jin count, with an effect added each time his Fa Jin count gains a certain amount.
・Takes reduced burning and bleeding damage.
・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

■Main Skills
・A damage-dealing skill that increases his own critical hit rate.
・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
・A damage-dealing skill that stuns his opponent and cancels their temporary buffs.
・A Plus Ultra Move that gives himself piercing shot, stuns his opponent, and cancels their temporary buffs.

Hero Lottery
×10 on clear · up to ×10 by damage dealt
3★ reward
  • Hero Gem×10
Drops
  • ×1,00040%
  • 45%
  • 80%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN

NORMAL

  • Cost ×120
  • Limit No limit
  • Turns 12
  • Rec. BP 70,000

Complete Boss Battle [EASY] to unlock.

INT

Izuku Midoriya

Lv. 25HP 94,800Power 12,700Speed 208DEF 100Crit 10%INT

Traits & skills

■Traits
・His critical hit rate increases every turn.
・His Fa Jin increases every turn.
・His Fa Jin increases every time a critical hit is made.
・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
・His power and speed increase relative to his Fa Jin count, with an effect added each time his Fa Jin count gains a certain amount.
・Takes reduced burning and bleeding damage.
・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

■Main Skills
・A damage-dealing skill that increases his own critical hit rate.
・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
・A damage-dealing skill that stuns his opponent and cancels their temporary buffs.
・A Plus Ultra Move that gives himself piercing shot, stuns his opponent, and cancels their temporary buffs.

Hero Lottery
×20 on clear · up to ×30 by damage dealt
3★ reward
  • Hero Gem×10
Drops
  • ×2,00040%
  • 45%
  • ×280%
  • 55%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN

HARD

  • Cost ×120
  • Limit No limit
  • Turns 11
  • Rec. BP 100,000

Complete Boss Battle [NORMAL] to unlock.

INT

Izuku Midoriya

Lv. 35HP 154,800Power 24,700Speed 268DEF 100Crit 10%INT

Traits & skills

■Traits
・His critical hit rate increases every turn.
・His Fa Jin increases every turn.
・His Fa Jin increases every time a critical hit is made.
・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
・His power and speed increase relative to his Fa Jin count, with an effect added each time his Fa Jin count gains a certain amount.
・Takes reduced burning and bleeding damage.
・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

■Main Skills
・A damage-dealing skill that increases his own critical hit rate.
・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
・A damage-dealing skill that stuns his opponent and cancels their temporary buffs.
・A Plus Ultra Move that gives himself piercing shot, stuns his opponent, and cancels their temporary buffs.

Hero Lottery
×30 on clear · up to ×40 by damage dealt
3★ reward
  • Hero Gem×20
Drops
  • ×2,00040%
  • 45%
  • ×280%
  • ×255%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN

ULTRA

  • Cost ×120
  • Limit 1× a day
  • Turns 10

Complete Boss Battle [HARD] to unlock.

INT

Izuku Midoriya

Lv. 80HP 603,800Power 45,200Speed 438DEF 100Crit 10%INT

Traits & skills

■Traits
・His critical hit rate increases every turn.
・His Fa Jin increases every turn.
・His Fa Jin increases every time a critical hit is made.
・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
・His power and speed increase relative to his Fa Jin count, with an effect added each time his Fa Jin count gains a certain amount.
・Takes reduced burning and bleeding damage.
・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.

■Main Skills
・A damage-dealing skill that increases his own critical hit rate.
・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
・A damage-dealing skill that stuns his opponent and cancels their temporary buffs.
・A Plus Ultra Move that gives himself piercing shot, stuns his opponent, and cancels their temporary buffs.

Hero Lottery
×120 on clear · up to ×180 by damage dealt
3★ reward
  • Limit Breaker UR Fragment×1
Drops
  • ×5,00040%
  • 45%
  • ×380%
  • ×255%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN

EXTREME

  • Cost ×120
  • Limit 1× per event
  • Turns 10

Complete Boss Battle [ULTRA] to unlock.

