Got a Prize!
SR

Standard Recruit

Got a Prize!

Stats

Lv. 1

Freshly obtained

HP
2,200
Power
420
Speed
42
Battle Power
2,780

Max Lv.

Lv. 70

No limit breaks

HP
5,512
Power
1,662
Speed
111
Battle Power
9,404

MLB

Lv. 95

Fully limit broken (LB5)

HP
7,997
Power
2,287
Speed
151
Battle Power
13,146
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,512 1,662 111 9,404 Lv.1 —
1 75 5,752 1,752 116 9,884 Lv.1 5,000
2 80 5,992 1,842 121 10,364 Lv.2 5,000
3 85 6,232 1,932 126 10,844 Lv.2 7,000
4 90 6,472 2,022 131 11,324 Lv.3 7,000
5 95 7,997 2,287 151 13,146 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Got a Prize! DX Lv.1 LB5

Reduces damage to character by 8% if there are any pro heroes on the team.
After 2 turns pass while character is affected by Damage DOWN, increases character's power by 25% for 3 turns.
Increases Plus Ultra Gauge of all allies by 10% after character receives HP Restoration 1 time, up to 5 times (multi. HP Restorations = 1 HP Restoration).

Bonus conditions

On the team Pro Hero

Event Bonuses