Lv. 1
Freshly obtained
- HP
- 2,100
- Power
- 440
- Speed
- 44
- Battle Power
- 2,810
Free
Freshly obtained
No limit breaks
Fully limit broken (LB5)
| LB | Lv. | HP | Power | Speed | Battle Power | Skill | Coins |
|---|---|---|---|---|---|---|---|
| 0 | 70 | 5,274 | 1,751 | 113 | 9,641 | Lv.1 | — |
| 1 | 75 | 5,504 | 1,846 | 118 | 10,136 | Lv.1 | 5,000 |
| 2 | 80 | 5,734 | 1,941 | 123 | 10,631 | Lv.2 | 5,000 |
| 3 | 85 | 5,964 | 2,036 | 128 | 11,126 | Lv.2 | 7,000 |
| 4 | 90 | 6,194 | 2,131 | 133 | 11,621 | Lv.3 | 7,000 |
| 5 | 95 | 7,064 | 2,526 | 158 | 13,636 | DX Lv.1 | 250,000 |
Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.
EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)
A memory's HP, Power and Speed are added as-is to the equipped character's.
Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).
Auto Skill