INT

Izuku Midoriya

Lv. 100HP 9,514,800Power 51,200Speed 478DEF 100Crit 10%INT

Traits & skills

■Traits
・His critical hit rate increases every turn.
・His Fa Jin increases every turn.
・His Fa Jin increases every time a critical hit is made.
・He loses Fa Jin every 3 critical attacks he receives (multi hit attacks=1 attack).
・His power and speed increase relative to his Fa Jin count, with an effect added each time his Fa Jin count gains a certain amount.
・Takes reduced burning and bleeding damage.
・His resistances to skills sealed, confusion, paralysis, binding, freezing, blinding, fear, and stun increase when he is affected by these status ailments.
・His defense increases when his HP is below 80%.
・Decreases the defense of all of his opponents when his HP is below 50%.
・His skill impact increases when his HP is below 20%.

■Main Skills
・A damage-dealing skill that increases his own critical hit rate.
・A damage-dealing skill that affects all and decreases his opponent's critical hit rate and speed.
・A damage-dealing skill that stuns his opponent and cancels their temporary buffs.
・A Plus Ultra Move that gives himself piercing shot, stuns his opponent, and cancels their temporary buffs.

Hero Lottery
×1,200 on clear · up to ×1,800 by damage dealt
First clear
  • Hero Gem×50
Drops
  • ×5,00040%
  • 45%
  • ×380%
  • ×355%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Rate DOWN

Hero Lottery Exch.

100 draws ×1 per draw×100 to draw everything

  • [I Challenge You] Tenya Iida×1Key itemIn box 1
  • [I Challenge You] Iida Orb α×1Key itemIn box 1
  • Silver Case of Random Pieces×1In box 20
  • Hero Gem×2In box 2
  • Star×1In box 2
  • Coin×8,000In box 5
  • Coin×2,000In box 5
  • Quest Skip Ticket×1In box 5
  • Case of Training Items×1In box 31
  • Character Lv Up Bar (Large)×1In box 2
  • Character Lv Up Bar (Medium)×1In box 5
  • Character Lv Up Bar (Small)×1In box 7
  • Memory Lv Up Tonic (Large)×1In box 3
  • Memory Lv Up Tonic (Medium)×1In box 6
  • Memory Lv Up Tonic (Small)×1In box 5

Event Story

  • Ch. 1 Think Back! Class A Memories 1/5
    Available after participating in an event.
    • Boss Battle Invitation×10
    • Stamina×20
    Read the story (23 lines)
    1. After the all-out war—Izuku Midoriya broke away from U.A. He was working together with All Might and Endeavor to search for the escaped villains—

    2. Izuku Midoriya

      A scream? It came from over there... Was is a villain?

    3. Izuku Midoriya

      I can use Blackwhip to change directions... Leap up with Float and One For All... Ugh!

    4. Izuku Midoriya

      Huh? But I thought it was this way... Hmm. Let me check my phone.

    5. Izuku Midoriya

      I knew it. Endeavor is over that way, they should be in a car.

    6. Izuku Midoriya

      It's Endeavor, Hawks, and Best Jeanist... So I imagine they'll get there first.

    7. Izuku Midoriya

      In that case—oh? A call from All Might.

    8. All Might

      Young Midoriya. How are you feeling today?

    9. Izuku Midoriya

      Nothing bad to report. I caught a few villains, and my Quirks are doing great.

    10. All Might

      Good. If you get hurt in battle, make sure to come by to get treatment.

    11. Izuku Midoriya

      Yes, sir. I'm okay now, so I'll keep on searching for the escapees.

    12. Izuku Midoriya

      ...Oh, and I think I heard a scream just now—

    13. Izuku Midoriya

      But Endeavor and the others are close by so I think I'll leave it to them.

    14. All Might

      Right. That sounds like a good decision. You are working in different groups, after all.

    15. Izuku Midoriya

      I think I'll head to a different area. Did you get any new information?

    16. All Might

      Nothing major has come in yet... The news is always giving out new intel, so you should check things out when you can.

    17. Izuku Midoriya

      Yes, sir. I'll take a look and get on the move.

    18. All Might

      Alright. Be careful.

    19. Izuku Midoriya

      *sigh* The news, huh?

    20. Izuku Midoriya

      After the top three articles, it's Team Lurkers, Manual, Wash...

    21. Izuku Midoriya

      Fat Gum and Gang Orca too.

    22. Izuku Midoriya

      All agencies where students from Class A did their work studies.

    23. Izuku Midoriya

      Dang, everyone...

