Juggling Practice
SR

Limited Recruit

Juggling Practice

Stats

Lv. 1

Freshly obtained

HP
2,500
Power
360
Speed
50
Battle Power
2,690

Max Lv.

Lv. 70

No limit breaks

HP
6,157
Power
1,395
Speed
119
Battle Power
8,658

MLB

Lv. 95

Fully limit broken (LB5)

HP
8,522
Power
2,025
Speed
159
Battle Power
12,361
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 70 6,157 1,395 119 8,658 Lv.1 —
1 75 6,422 1,470 124 9,091 Lv.1 5,000
2 80 6,687 1,545 129 9,523 Lv.2 5,000
3 85 6,952 1,620 134 9,956 Lv.2 7,000
4 90 7,217 1,695 139 10,388 Lv.3 7,000
5 95 8,522 2,025 159 12,361 DX Lv.1 250,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker SR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 95: 1,200,000 (Memory Lv Up Tonic (Large) × 300)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Juggling Practice DX Lv.1 LB5

Increases character's Max HP by 30% when equipped by a female character.
Decreases cooldown time of all allies by 1 for 2 turns, every 4 turns, up to 2 times.
Regenerates character's HP by 25% for 3 turns, every 5 turns, up to 2 times.

Bonus conditions

Equipped by Female

Event Bonuses