The Melee Dominator
SR

Standard Recruit

The Melee Dominator

Stats

Lv. 1

Freshly obtained

HP
2,400
Power
380
Speed
48
Battle Power
2,720

Max Lv.

Lv. 70

No limit breaks

HP
5,919
Power
1,484
Speed
117
Battle Power
8,895

MLB

Lv. 95

Fully limit broken (LB5)

HP
8,029
Power
2,069
Speed
162
Battle Power
12,290
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 5,919 1,484 117 8,895 Lv.1 —
1 75 6,174 1,564 122 9,343 Lv.1 5,000
2 80 6,429 1,644 127 9,790 Lv.2 5,000
3 85 6,684 1,724 132 10,238 Lv.2 7,000
4 90 6,939 1,804 137 10,685 Lv.3 7,000
5 95 8,029 2,069 162 12,290 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

The Melee Dominator DX Lv.1 LB5

Increases character's skill impact by 25% when equipped by a pro hero.
Every 3 turns, decreases speed of all opponents by 15% for 2 turns and cancels 1 of the opponents' temporary buff(s).

Bonus conditions

Equipped by Pro Hero

Event Bonuses