  • Ch. 2 Think Back! Class A Memories 2/5
    Available after collecting 130 Boss Battle Invitations.
    • Boss Battle Invitation×10
    • Stamina×20
    Read the story (29 lines)
    1. Before the all-out war— Heights Alliance Class 1-A Dorm Lobby

    2. Izuku Midoriya

      Use Blackwhip and Air Force together... Then with Float... *mumble*... Then I—

    3. Katsuki Bakugo

      —Ay Deku.

    4. Izuku Midoriya

      Huh?! K-Kacchan?

    5. Katsuki Bakugo

      *whispers* (Are you stupid? Go somewhere private if you're gonna mumble about One For All!)

    6. Izuku Midoriya

      *whispers* (Um, right. Sorry, I'll try to be more careful...)

    7. Ochaco Uraraka

      Oh, what are you guys up to?

    8. Tenya Iida

      Don't tell me you two are cooking up another fight?!

    9. Katsuki Bakugo

      We're not fighting!

    10. Izuku Midoriya

      Oh, Uraraka and Iida!

    11. Ochaco Uraraka

      Hey Deku, what are you writing?

    12. Izuku Midoriya

      Oh! Um... This is...

    13. Katsuki Bakugo

      Just some stuff about using Quirks together. The news had a scoop on that incident in Fukuoka.

    14. Izuku Midoriya

      R-Right! Looking at that Quirk combo, I thought there might be something to take away from it.

    15. Izuku Midoriya

      Using Hawks' wings to push up Endeavor and increase his speed and power...

    16. Izuku Midoriya

      So yeah, I was just analyzing the video to see if there was a way to combine Quirks like that.

    17. Tenya Iida

      Yes, while that combo move was spontaneous, it was quite effective! I would definitely like to learn a trick like that.

    18. Denki Kaminari

      Huh? What's this about combo moves?

    19. Minoru Mineta

      We're working on teamwork at our work studies, you know!

    20. Izuku Midoriya

      Oh, hey you two! We were just talking about Hawks and Endeavor's combo move.

    21. Ochaco Uraraka

      Maybe it's not just for pros? I wonder if we could put together an awesome combo in Class A?

    22. Denki Kaminari

      A wicked Quirk combo?! That sounds so awesome!

    23. Izuku Midoriya

      Wow yeah! I think that would be amazing! (This could help me use One For All with other Quirks too!)

    24. Tenya Iida

      If that's the case, let's get together and try to actually do it! Sounds like a good opportunity to train.

    25. Denki Kaminari

      Heck yeah! Let's get the "Class A Combo Move Playoffs" going!

    26. Katsuki Bakugo

      Eh, not interested. You guys go ahead.

    27. Tenya Iida

      Hmm? Withdrawing from the playoffs? That means we will have to decide the "best" from the others.

    28. Katsuki Bakugo

      Tch... Dammit! Let's do this!

    29. Tenya Iida

      I thought you might come around! The more the merrier, for sure. Let's start our training!

  • Ch. 3 Think Back! Class A Memories 3/5
    Available after collecting 160 Boss Battle Invitations.
    • Boss Battle Invitation×10
    • Stamina×20
    Read the story (37 lines)
    1. Izuku Midoriya

      What's going on? I rushed over here because my Danger Sense was going off...

    2. Escapee

      Oof. Guah...

    3. Izuku Midoriya

      Just no resistance at all... And my Danger Sense isn't wanting to stop. Looks like this villain wasn't the cause.

    4. Izuku Midoriya

      I guess I'll just take this one down to the station.

    5. Police Officer

      W-Whoa! What in the world?!

    6. Izuku Midoriya

      I caught one of the escapees. I'll leave the rest up to you guys.

    7. Police Officer

      W-Who are you?! Oh... He left.

    8. Izuku Midoriya

      (Smokescreen—Float!)

    9. Izuku Midoriya

      My Danger Sense is just not stopping... Maybe I need to check somewhere else?

    10. Izuku Midoriya

      Wh—?! It can't be... Did I just see some blue flames? Is it Dabi?!

    11. Villain

      Don't get in the way you piece of trash!

    12. Runaway Citizen

      Stop it right there villain! Don't you take another...s-step!

    13. Villain

      That's hot! What's with that fire? Are you a villain too?

    14. Runaway Citizen

      Don't lump me with you! Heroes don't protect my town, I do!

    15. Runaway Citizen

      Support item—Max Firepower!

    16. Villain

      Gwaaah?!

