Spirited Away Incident
  • Case File
  • Normal
  • CASE 1

Spirited Away Incident

Released
Nov 18, 2022
Latest chapter
Jan 26, 2023 · 3 chapters
Unlock
Case Files open after Main Quest 1-16 (NORMAL).
Unlocks
SPECIAL CASE 1 “World Heroes' Mission” after Ch. 1
CASE 2 “Alternative Dimension Case” after Ch. 3

At a glance

Chapters
3
Battle stages
70
Story episodes
20
Boss stages
13
EX STAGES
3
Enemy level
4–80
Rec. BP
18,000–100,800
Stamina
None

How Case Files work

From the game data and the in-game help.

Case Files unlock
Complete Main Quest Chapter 1 1-16 (NORMAL) to unlock.At launch (Nov 18, 2022) the requirement was Main Quest 3-17 (NORMAL) (release notice).
Teams
Up to 6 dedicated teams of 3 characters (memories can be equipped); a character or memory can be on only one team. A team that has fought a stage is spent until you Restore Teams (quitting mid-battle does not spend it). Normal and Special cases share the teams.
Restore Teams
Free 1× a day (resets at 00:00 JST), then Hero Gem×10 each, up to 99× a day.At launch, Hero Gem restores were limited to 3 a day (release notice); the final game data and help allow 99.
Stamina
No stamina cost.
Turn limit
10–15 turns per stage. You lose when the turns run out or your whole team is down, but the damage stays: enemy HP carries over to the next attempt. Starting a stage in another CASE resets it.
Mock battles
Unlimited and free: they don't spend a team, make no progress and don't keep enemy HP.
Special Guest
Pick one of the stage's guests. It does not fight; its Support Skill can be used once per battle. Other players' guests are not allowed.
Case File Bonus
Fixed cards per CASE get extra effects in that CASE's battles only.
EX STAGE
Opens once every stage of the chapter is cleared (a cleared stage can't be replayed; the EX STAGE can, without limit). Each clear gives 1 reward: 84% Normal Drops (no limit), 16% LTD Drops (limited stock). Once the LTD Drops are all claimed, every clear draws Normal Drops. Duplicate cards become DX Pieces.
Skip
After the first clear of an EX STAGE: Quest Skip Ticket×5 per skip and one team each (taken top to bottom). A skip gives Lv Up Bars and gifts instead of EXP and Trust.Ticket count from the stage data (SkipTicketNeedNum); the help text only says a ticket is needed.
Per battle
Player EXP 10 · Character EXP 200 · Trust 400
In-game help 9
Case Files

Case Files are a new type of content where you can enjoy original stories chasing the truth behind the case by beating multiple stages.

In the Case Files, each investigation is called a Case.
Every Case is split up into multiple chapters.
There is a story and battle stage for each chapter.
In Story Mode, you can read original Case Files stories. In Stages, you will take on various battles and can obtain great rewards by completing them.

Once you complete all stages in a chapter, you can move on to the next chapter.
After you solve a Case by completing all of its chapters, you can move on to the next Case.
New chapters and Cases will come in future updates.

▼Unlocking Case Files
Complete Main Quest Chapter 1-16 (NORMAL)

Stages

In Stages, you will take on battles.
Complete a stage by taking down all opponents to 0 HP.

In Case Files, there are a limited number of turns in stage battles.
You will face a defeat if you run out of turns or if all characters in your team hit 0 HP.
However, the opponents' HP will carry over to your next attempt.
Take as many tries as you need to complete the stage.

Story

You can enjoy original Case Files stories.
Stories are unlocked by completing the corresponding stages.

If you would like, you can always skip the story.
Unlocked stories are available either in "Stories" from the Case Files screen or by looking through the Archives.

Case File Teams

In Case Files, you will use special sets of teams that are different to the main campaign.
Special Case Files teams are made up of three characters, who can all be equipped with memories.
You can set up to six of these special teams.

A team that has taken on a stage battle can no longer be used for battle.
In addition, the characters and memories that were used for this spent team cannot be placed in any other team.
Use "Restore Teams" to restore all of your teams to use them for battle again.

