Springtide! The Three-legged Race!
  • Event Shop

Springtide! The Three-legged Race!

Event Open
Jan 17, 2023 15:00 – Jan 30, 2023 14:59 (JST)
Reward Period
Until Feb 1, 2023 14:59 (JST)
Announced
Jan 16, 2023 12:00 (JST)

Event Bonuses

*Bonus increase from Limit Break is up to 4.

Event Quest Items UP

Event Quests

EASY

  • Req. STA 7
  • Rec. BP 30,000
Event item drop
  • Youth Medallion×70
First clear
  • Hero Gem×5
  • Youth Medallion×60
3★ reward
Drops
  • 80%
  • ×25040%
  • 100%
Opponents (3)
  • INT
    VictoryLv.4 · HP 5,250 · Power 7,200 · Speed 66 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.4 · HP 5,250 · Power 7,200 · Speed 66 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

  • INT
    VictoryLv.4 · HP 5,250 · Power 7,200 · Speed 66 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and decreases their opponent's power.

NORMAL

  • Req. STA 7
  • Rec. BP 70,000
Event item drop
  • Youth Medallion×75
First clear
  • Hero Gem×10
  • Youth Medallion×70
3★ reward
Drops
  • 80%
  • ×25040%
  • 100%
Opponents (1)
  • INT
    Robo InfernoLv.22 · HP 84,200 · Power 10,650 · Speed 132 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    ■Traits
    ・Its power increases every set number of turns.

    ■Main Skills
    ・A damage-dealing skill that affects all of its opponents.

HARD

  • Req. STA 7
  • Rec. BP 110,000
Event item drop
  • Youth Medallion×80
First clear
  • Hero Gem×15
  • Youth Medallion×80
3★ reward
Drops
  • 80%
  • ×25040%
  • 100%
Recommended
  • Power UP
  • Critical Hit Rate DOWN
Opponents (2)
  • INT
    Momo YaoyorozuLv.50 · HP 57,800 · Power 23,200 · Speed 198 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・Her defense increases every set number of turns.

    ■Main Skills
    ・A skill that restores the HP of all of her allies.
    ・A damage-dealing skill that increases the defense of all of her allies.
    ・Uses a Plus Ultra Move that increases the power of all of her allies.

  • INT
    Itsuka KendoLv.50 · HP 52,500 · Power 20,650 · Speed 198 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・Her critical hit rate increases every turn.

    ■Main Skills
    ・A damage-dealing skill that increases in skill impact when landing a critical hit.
    ・A damage-dealing skill that affects all and increases the power of all of her allies.

VERY HARD

  • Req. STA 7
  • Rec. BP 190,000
Event item drop
  • Youth Medallion×85
First clear
  • Hero Gem×20
  • Youth Medallion×90
3★ reward
Drops
  • 30%
  • 30%
  • 30%
  • ×25040%
  • 100%
Recommended
  • Critical Hit Rate UP
  • Critical Hit Impact UP
  • Skill Impact DOWN
Opponents (1)
  • INT
    MidnightLv.80 · HP 286,800 · Power 35,150 · Speed 418 · DEF 100 · Crit 15%
    Traits & skills

    ■Traits
    ・She takes reduced damage and her critical hit rate is increased.
    ・After she has received a certain number of critical attacks, the critical skill impact of all of her opponents increases, and gives them immunity to stun (multi hit attacks=1 attack).
    ・Decreases the critical hit rate of all of her opponents when her skill impact is not decreased.
    ・When using a damage-dealing skill, she gains piercing shot if her opponent is stunned.
    ・The stun effect from some of her skills have a longer lasting effect on ABL type opponents.
    ・Has immunity to skills sealed, confusion, paralysis, freezing, binding, and stun.

    ■Main Skills
    ・A damage-dealing skill that stuns her opponent.
    ・A skill that decreases the speed and defense of all of her opponents and stuns them.
    ・A damage-dealing skill that increases her skill impact if her opponent is stunned.
    ・Uses a Plus Ultra Move that stuns her opponent, and if her opponent is stunned, gives her piercing shot and increases her skill impact.

ULTRA

  • Req. STA Free
First clear
  • Hero Gem×80
  • Youth Medallion×250
3★ reward
  • Youth Medallion×1,000
Recommended
  • Critical Hit Rate UP
  • Critical Hit Impact UP
  • Skill Impact DOWN
Opponents (5)

Wave 1

  • INT
    Hitoshi ShinsoLv.110 · HP 76,800 · Power 28,200 · Speed 658 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・Always has the ability to evade, which continues until his ally Neito Monoma receives a certain number of critical attacks (multi hit attacks=1 attack).
    ・Has immunity to freezing.
    ・His defense decreases after receiving a critical attack (multi hit attacks=1 attack).
    ・His skill impact increases every turn.
    ・The Action Skill cooldown time of all of his opponents gets shortened when he gets knocked out.