    17. Izuku Midoriya

      Please wait!

    18. Runaway Citizen

      Huh?! Oh... A hero?!

    19. Izuku Midoriya

      I can take care of the villain. You can put your support item d—

    20. Runaway Citizen

      S-Shut up! I can't wait until it's too late. I have to protect myself!

    21. Izuku Midoriya

      Ugh!

    22. Villain

      GWAHHH!

    23. Izuku Midoriya

      (A support item made by Detnerat. This is some dangerous and excessive firepower!)

    24. Izuku Midoriya

      (I can use my Smokescreen and then use Blackwhip to draw the villain away from the flames— then I can bind him!)

    25. Runaway Citizen

      What? Where did he go?!

    26. Izuku Midoriya

      (Then I can jump out of the Smokescreen and use Blackwhip to grab a hold of that support item!)

    27. Runaway Citizen

      You bastard! G-Give it back!

    28. Izuku Midoriya

      Using any more fire could set your surroundings alight and cause a secondary accident.

    29. Izuku Midoriya

      Leave the villains to us heroes and move to a safe area.

    30. Runaway Citizen

      W-Wait. Did you get hurt? From my attack just now...

    31. Izuku Midoriya

      I'm okay. I can take care of this.

    32. Runaway Citizen

      I'm sorry I caught you up in this. I didn't meant to hit you too. I guess...I'll go.

    33. Izuku Midoriya

      Thank goodness he left. Now I just need to take this villain to the police again—

    34. Izuku Midoriya

      Oof. Looks like I got a burn. It might be a good idea to drop by All Might's place.

    35. Izuku Midoriya

      Hmm... That support item had just insane firepower...

    36. Izuku Midoriya

      But Kacchan and Todoroki... They can use their Quirks without burning anyone at all.

    37. Izuku Midoriya

      They're so skilled with their Quirks. Everyone is so amazing...

  • Ch. 4 Think Back! Class A Memories 4/5
    Available after collecting 280 Boss Battle Invitations.
    • Boss Battle Invitation×10
    • Stamina×20
    Read the story (72 lines)
    1. Before the all-out war— U.A. High Grounds

    2. Tenya Iida

      It is now time to commence the "Class A Combo Move Playoffs!"

    3. All of Class A

      Yeahhhhhhh!

    4. Ochaco Uraraka

      But how're we going to set up the matches? We did practice some combo moves, though.

    5. Tenya Iida

      I'm thinking of using a turn-based style where two combo teams face each other and show off their moves in turn.

    6. Tenya Iida

      If we can't decide who's better in the moment, we will just move on.

    7. Katsuki Bakugo

      Let me beat you down till the very end!

    8. Denki Kaminari

      You just gotta hit a K.O., right? I bet you could make that happen.

    9. Katsuki Bakugo

      Heh, you don't need to tell me twice. Let's go, Kirishima!

    10. Eijiro Kirishima

      Huh? Oh dang, we're going first!

    11. Tenya Iida

      Looks like we have our first team. Who wants to go against them?

    12. Rikido Sato

      This is where I come in. I'm counting on ya, Yaoyorozu.

    13. Momo Yaoyorozu

      Of course, allow me to assist!

    14. Mina Ashido

      Sato and Momo Yao?!

    15. Toru Hagakure

      I wonder what kind of combo move they're going to use?

    16. Eijiro Kirishima

      We're going first. Okay, Sato?

    17. Rikido Sato

      Heh, give us all ya got!

    18. Tenya Iida

      Bakugo and Kirishima vs. Sato and Yaoyorozu. Hmm, how interesting.

    19. Eijiro Kirishima

      Unbreakable! It's your move, Bakugo!

    20. Izuku Midoriya

      So Kirishima uses his Quirk right in front of Kacchan, standing firm...

    21. Izuku Midoriya

      And Kacchan is aiming his fist at his back... Huh? Wait...

    22. Katsuki Bakugo

      Fly, Kirishima!

    23. Eijiro Kirishima

      YAAAAAHHHHHH!

    24. Ochaco Uraraka

      K-Kirishima?!

    25. Izuku Midoriya

      Kacchan used his Explosion to send the Hardened Kirishima flying!

    26. Denki Kaminari

      Whoa, taking a blast in the back is crazy!

    27. Tenya Iida

      But think, Kirishima's impact behind his punch is going to be off the charts!