Restore Teams

"Restore Teams" is a special feature only used in Case Files.
Using Restore Teams will allow all of your teams to go into battle again.
This will also allow you to reconfigure your teams.

You can restore your teams 1 time per day for free.
*Restore Teams counter resets at 12:00 AM JST every day.

You can also use Hero Gems to perform Restore Teams.
*Restore Teams using Hero Gems can be performed up to 99 times per day.

Mock Battles

In Mock Battles, you can try out a battle with your team without needing to use Restore Teams.
Try out different team configurations to see what works best.

While you can see the results from a Mock Battle, you will not make any stage progress, the opponents' HP will be reset, and you will not obtain any completion rewards.

Case File Bonus

In Case Files, some characters have a Case File Bonus.
Using a character with a Case File Bonus on your team during a Case battle will give them special abilities.
Characters with Case File Bonuses change for each CASE.

*Characters with a Case File Bonus will show a special badge on their character icon during team setup.

Set Special Guests

In Case Files, you can select special guests to act as your sidekick and support you during battle.
You can choose characters from the stories as your special guests.
Unlike in regular quests and Event Quests, you cannot choose other players as your guest in Case Files.

The character you select as a special guest will not directly participate in battle.
In exchange, the special guest can use a Support Skill once during battle that powers up your team.

EX Stages

Once you complete all stages in a chapter, you will unlock the EX Stages.
Unlike the regular stages, you can try the EX Stages as many times as you would like.

You will obtain a completion reward every time you complete an EX Stage.
Rewards come in two types, "Limited Rewards" and "Normal Rewards", which are won by lottery once you complete a stage.

▼Limited Rewards
There is a limited number of Limited Rewards that can be won from each EX Stage.
Once all Limited Rewards are distributed, they will no longer be a part of the lottery.

▼Normal Rewards
There is no limit to the number of Normal Rewards that can be distributed.
After all Limited Rewards are distributed from the stage, all reward lotteries from that point forward will only include Normal Rewards.

See "Rewards" for a list of all possible rewards.

Once you complete an EX Stage, you can use a Skip Ticket to skip the quest.
To skip, you will need a team compatible with the EX Stage and a Skip Ticket.

You will use one of your special teams each time you skip.
When skipping multiple times, teams will be used in order from top to bottom of the team selection screen.

In addition, when you skip a battle, you cannot obtain EXP or Trust Points (TP) for characters.
In exchange, you can obtain Character Lv Up Bars and presents based on the EXP and Trust Points your characters would have earned.

Chapters

Ch. 3

  • Released Jan 26, 2023
  • Battle stages 20
  • Boss stages 4
  • Story episodes 5
  • Rec. BP 90,000–100,800
  • Enemy level 60–80
Release notice →
Chapter missionComplete Case File 1 - "Spirited Away Incident" Ch. 3.
  • Hero Gem×10
completes on clearing STAGE 20
Rewards for clearing every stage 12
  • A Meeting with the Sun×6
  • [Sweet Vortex] Hado Piece×390
  • Character Lv Up Bar (Large)×120
  • Power Protein×17
  • Memory Lv Up Tonic (Large)×110
  • Speed Jelly×17
  • HP Flakes×16
  • [Sweet Vortex] Hado Orb β×1
  • SR Unlocking Orb α×1
  • Recruit Ticket×1
  • SR Unlocking Orb β×1
  • Case 1 "Spirited Away Incident" Poster×1

Stages in game order

  1. Story 1/5opens the chapter
    Read the story (19 lines)
    1. While searching the underground hideout, Deku and the others discovered a large hole in the wall. Sure that the villains hid beyond, they rushed inside.

    2. Endeavor

      No fakes around here, huh.

    3. Katsuki Bakugo

      Did we go the wrong way? You'd think they'd throw obstacles to stop us.

    4. Endeavor

      Hmph... Maybe we shouldn't have chosen the left path...

    5. Endeavor

      I'll just contact Fat and share this info...

