Inherited Will
UR

Standard Recruit

Inherited Will

Stats

Lv. 1

Freshly obtained

HP
3,300
Power
600
Speed
66
Battle Power
4,050

Max Lv.

Lv. 80

No limit breaks

HP
7,171
Power
1,943
Speed
145
Battle Power
11,357

MLB

Lv. 105

Fully limit broken (LB5)

HP
13,301
Power
3,018
Speed
220
Battle Power
18,722
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 7,171 1,943 145 11,357 Lv.1 —
1 85 7,416 2,028 150 11,820 Lv.1 7,000
2 90 7,661 2,113 155 12,282 Lv.2 7,000
3 95 7,906 2,198 160 12,745 Lv.2 10,000
4 100 8,151 2,283 165 13,207 Lv.3 10,000
5 105 13,301 3,018 220 18,722 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Inherited Will DX Lv.1 LB5

Increases character's Max HP by 30% when equipped by a U.A. High Class 1-A character.
Increases character's defense by 1% after receiving 1 attack, up to 30 times.
Decreases defense of all opponents by 10% when character has the ability to block, up to 1 time.
Reduces character's cooldown time by 1 every 3 turns, up to 3 times.

Bonus conditions

Equipped by U.A. High Class 1-A

Event Bonuses