    ■Main Skills
    ・A damage-dealing skill that increases his own power and normal attack skill impact for every use.
    ・Uses a Plus Ultra Move that gives him bullseye and cancels all temporary buffs of his opponents.

  • INT
    Neito MonomaLv.110 · HP 74,500 · Power 34,650 · Speed 648 · DEF 100 · Crit 10%
    Traits & skills

    ■Traits
    ・Until he receives a certain number of critical attacks, he takes reduced damage, gives his allies (excl. himself) the ability to evade, and increases their Max HP (multi hit attacks=1 attack).
    ・Gives all of his opponents immunity to confusion after he has received a certain number of critical attacks (multi hit attacks=1 attack).
    ・His Max HP increases, but his Max HP decreases when his skill impact or speed are decreased, once per battle respectively.
    ・Gives all of his opponents immunity to stun when the battle starts.
    ・Has immunity to freezing.

    ■Main Skills
    ・A skill that decreases the defense and speed of all of his opponents, makes them confused, and increases his own power and normal attack skill impact for every use.
    ・Uses a Plus Ultra Move that cancels all of his opponent's temporary buffs.

Wave 2

  • INT
    MidnightLv.110 · HP 292,800 · Power 43,650 · Speed 728 · DEF 100 · Crit 15%
    Traits & skills

    ■Traits
    ・Always has barrier, which continues until her ally Tetsutetsu Tetsutetsu gets knocked out.
    ・She takes reduced damage and her critical hit rate is increased.
    ・After she has received a certain number of critical attacks, the critical skill impact of all of her opponents increases, and gives them immunity to stun (multi hit attacks=1 attack).
    ・Decreases the critical hit rate of all of her opponents when her skill impact is not decreased.
    ・When using a damage-dealing skill, she gains piercing shot if her opponent is stunned.
    ・The stun effect from some of her skills have a longer lasting effect on ABL type opponents.
    ・Has immunity to skills sealed, confusion, paralysis, freezing, binding, and stun.

    ■Main Skills
    ・A damage-dealing skill that stuns her opponent.
    ・A skill that decreases the speed and defense of all of her opponents and stuns them.
    ・A damage-dealing skill that increases her skill impact if her opponent is stunned.
    ・Uses a Plus Ultra Move that stuns her opponent, and if her opponent is stunned, gives her piercing shot and increases her skill impact.

  • INT
    Eijiro KirishimaLv.110 · HP 143,800 · Power 58,450 · Speed 648 · DEF 100 · Crit 10%
    • Bleeding 50%
    Traits & skills

    ■Traits
    ・Gains the ability to make a last stand when covering his allies.
    ・The critical hit rate of all of his opponents increases when he gets knocked out.
    ・Has immunity to freezing.

    ■Main Skills
    ・A skill that increases his own Max HP and gives him the ability to cover his allies, and the ability to counter after receiving a normal attack.
    ・A skill that increases the skill impact of all of his allies, and increases the Max HP of all of his allies when his skill impact is not decreased.

  • INT
    Tetsutetsu TetsutetsuLv.110 · HP 112,500 · Power 43,700 · Speed 648 · DEF 100 · Crit 10%
    • Burning 25%
    • Bleeding 25%
    • Frozen 25%
    • Frostbite 25%
    Traits & skills

    ■Traits
    ・Takes reduced damage until he has received a certain number of critical attacks (multi hit attacks=1 attack).
    ・Gives barrier to an ally Midnight.
    ・Increases the Max HP of all of his allies (excl. himself).
    ・Has immunity to freezing.

    ■Main Skills
    ・A damage-dealing skill that increases his own power and normal attack skill impact for every use.
    ・Uses a Plus Ultra Move that gives him bullseye and cancels all temporary buffs of his opponents.