    6. Shoto Todoroki

      Wait! I hear footsteps.

    7. Endeavor

      Don't make a sound. I can hear someone. It may be the criminals.

    8. Izuku Midoriya

      —!

    9. Graffiti

      They all made it to the goal in one piece.

    10. Figure

      Seriously? Thank goodness! That was a close one!

    11. CV

      It was a good strategy to make Stain's figure one of the goals.

    12. Figure

      I did have to sacrifice one of my super rare figures... Ah... I wanna take that one back.

    13. Strong

      Later. We need to exterminate the ones lurking around first.

    14. Figure

      Where are they now? Lemme check here... Hmm...

    15. Endeavor

      We finally found them! Let's get close and strike before they have a chance to notice! Follow me!

    16. Katsuki Bakugo

      Whatever...!

    17. Figure

      Huh?! I can't find Endeavor's group anywhere!

    18. Strong

      What? How far have they... Huh?!

    19. Katsuki Bakugo

      Bullseye! Hey you stupid villains, we're gonna smash you to pieces!

  2. STAGE 1

    • Turn limit 10
    • Rec. BP 90,000
    • Total HP 224,800
    Special Guests
    First clear

    Opponents (1)

    • ABL
      Izuku MidoriyaLv. 60HP 224,800Power 31,200Speed 358Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases when his HP is below 50%.
      ■Main Skills
      ・A damage-dealing skill that increases his skill impact relative to his speed.
      ・A skill that increases his own skill impact and speed.

  3. STAGE 2

    • Turn limit 10
    • Rec. BP 90,600
    • Total HP 217,800
    Special Guests
    First clear
    • Power Protein×10
    • Memory Lv Up Tonic (Large)×10
    • Speed Jelly×1

    Opponents (1)

    • MND
      Katsuki BakugoLv. 60HP 217,800Power 25,700Speed 348Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases every turn.
      ■Main Skills
      ・A damage-dealing skill that affects all and increases the critical hit rate of all of his allies.
      ・A damage-dealing skill that burns his opponent.

      • Resistances
      • Burning 50%
  4. STAGE 3

    • Turn limit 10
    • Rec. BP 91,200
    • Total HP 219,800
    Special Guests
    First clear

    Opponents (1)

    • ABL
      Shoto TodorokiLv. 60HP 219,800Power 30,200Speed 318Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power and critical hit rate increase.
      ■Main Skills
      ・A damage-dealing skill that affects all and burns his opponents.
      ・A damage-dealing skill that affects all and freezes his opponents.

      • Resistances
      • Burning 50%
      • Frozen 50%
      • Frostbite 50%
  5. STAGE 4

    • Turn limit 12
    • Rec. BP —
    • Total HP 389,200
    Special Guests
    First clear

    Opponents (3)

    • ABL
      Izuku MidoriyaLv. 63HP 170,400Power 18,100Speed 334Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases when his HP is below 50%.
      ■Main Skills
      ・A damage-dealing skill that increases his skill impact relative to his speed.
      ・A skill that increases his own skill impact and speed.

    • MND
      Katsuki BakugoLv. 63HP 108,400Power 11,600Speed 324Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases every turn.
      ■Main Skills
      ・A damage-dealing skill that affects all and increases the critical hit rate of all of his allies.
      ・A damage-dealing skill that burns his opponent.

      • Resistances
      • Burning 50%
    • ABL
      Shoto TodorokiLv. 63HP 110,400Power 12,100Speed 324Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power and critical hit rate increase.
      ■Main Skills
      ・A damage-dealing skill that affects all and burns his opponents.
      ・A damage-dealing skill that affects all and freezes his opponents.

