Shut Your Trap and Trust Me
SR

Standard Recruit

Shut Your Trap and Trust Me

Stats

Lv. 1

Freshly obtained

HP
2,100
Power
440
Speed
44
Battle Power
2,810

Max Lv.

Lv. 70

No limit breaks

HP
5,274
Power
1,751
Speed
113
Battle Power
9,641

MLB

Lv. 95

Fully limit broken (LB5)

HP
6,849
Power
2,661
Speed
153
Battle Power
14,068
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,274 1,751 113 9,641 Lv.1 —
1 75 5,504 1,846 118 10,136 Lv.1 5,000
2 80 5,734 1,941 123 10,631 Lv.2 5,000
3 85 5,964 2,036 128 11,126 Lv.2 7,000
4 90 6,194 2,131 133 11,621 Lv.3 7,000
5 95 6,849 2,661 153 14,068 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Shut Your Trap and Trust Me DX Lv.1 LB5

Increases character's power by 40% when equipped by a U.A. High Class 1-A character.
Increases Plus Ultra Gauge of all allies by 20% every time character defeats an opponent.

Bonus conditions

Equipped by U.A. High Class 1-A

Event Bonuses