Event Shop

Until Feb 1, 2023 14:59 (JST)

  • 500→9,000
    Limit ×5
    Total 22,500
    #1 500#2 1,500#3 4,500#4 7,000#5 9,000
  • January UR Memory Recruit Ticket
    80,000
    Limit ×1
    Total 80,000
  • January SR Recruit TicketAdded Jan 25, 2023 15:00
    70,000
    Limit ×1
    Total 70,000
  • Recruit Ticket
    500→3,000
    Limit ×10
    Total 21,250
    #1 500#2 750#3 1,000#4 1,500#5 2,500#6–10 3,000
  • Lovely Whip
    7,500
    Limit ×1
    Total 7,500
  • Pinky! Poster
    5,000
    Limit ×1
    Total 5,000
  • Youth Medallion (Replica)
    2,500
    Limit ×1
    Total 2,500
  • Small Nut (STR)Added Jan 25, 2023 15:00
    60
    Limit ×22
    Total 1,320
  • Small Pipe (STR)Added Jan 25, 2023 15:00
    60
    Limit ×22
    Total 1,320
  • Medium Capacitor (STR)Added Jan 25, 2023 15:00
    180
    Limit ×22
    Total 3,960
  • Medium Fan (STR)Added Jan 25, 2023 15:00
    180
    Limit ×22
    Total 3,960
  • Complex Pipe (STR)Added Jan 25, 2023 15:00
    240
    Limit ×22
    Total 5,280
  • Complex Nut (STR)Added Jan 25, 2023 15:00
    240
    Limit ×22
    Total 5,280
  • Powerful Fan (STR)Added Jan 25, 2023 15:00
    300
    Limit ×25
    Total 7,500
  • Powerful Memory Drive (STR)Added Jan 25, 2023 15:00
    300
    Limit ×20
    Total 6,000
  • Brilliant Bronze FlagAdded Jan 25, 2023 15:00
    60
    Limit ×2
    Total 120
  • Brilliant Bronze AwardAdded Jan 25, 2023 15:00
    60
    Limit ×2
    Total 120
  • Superb Silver FlagAdded Jan 25, 2023 15:00
    180
    Limit ×7
    Total 1,260
  • Superb Silver AwardAdded Jan 25, 2023 15:00
    180
    Limit ×7
    Total 1,260
  • Supreme Golden FlagAdded Jan 25, 2023 15:00
    300
    Limit ×10
    Total 3,000
  • Supreme Golden AwardAdded Jan 25, 2023 15:00
    300
    Limit ×10
    Total 3,000
  • Limit Breaker UR Fragment
    5,000
    Limit ×5
    Total 25,000
  • Limit Breaker SR Fragment
    500→1,000
    Limit ×10
    Total 9,500
    #1 500#2–10 1,000
  • Rainbow Case of Random Pieces
    1,000→2,000
    Limit ×20
    Total 39,000
    #1 1,000#2–20 2,000
  • Gold Case of Random Pieces
    700→1,400
    Limit ×10
    Total 13,300
    #1 700#2–10 1,400
  • Silver Case of Random Pieces
    500→1,000
    Limit ×10
    Total 9,500
    #1 500#2–10 1,000
  • 750→3,750
    Limit ×5
    Total 11,250
    #1 750#2 1,500#3 2,250#4 3,000#5 3,750
  • 750→3,750
    Limit ×5
    Total 11,250
    #1 750#2 1,500#3 2,250#4 3,000#5 3,750
  • Super Gadget
    1,000
    Limit ×3
    Total 3,000
  • Intricate Gadget
    450
    Limit ×5
    Total 2,250
  • Normal Gadget
    90
    Limit ×5
    Total 450
  • Top Hero Device
    1,000
    Limit ×3
    Total 3,000
  • Full-Fledged Hero Device
    450
    Limit ×5
    Total 2,250
  • Novice Hero Device
    90
    Limit ×5
    Total 450
  • Case of Training Items
    200
    No limit
    —
  • Coin ×50,000
    1,500
    Limit ×20
    Total 30,000
  • Coin ×5,000
    200
    No limit
    —

Buying everything412,330(not counting the items with no limit)

Event Story

  • Ch. 1 Springtide! The Three-legged Race! 1/2
    Available after participating in an event.
    • Youth Medallion×10
    • Stamina×20
    Read the story (42 lines)
    1. At Athletic Field Gamma—

    2. Faux Villain Robot

      NO PLACE TO GO! YOU ARE CORNERED! FOOLISH HUMAN, RUNNING INTO AN ALLEY!

    3. Itsuka Kendo

      You think you got us cornered? I think you're underestimating Yaoyorozu's Quirk a bit too much! Right?

    4. Momo Yaoyorozu

      Yes! There is still a way out. Take my grappling hook and get us to the top of that building!

    5. Itsuka Kendo

      Awesome! Leave it to me to throw the hook!

    6. Midnight

      Tandem rope climbing, huh... Good. Youngsters need a little reckless abandon.

    7. Midnight

      Heh heh heh... Everyone, you're going to need to get closer to each other for this three-legged obstacle course!