      • Resistances
      • Burning 50%
      • Frozen 50%
      • Frostbite 50%
  6. STAGE 5 BOSS

    • Turn limit 12
    • Rec. BP —
    • Total HP 617,000
    Special Guests
    First clear
    • [Sweet Vortex] Hado Orb β×1
    • Character Lv Up Bar (Large)×10
    • Memory Lv Up Tonic (Large)×10
    • Speed Jelly×1

    Opponents (1)

    DST

    Stain DSTDST

    Lv. 65HP 617,000Power 42,000Speed 398Defense 100Crit 15%
    Traits & skills

    ■Traits
    ・His chance of causing bleeding increases when his HP is 50% or higher.
    ■Main Skills
    ・A damage-dealing skill that causes his opponent to bleed.
    ・A damage-dealing skill that binds his opponent.
    ・Uses a Plus Ultra Move that causes his opponent to bleed and binds them.

  7. Story 2/5plays after STAGE 5
    Read the story (24 lines)
    1. Endeavor

      So, you are the villain group behind the recent "Spirited Away Incident."

    2. Izuku Midoriya

      We won't let you play your games any longer!

    3. Stage

      Ugh!

    4. Shoto Todoroki

      Five of them... We know that the fakes were made by one, the illusions were created by another, and the warps were created by another.

    5. Katsuki Bakugo

      If they ain't escaping now, they either don't have a Quirk to use or they got some kinda escape route up ahead.

    6. Graffiti

      ...

    7. Shoto Todoroki

      No way outta this now! Accept your fate!

    8. Strong

      It's not quite over yet. We've still got a trick up our sleeves.

    9. Figure

      Hey! Do you really wanna play that trump card now!?

    10. Strong

      We'll be in a tough spot with these heroes if we don't... We've got no choice.

    11. Figure

      Ugh... Fine!

    12. Shoto Todoroki

      He's still got more figures!

    13. Izuku Midoriya

      Ah! It can't be!

    14. Izuku Midoriya

      A 1/10th scale figure of A-All Might?!

    15. Shoto Todoroki

      Is that rare?

    16. Izuku Midoriya

      Oh no, it's licensed merch so you can buy that anywhere. I have a few myself!

    17. Katsuki Bakugo

      Who cares about that figure? They're comin' for us, get ready!

    18. All Might?

      HA...HAHAHA! I am here!

    19. Izuku Midoriya

      There it is! The fake All Might!

    20. Shoto Todoroki

      Endeavor. That seems tough but we'll back you up.

    21. Endeavor

      No, I can take it out myself. I want you boys to work together and seal off their escape route.

    22. Izuku Midoriya

      Huh?!

    23. Endeavor

      This fake is no match for me.

    24. Endeavor

      Bring it, fake All Might! I'll show you the power of the current No. 1 hero!

  8. STAGE 6

    • Turn limit 10
    • Rec. BP 93,000
    • Total HP 265,500
    Special Guests
    First clear

    Opponents (1)

    • ABL
      All MightLv. 62HP 265,500Power 37,300Speed 322Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His critical hit rate increases when his HP is below 50%.
      ■Main Skills
      ・A damage-dealing skill that decreases his opponent's power.
      ・A damage-dealing skill that stuns his opponent.

      • Resistances
      • Fear 50%
  9. STAGE 7

    • Turn limit 10
    • Rec. BP 93,600
    • Total HP 205,000
    Special Guests
    First clear
    • Speed Jelly×10
    • Memory Lv Up Tonic (Large)×10
    • Power Protein×1

    Opponents (1)

    • MND
      All MightLv. 61HP 205,000Power 35,000Speed 320Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  10. STAGE 8

    • Turn limit 10
    • Rec. BP 94,200
    • Total HP 275,500
    Special Guests
    First clear

    Opponents (1)

    • ABL
      All MightLv. 62HP 275,500Power 36,300Speed 322Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His speed increases, but his power and speed decrease every turn.
      ■Main Skills
      ・Uses a Plus Ultra Move that has high skill impact but decreases his own defense.