    28. Rikido Sato

      I thought they might do something like this. It's our turn, Yaoyorozu!

    29. Momo Yaoyorozu

      Very well! Sato, take this!

    30. Izuku Midoriya

      That's...a steel shield Yaoyorozu crafted!

    31. Rikido Sato

      This is my super defensive technique using this ultra-tough shield! Then—

    32. Eijiro Kirishima

      You blocked it? But unlike a bullet, the momentum of my fist isn't gonna stop!

    33. Tenya Iida

      The additional hit knocked away the shield! Leaving Sato defenseless...

    34. Rikido Sato

      —Or so you think! Yaoyorozu's shields are come one come all! We're not done!

    35. Eijiro Kirishima

      Wh-WHAAAAT?!

    36. Rikido Sato

      Phew. I blocked it all. I-I'm sure tired, though. My stamina has something left to be desired.

    37. Momo Yaoyorozu

      That was absolutely perfect! I have a little candy for you.

    38. Katsuki Bakugo

      What the heck do you think you're doin'!

    39. Eijiro Kirishima

      Sorry man, I couldn't push through.

    40. Denki Kaminari

      I don't know, I think you did the best you could.

    41. Tenya Iida

      Well, what we learned today is that combo moves aren't just about the offensive. Great, let's get the next match started.

    42. Toru Hagakure

      Okay okay, I think I get how this is supposed to go! I'm teaming up with Aoyama!

    43. Yuga Aoyama

      Would anybody like to bathe in the rays of our fantabulous combo move? ☆

    44. Fumikage Tokoyami

      Hmm... I'll be the one.

    45. Mina Ashido

      Hm? Oh, that means me too!

    46. Tenya Iida

      Hagakure and Aoyama vs. Tokoyami and Ashido. Begin!

    47. Toru Hagakure

      I'm good to go, Aoyama!

    48. Yuga Aoyama

      Let's get this started! Navel Saber!

    49. Toru Hagakure

      I'll just take that, and... *bend*!

    50. Denki Kaminari

      Huh?! Haven't we seen that combo move before?

    51. Tenya Iida

      Using your proficiency with a move you've tried before, huh?

    52. Toru Hagakure

      Knowing our move, can you dodge it?

    53. Mina Ashido

      Oh crap! Hurry up and fly!

    54. Fumikage Tokoyami

      Take us up, Dark Shadow!

    55. Dark Shadow

      On it!

    56. Izuku Midoriya

      I've seen Tokoyami's Black Fallen Angel a bunch, but I wonder how Ashido is gonna come into play?

    57. Toru Hagakure

      There's no use trying to fly away! I can direct Aoyama's laser anywhere I'd like!

    58. Yuga Aoyama

      Y-Yeah! That's r-righ—

    59. Mina Ashido

      Your laser is annoying!

    60. Fumikage Tokoyami

      G-Guah?!

    61. Mina Ashido

      Whoa! Are you okay?

    62. Dark Shadow

      F-Fumikage...

    63. Fumikage Tokoyami

      It's just a scratch. Dark Shadow, go back in my cape.

    64. Mina Ashido

      Dang it! It's our turn now. Take this!

    65. Tenya Iida

      A-Are they going to rain down acid from the sky?

    66. Denki Kaminari

      WHOOOOOA!

    67. Toru Hagakure

      Eeeeeeek!

    68. Yuga Aoyama

      My poor cape...

    69. Eijiro Kirishima

      Wait, huh? Aoyama's team is running this way! If Tokoyami and Ashido come this way too... Uh oh!

    70. Hanta Sero

      The acid rain's gonna come this way too!

    71. Toru Hagakure

      HELP US!

    72. Hanta Sero

      S-Stop! Don't come this way!

  • Ch. 5 Think Back! Class A Memories 5/5
    Available after collecting 380 Boss Battle Invitations.
    • Hero Lottery Ticket×20
    Read the story (97 lines)
    1. Hanta Sero

      Whew... What a tough break.

    2. Tenya Iida

      Let's regroup and move on to the next match, shall we?

    3. Ochaco Uraraka

      Now it's Tsu and me!

    4. Tsuyu Asui

      Let's do our best.

    5. Kyoka Jiro

      Hey, they're a work studies team.

    6. Hanta Sero

      That's the way to do it! I guess we're the only opponents fit for the job, huh?