    8. We go back in time to an interval between matches at a joint combat training with Classes A and B—

    9. Midnight

      Alright. Everyone doing fine? Oh Yaoyorozu you're back. Feeling okay?

    10. Momo Yaoyorozu

      Yes, I'm feeling fine now. I plan to observe my classmates' matches.

    11. Midnight

      You had a pretty fierce battle, are you sure you're okay?

    12. Itsuka Kendo

      Hah... I also told her maybe we should take a bit of a breather...

    13. Momo Yaoyorozu

      Observing the other matches is an important part of studying. No time to rest.

    14. Midnight

      Heh. It's good to have the drive. You don't seem to be down in the dumps either.

    15. Midnight

      Well... How about I answer your motivation with some special training?

    16. Momo Yaoyorozu

      What?! W-Would that be alright?

    17. Itsuka Kendo

      Ummm... Could I be a part of that as well?

    18. Midnight

      Of course. Hmm... Let's have the other students participate too.

    19. Momo Yaoyorozu

      So, what type of training will you have us do?

    20. Midnight

      That—hehehe—is going to be a surprise for training day!

    21. Some days later, after school—

    22. Midnight

      So, I'll have all of you compete for the No. 1 spot in the three-legged obstacle race!

    23. Kirishima & Tetsutetsu

      Yeahhhhhhh!

    24. Itsuka Kendo

      They're so hyped up...

    25. Momo Yaoyorozu

      I think it's a good thing to have enthusiasm.

    26. Jurota Shishida

      A race... A perfect opportunity to see just how far our combined power takes us. Right, Koda?

    27. Koji Koda

      Y-Yeah!

    28. Neito Monoma

      I think Ms. Midnight wants to see us succeed even more.

    29. Neito Monoma

      If that's the case, let's show her just how far we can go! Right, Shinso?

    30. Hitoshi Shinso

      Uh-huh...

    31. Hitoshi Shinso

      (Pairing up with Monoma... Our strategy is probably to interfere with the others.)

    32. Setsuna Tokage

      Everyone else is paired up randomly between the classes. I think we've got this in the bag.

    33. Ibara Shiozaki

      The time we have fought together will become the foundation of our strength.

    34. Midnight

      Yes! Yes, that's good everyone! That overflowing youth... That energy! Use it in the race!

    35. Midnight

      The rules are simple! Run through the obstacle-ridden course as a three-legged pair and reach the goal!

    36. Midnight

      Of course, you can try to stop the other pairs. I'll also stand before you as an opponent!

    37. Midnight

      Now, take all your frustrations from combat training and use it to claim victory!

    38. All

      YEEEAAAHHH!

    39. —Back to the present.

    40. Itsuka Kendo

      We're at the top! Okay, we have a good view now... There's the goal.

    41. Itsuka Kendo

      Let's run the final stretch and get to the goal before anyone catches up.

    42. Momo Yaoyorozu

      Yes, let us make haste!

  • Ch. 2 Springtide! The Three-legged Race! 2/2
    Clear the story quest.
    • Youth Medallion×10
    • Stamina×20
    Read the story (63 lines)
    1. Neito Monoma

      HA HA HA! Torikage and Shiozaki, why the big hurry?

    2. Setsuna Tokage

      Bleh! Don't come this way, Monoma!

    3. Ibara Shiozaki

      May judgment strike down this corrupted offender...

    4. Neito Monoma

      Both of your Quirks are very useful for this race, you see!

    5. Hitoshi Shinso

      We'll be aiming for you while we move forward. No bad feelings.

    6. Midnight

      (Good, good. Calm decision-making. Those two are getting this.)

    7. Midnight

      (Cooperation is key here. Shinso is doing a good job exerting pressure.)

    8. Setsuna Tokage

      Don't chase us, go run towards the goal!

    9. Neito Monoma

      No, this is quite a bit more efficient! We'll be taking full advantage of your Quirks!

    10. Hitoshi Shinso

      Monoma, I'm ready any time. I can stop them with my Quirk!

    11. Midnight

      (That being said, having her legs tied has almost no effect on Torikage. Can the boys really catch up?)

    12. Tetsutetsu Tetsutetsu

      Obstacles?! No problem! In front of us, a wall ain't a wall for long!

    13. Eijiro Kirishima

      Isn't that what you said last time? And, wouldn't that just open it up for everyone?

    14. Jurota Shishida

      You have finally realized, Kirishima! However it is too late. We'll happily use the path you created!

    15. Midnight

      (Over here, the Shishida pair is wisely using the Kirishima pair as a guide and decoy.)