      • Resistances
      • Fear 50%
  11. STAGE 9

    • Turn limit 10
    • Rec. BP 94,800
    • Total HP 210,000
    Special Guests
    First clear

    Opponents (1)

    • DST
      All MightLv. 61HP 210,000Power 35,500Speed 320Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  12. STAGE 10 BOSS

    • Turn limit 12
    • Rec. BP —
    • Total HP 628,000
    Special Guests
    First clear
    • SR Unlocking Orb α×1
    • Character Lv Up Bar (Large)×10
    • Memory Lv Up Tonic (Large)×10
    • Power Protein×1

    Opponents (1)

    MND

    All Might MNDMND

    Lv. 67HP 628,000Power 38,800Speed 382Defense 100Crit 10%
    Traits & skills

    ■Traits
    ・His defense increases when his HP is 50% or higher.
    ・His skill impact increases when his HP is below 50%.
    ■Main Skills
    ・A damage-dealing skill that increases his own skill impact.
    ・A damage-dealing skill that increases his own defense.
    ・A damage-dealing skill that stuns his opponent.
    ・Uses a Plus Ultra Move that cancels his status ailments.

    • Resistances
    • Fear 50%
  13. Story 3/5plays after STAGE 10
    Read the story (42 lines)
    1. All Might?

      Missouri Smash!

    2. Endeavor

      Ugh...

    3. Endeavor

      But...you're not even a fraction of the real deal! Vanish before me, fake one!

    4. All Might?

      Grraaaaaah!!

    5. Izuku Midoriya

      Amazing! He defeated the fake All Might by himself!

    6. Shoto Todoroki

      Although, that All Might was clearly more powerful than other fake heroes...

    7. Katsuki Bakugo

      Does its power depend on the hero it's modeled after?

    8. Endeavor

      Hmph, even still, it's just a pathetic magic trick.

    9. Endeavor

      Fakes are just fakes, in the end. Even an army of them couldn't hold a candle to me.

    10. Figure

      Don't think you've got this thing sewn up! You gave us the few minutes we needed, Endeavor!

    11. Strong

      My Quirk makes objects really strong... Now watch me give the rest of my powers to the remaining figures!

    12. Izuku Midoriya

      Power to make objects strong! That's how they strengthened the figures!

    13. Izuku Midoriya

      But if this is the last one, we can fight it together!

    14. Figure

      As for that figure... He's our final weapon!

    15. Izuku Midoriya

      Huh, All Might again?!

    16. Shoto Todoroki

      Isn't that the same figure as before?

    17. Figure

      Same? Or is it? Look, look!

    18. Izuku Midoriya

      W-Whoa! Figures are popping out of his body!

    19. Izuku Midoriya

      Eight, nine, ten? Was he hiding that many?!

    20. Shoto Todoroki

      No, he must have collected them during that battle. There was a hidden shelf!

    21. Katsuki Bakugo

      Or... Wait. Are ya...

    22. Endeavor

      So you're in charge of animating the figures! Don't move!

    23. Figure

      Too late! Go! My All Might army!

    24. オールマイト?A

      HAHAHAHA!

    25. オールマイト?B

      I...am here!

    26. オールマイト?C

      It's okay! Why, you ask?!

    27. オールマイト?たち

      "Because I am here!" "SHIT!" "I am..." "HAHAHAHA!" "It's okay! Why, you ask?!"

    28. Izuku Midoriya

      So many All Mights!

    29. Katsuki Bakugo

      Tch, you gotta be jokin'.

    30. Shoto Todoroki

      But this is bad...

    31. Shoto Todoroki

      It took Endeavor a few minutes to defeat one. There are so many here.

    32. Endeavor

      Ugh... What a pain.

    33. Eijiro Kirishima

      Wait a sec! This ain't a fair fight! One side is totally outnumbered.

    34. Izuku Midoriya

      That voice!

    35. Katsuki Bakugo

      You're late, weird hair!

    36. Eijiro Kirishima

      My bad! I got here as quickly as I could. Gimme a break!

    37. Ryukyu

      Sorry for the wait. Your backup is here!

    38. Nejire Hado

      Are you all okay?! No one hurt?

    39. Tetsutetsu Tetsutetsu

      With us here, these fake All Might's ain't got a chance!

    40. Tsuyu Asui

      This cave is getting cramped with so many people... But I'll do what I can.

    41. Ochaco Uraraka

      I can hold up any walls that get knocked out! Fight to your heart's content!