    7. Sero, Kaminari, & Mineta

      Team Lurkers!

    8. Kyoka Jiro

      Well, the work studies group, anyways.

    9. Tenya Iida

      Okay. It's Uraraka and Tsuyu vs. Kaminari, Sero, and Mineta.

    10. Izuku Midoriya

      It's a showdown between all known moves!

    11. Hanta Sero

      We'll be taking the first move. Mineta, let's do it!

    12. Minoru Mineta

      Yeah! Let me stick a bunch of my Pop-Offs on Sero's Tape, and we can trap them in!

    13. Denki Kaminari

      Then once we bind them, I can shock them and take them down in one shot... Wait, huh?!

    14. Tsuyu Asui

      Evading the attack is easy when you know exactly what's coming.

    15. Tenya Iida

      Oh, Uraraka is making the tape float, while Tsuyu is winding it up without it sticking!

    16. Izuku Midoriya

      That's not all! If you look behind all the tape, there's a big weightless rock!

    17. Uraraka & Asui

      Meteor Fafrotskies!

    18. Ochaco Uraraka

      Here you go! With your Tape and Pop Offs too!

    19. Sero & Mineta

      Ahhhhhhh!

    20. Denki Kaminari

      G-Grrr, I gotta do somethin'! Electric shock, here we go!

    21. Denki Kaminari

      Yeeeeeee...

    22. Kyoka Jiro

      Haha! Nice work, Jammingway.

    23. Izuku Midoriya

      Kaminari burned through the tape! They just managed to dodge. What a great battle!

    24. Ochaco Uraraka

      We couldn't quite make it count. Just need to train more, I guess.

    25. Hanta Sero

      You guys knew exactly how to deal with us. Knowing each others moves really makes a big difference, huh.

    26. Tsuyu Asui

      So it's not enough to just be proficient with the moves. It's a good learning opportunity.

    27. Izuku Midoriya

      Next is Iida and Todoroki vs. Ojiro, Yaoyorozu, and Mineta!

    28. Eijiro Kirishima

      Looks like two repeaters on Ojiro's team. Yaoyorozu is a fine player, but why Mineta?

    29. Minoru Mineta

      Hey, hey, no need for jealousy, man. It's hard enough for me with everyone wanting me on their team!

    30. Mashirao Ojiro

      Okay Yaoyorozu and Mineta, I'm counting on you.

    31. Momo Yaoyorozu

      Yeah!

    32. Minoru Mineta

      Make sure my Pop-Offs don't go stickin' to yourselves!

    33. Izuku Midoriya

      Yaoyorozu is wrapping a cloth around Ojiro's Tail, and they're putting Pop-Offs on it?

    34. Tenya Iida

      They are aiming to restrain the opponent with Ojiro's mobility and the Pop-Offs! We don't want to touch that tail!

    35. Shoto Todoroki

      What do you think? Should I take on the Pop-Offs with my ice?

    36. Tenya Iida

      No. Our combo move doesn't involve that. I can take it alone!

    37. Mashirao Ojiro

      Hmm, you're fast, Iida, but not fast enough to handle all of me!

    38. Tenya Iida

      Nggh! Dammit! The Pop-Offs hit my body...

    39. Mashirao Ojiro

      I got you! You're done for!

    40. Tenya Iida

      AHHHHH! I'm not going down that easily!

    41. Tenya Iida

      Todoroki, counterattack!

    42. Shoto Todoroki

      Yeah... Okay!

    43. Izuku Midoriya

      Iida took off his suit!

    44. Toru Hagakure

      Good thing he was wearing his gym clothes underneath.

    45. Minoru Mineta

      So you escape by taking off your outer layer. Okay, and what's your attack?

    46. Tenya Iida

      With Todoroki's ice to keep me cool... Recipro Turbo!

    47. Denki Kaminari

      Haven't we seen that before? I thought we were just talkin' about how it's tough when our moves are known?

    48. Tenya Iida

      No, this isn't all we've got!

    49. Izuku Midoriya

      What the? Todoroki's making something with the ice... Are those...rails?

    50. Tenya Iida

      Behold our combination—effortless gliding on ice! This is the work of our brilliance!

    51. Mina Ashido

      Whoa! That's so pretty!

    52. Toru Hagakure

      It's like going on a rollercoaster!