    16. Midnight

      (Knowing their plan, though, I hope to see the boys figure out a way to outsmart Shishida...)

    17. Midnight

      Gah! I want to see everyone at the same time! I don't have enough eyes!

    18. Midnight

      Oh? Looks like my viewing time is getting interrupted.

    19. Itsuka Kendo

      Whew. We made it.

    20. Momo Yaoyorozu

      Now all we need to do is to get past Ms. Midnight, then get to the goal.

    21. Midnight

      You've held the top position up to now, but can you get past the final barrier? Show me what you've got!

    22. Tetsutetsu Tetsutetsu

      Is the goal this way?!

    23. Eijiro Kirishima

      I'm gettin' tired of running around, even if we want to lose 'em...

    24. Koji Koda

      Thank you, soaring one.

    25. Jurota Shishida

      Borrowing the eyes of one of your animal friends to find the shortest route was a piece of cake!

    26. Setsuna Tokage

      Monoma, spread your hands and give us a foothold! I know you can do it!

    27. Neito Monoma

      Well, of course! I'll show you how well I can utilize Torikage's Quirk. Here we go, Shinso!

    28. Ibara Shiozaki

      I give my thanks. It is difficult to carry people with my vines without harming them with thorns...

    29. Neito Monoma

      No worries Shiozaki. This is our temporary truce for all of us to keep going!

    30. Hitoshi Shinso

      Monoma! The final obstacle is Ms. Midnight! I can use my Brainwashing, let's go!

    31. Midnight

      Oh my! Oh my oh my! Everyone here all at once? You're all really getting into this!

    32. Midnight

      But there can only be one No. 1! Who's going to get through the goal first?!

    33. Eijiro Kirishima

      We only have one plan!

    34. Tetsutetsu Tetsutetsu

      Hold our breath...and RUN! Uooooh!

    35. Jurota Shishida

      Th-That's a stupid strategy, Tetsutetsu!

    36. Itsuka Kendo

      I think we can do it... Trying to push through the Somnambulist scent reminds me of training camp.

    37. Itsuka Kendo

      If this is the same as the training camp... Do you have any gas masks?

    38. Momo Yaoyorozu

      We can try to use my masks, but we are up against Ms. Midnight... She might just take them off.

    39. Momo Yaoyorozu

      This free-for-all situation... Chokepoint at the last obstacle... I feel like I'm starting to remember something.

    40. Momo Yaoyorozu

      Oh! Kendo! I have a plan! Remember the "Obstacle Course Race?"

    41. Midnight

      I can fend off Tetsutetsu and the boys with the robots... Now how do I take care of Yaoyorozu?

    42. Midnight

      Wha—*cough* *cough*—A smoke screen?

    43. Momo Yaoyorozu

      Not just that! Let me make a tungsten shield and some bombs...

    44. Itsuka Kendo

      Gather the bombs under the shield and get on top... Now I'll use my Big Fist and smack it!

    45. Eijiro Kirishima

      Whoa! What was that? An explosion?!

    46. Midnight

      Gggh! The bomb blast is blowing away my Somnambulist scent!

    47. Koji Koda

      Oh! Those two are riding up on the shock waves from the blast!

    48. Setsuna Tokage

      Damn, we need to stop those two!

    49. Hitoshi Shinso

      No, we don't have enough time to stop—

    50. Itsuka Kendo

      We need to go all in! GOOOO!

    51. Momo Yaoyorozu

      It appears we made it in first.

    52. Midnight

      I didn't think you'd use that move from the Sports Festival... You really got me.

    53. Midnight

      Today's undisputed winners are Yaoyorozu and Kendo!

    54. Tetsutetsu Tetsutetsu

      Man, you two really did it! Ya got me!

    55. Jurota Shishida

      To think that kind of move was possible... A splendid operation!

    56. Midnight

      What a fantastic race, everyone did great!

    57. Midnight

      You all made sure to play to your strengths.

    58. Midnight

      Yaoyorozu, the incentive to think up that grand scheme and the judgment to make it happen was impressive!

    59. Midnight

      Heh heh. I think you're really polishing your leadership skills.

    60. Momo Yaoyorozu

      Thank you very much!

    61. Midnight

      Wowwww. Everyone, that was just great. That's the youthful energy I longed to see!

    62. Midnight

      I'm so glad I got to experience this! I'm glad I put this together! Hehehe!

    63. Setsuna Tokage

      Wait... That's not the real reason why you wanted to train us...right?

Event Missions

Open in Missions →
  • Complete 3 Event Quests.
    • Youth Medallion×100
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    • Youth Medallion×150
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    • Youth Medallion×250
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