    42. Izuku Midoriya

      Thanks, everyone! Having all these people by our side...even All Might won't stance a chance!

  14. STAGE 11

    • Turn limit 10
    • Rec. BP 96,000
    • Total HP 220,500
    Special Guests
    First clear

    Opponents (3)

    • MND
      All MightLv. 64HP 73,500Power 26,900Speed 326Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
    • MND
      All MightLv. 64HP 73,500Power 26,900Speed 326Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
    • MND
      All MightLv. 64HP 73,500Power 26,900Speed 326Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  15. STAGE 12

    • Turn limit 12
    • Rec. BP —
    • Total HP 507,500
    Special Guests
    First clear

    Opponents (1)

    • ABL
      All MightLv. 66HP 507,500Power 44,500Speed 330Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His critical hit rate increases when his HP is below 50%.
      ■Main Skills
      ・A damage-dealing skill that decreases his opponent's power.
      ・A damage-dealing skill that stuns his opponent.

      • Resistances
      • Fear 50%
  16. STAGE 13

    • Turn limit 10
    • Rec. BP 97,200
    • Total HP 214,000
    Special Guests
    First clear
    • HP Flakes×10
    • Character Lv Up Bar (Large)×10
    • Power Protein×1

    Opponents (2)

    • ABL
      All MightLv. 65HP 137,000Power 30,200Speed 328Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His speed increases, but his power and speed decrease every turn.
      ■Main Skills
      ・Uses a Plus Ultra Move that has high skill impact but decreases his own defense.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 65HP 77,000Power 28,200Speed 328Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  17. STAGE 14

    • Turn limit 10
    • Rec. BP 97,800
    • Total HP 278,500
    Special Guests
    First clear

    Opponents (1)

    • MND
      All MightLv. 68HP 278,500Power 34,100Speed 334Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases every turn.
      ■Main Skills
      ・A damage-dealing skill that increases his own skill impact.
      ・A damage-dealing skill that increases his own defense.

      • Resistances
      • Fear 50%
  18. STAGE 15 BOSS

    • Turn limit 12
    • Rec. BP —
    • Total HP 441,000
    Special Guests
    First clear

    Opponents (2)

    MND

    All Might MNDMND

    Lv. 72HP 330,500Power 32,300Speed 392Defense 100Crit 10%
    Traits & skills

    ■Traits
    ・His defense increases when his HP is 50% or higher.
    ・His skill impact increases when his HP is below 50%.
    ■Main Skills
    ・A damage-dealing skill that increases his own skill impact.
    ・A damage-dealing skill that increases his own defense.
    ・A damage-dealing skill that stuns his opponent.
    ・Uses a Plus Ultra Move that cancels his status ailments.

    • Resistances
    • Fear 50%
    • DST
      All MightLv. 72HP 110,500Power 25,300Speed 342Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・Takes reduced damage when covering allies.
      ・He has a higher chance of burning.
      ■Main Skills
      ・A damage-dealing skill that gives him the ability to cover allies.

      • Resistances
      • Fear 50%
  19. STAGE 16

    • Turn limit 10
    • Rec. BP 99,000
    • Total HP 223,000
    Special Guests
    First clear

    Opponents (3)

    • MND
      All MightLv. 69HP 89,000Power 19,400Speed 336Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases every turn.
      ■Main Skills
      ・A damage-dealing skill that increases his own skill impact.
      ・A damage-dealing skill that increases his own defense.