    53. Kyoka Jiro

      Would you call that a move, or physical art? But hey, it might be pretty tough to read their trajectory.

    54. Mashirao Ojiro

      It's tough to follow them when they move around three dimensions like that!

    55. Tenya Iida

      THERE!

    56. Mashirao Ojiro

      Gugh... I guess this is it...

    57. Momo Yaoyorozu

      Thank you for your work, Ojiro. That counterattack was quite impressive, although our teamwork did prove to be effective as well.

    58. Minoru Mineta

      I bet we could use this trick for rescue! I wanna try to come up with even more ways to use my Quirk!

    59. Shoto Todoroki

      Are your legs okay? I can't imagine how much stress you've put on them.

    60. Tenya Iida

      I'm alright. Thanks! Last up is Koda and Midoriya vs. Shoji and Jiro!

    61. Minoru Mineta

      You look like you just went on a great run.

    62. Eijiro Kirishima

      Koda and Midoriya aside, Shoji and Jiro, are you okay teaming up as your work studies team?

    63. Mezo Shoji

      No problem. There is no blind spot in the enemy search ability we cultivated.

    64. Kyoka Jiro

      Okay you two, come at us whenever.

    65. Izuku Midoriya

      A worthy opponent! Right, let's do this.

    66. Koji Koda

      Okay! The One Soaring—

    67. Mezo Shoji

      As I thought, Koda is calling his birds for cover.

    68. Kyoka Jiro

      They sure can be pretty annoying. Like they block my view and their wing flaps get noisy!

    69. Mezo Shoji

      A dogfight in the air using Blackwhip and birds... These two may have better cooperation than you might first think.

    70. Kyoka Jiro

      What do you think? It's a little cruel but maybe I could blow away the birds with my sound?

    71. Mezo Shoji

      No, that will create an opening to get us. We must sharpen our senses and prepare for pursuit.

    72. Izuku Midoriya

      Alright, now if I can just catch them off guard like this...

    73. Izuku Midoriya

      Blackwhip! I got them!

    74. Koji Koda

      Er... All I caught were Shoji's Dupli-Arms?!

    75. Mezo Shoji

      Nice try.

    76. Kyoka Jiro

      I see an opening! Heartbeat Surround!

    77. Tenya Iida

      And that's a match! Amazing work by both teams!

    78. Izuku Midoriya

      Hmm... I was aiming for Jiro, but they switched places. Too bad. Sorry Koda.

    79. Koji Koda

      Y-You don't need to apologize! It was a great strategy—nobody but Shoji and Jiro could have dodged that!

    80. Izuku Midoriya

      R-Really you think so? Thanks, Koda.

    81. Denki Kaminari

      So hey, who's the strongest?

    82. Katsuki Bakugo

      It's me!

    83. Hanta Sero

      Nah, they blocked you fair and square!

    84. Tenya Iida

      I called it the playoffs, but this is a place to learn. Let's take this opportunity to reflect on getting better and not about superiority.

    85. Ochaco Uraraka

      Yup. It's all for learning.

    86. Minoru Mineta

      What? You're really acting like the Class President now!

    87. All of Class A

      Hahahaha...

    88. All Might

      —Hello? Are you okay Young Midoriya?

    89. Izuku Midoriya

      Oh, yes. Sorry. I'm okay.

    90. All Might

      It looks like you were out of it there for a second. You must be really tired. Make sure to get some rest.

    91. Izuku Midoriya

      Yes, sir. I'll do that. Thank you for giving me a call.

    92. Izuku Midoriya

      (Training with everyone was so fun.)

    93. Izuku Midoriya

      (Hmm. The strongest Quirk combinations, huh? That's something I need to think about more.)

    94. Izuku Midoriya

      I found some information about the escapees. I need to get going.

    95. All Might

      Sure. Don't push yourself too hard.

    96. Izuku Midoriya

      (This battle is something I need to finish by myself...even if it seems impossible.)

    97. Izuku Midoriya

      (Even if I have to go at it alone.)

Event Missions

Open in Missions →
  • Complete 5 Event Quests.
    • Character Lv Up Bar (Large)×5
  • Complete 10 Event Quests.
    • Memory Lv Up Tonic (Large)×10
  • Beat any boss 1 time.
    • Hero Gem×10
  • Reset the lineup at the Hero Lottery Exchange 1 time.