One Step for Man
UR

Standard Recruit

One Step for Man

Stats

Lv. 1

Freshly obtained

HP
3,000
Power
660
Speed
66
Battle Power
4,140

Max Lv.

Lv. 80

No limit breaks

HP
6,476
Power
2,240
Speed
145
Battle Power
12,198

MLB

Lv. 105

Fully limit broken (LB5)

HP
10,496
Power
3,490
Speed
255
Battle Power
19,208
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 6,476 2,240 145 12,198 Lv.1 —
1 85 6,696 2,340 150 12,708 Lv.1 7,000
2 90 6,916 2,440 155 13,218 Lv.2 7,000
3 95 7,136 2,540 160 13,728 Lv.2 10,000
4 100 7,356 2,640 165 14,238 Lv.3 10,000
5 105 10,496 3,490 255 19,208 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

One Step for Man DX Lv.1 LB5

Increases character's speed by 50% when equipped by an ABL type character.
Increases character's power by 25% when HP is 50% or higher.
Also regenerates character's HP by 40% for 1 turn when HP is below 50%, up to 1 time.

Bonus conditions

Equipped by ABL

Event Bonuses