Class A Band Crew!
SR

Standard Recruit

Class A Band Crew!

Stats

Lv. 1

Freshly obtained

HP
2,000
Power
460
Speed
46
Battle Power
2,840

Max Lv.

Lv. 70

No limit breaks

HP
5,036
Power
1,840
Speed
115
Battle Power
9,878

MLB

Lv. 95

Fully limit broken (LB5)

HP
6,566
Power
2,830
Speed
150
Battle Power
14,603
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,036 1,840 115 9,878 Lv.1 —
1 75 5,256 1,940 120 10,388 Lv.1 5,000
2 80 5,476 2,040 125 10,898 Lv.2 5,000
3 85 5,696 2,140 130 11,408 Lv.2 7,000
4 90 5,916 2,240 135 11,918 Lv.3 7,000
5 95 6,566 2,830 150 14,603 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Class A Band Crew! DX Lv.1 LB5

Increases character's power by 5% per turn (Max 25%).
Increases character's power by 15% when equipped by a U.A. High Class 1-A character.
Also increases character's Action Skill skill impact by 30% when equipped by a DST type character.

Bonus conditions

Equipped by DST U.A. High Class 1-A

Event Bonuses