      • Resistances
      • Fear 50%
    • MND
      All MightLv. 69HP 74,000Power 28,400Speed 386Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His speed increases.
      ■Main Skills
      ・A skill that increases the power of all of his allies.
      ・A skill that gives all of his allies the ability to regenerate HP and reduces the damage he takes.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 69HP 60,000Power 20,400Speed 336Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  20. STAGE 17

    • Turn limit 10
    • Rec. BP 99,600
    • Total HP 238,500
    Special Guests
    First clear

    Opponents (3)

    • DST
      All MightLv. 70HP 79,500Power 28,700Speed 338Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 70HP 79,500Power 28,700Speed 338Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 70HP 79,500Power 28,700Speed 338Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  21. STAGE 18

    • Turn limit 12
    • Rec. BP —
    • Total HP 448,000
    Special Guests
    First clear
    • Recruit Ticket×1
    • Memory Lv Up Tonic (Large)×10
    • HP Flakes×1

    Opponents (3)

    • MND
      All MightLv. 73HP 231,000Power 20,600Speed 344Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His power increases every turn.
      ■Main Skills
      ・A damage-dealing skill that increases his own skill impact.
      ・A damage-dealing skill that increases his own defense.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 73HP 116,000Power 21,600Speed 344Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・Takes reduced damage when covering allies.
      ・He has a higher chance of burning.
      ■Main Skills
      ・A damage-dealing skill that gives him the ability to cover allies.

      • Resistances
      • Fear 50%
    • MND
      All MightLv. 73HP 101,000Power 28,600Speed 344Defense 100Crit 10%
      Traits & skills

      ■Main Skills
      ・A damage-dealing skill that increases his own power.

      • Resistances
      • Fear 50%
  22. STAGE 19

    • Turn limit 10
    • Rec. BP 100,800
    • Total HP 271,000
    Special Guests
    First clear

    Opponents (2)

    • ABL
      All MightLv. 74HP 129,500Power 29,900Speed 346Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His critical hit rate increases when his HP is below 50%.
      ■Main Skills
      ・A damage-dealing skill that decreases his opponent's power.
      ・A damage-dealing skill that stuns his opponent.

      • Resistances
      • Fear 50%
    • ABL
      All MightLv. 74HP 141,500Power 30,900Speed 346Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His speed increases, but his power and speed decrease every turn.
      ■Main Skills
      ・Uses a Plus Ultra Move that has high skill impact but decreases his own defense.

      • Resistances
      • Fear 50%
  23. STAGE 20 BOSS

    • Turn limit 12
    • Rec. BP —
    • Total HP 656,000
    Special Guests
    First clear
    • SR Unlocking Orb β×1
    • Case 1 "Spirited Away Incident" Poster×1
    • Character Lv Up Bar (Large)×10
    • Memory Lv Up Tonic (Large)×10
    • Speed Jelly×1

    Opponents (3)

    MND

    All Might MNDMND

    Lv. 75HP 402,000Power 30,200Speed 398Defense 100Crit 10%
    Traits & skills

    ■Traits
    ・His defense increases when his HP is 50% or higher.
    ・His skill impact increases when his HP is below 50%.
    ■Main Skills
    ・A damage-dealing skill that increases his own skill impact.
    ・A damage-dealing skill that increases his own defense.
    ・A damage-dealing skill that stuns his opponent.
    ・Uses a Plus Ultra Move that cancels his status ailments.

    • Resistances
    • Fear 50%
    • MND
      All MightLv. 75HP 122,000Power 26,200Speed 398Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・His speed increases.
      ■Main Skills
      ・A skill that increases the power of all of his allies.
      ・A skill that gives all of his allies the ability to regenerate HP and reduces the damage he takes.

      • Resistances
      • Fear 50%
    • DST
      All MightLv. 75HP 132,000Power 20,200Speed 348Defense 100Crit 10%
      Traits & skills

      ■Traits
      ・Takes reduced damage when covering allies.
      ・He has a higher chance of burning.
      ■Main Skills
      ・A damage-dealing skill that gives him the ability to cover allies.

      • Resistances
      • Fear 50%
  24. Story 4/5plays after STAGE 20
    Read the story (34 lines)
    1. Endeavor

      Huff, huff... We beat them all... Each and every All Might!

    2. Shoto Todoroki

      Army of All Mights... Those were really tough opponents.

    3. Figure

      It can't be... We've lost our trump card! What the heck is happenin' here!

    4. Ryukyu

      Just shut up and get arrested.

    5. Tetsutetsu Tetsutetsu

      I've secured the other villains! Four of them all together!

    6. Izuku Midoriya

      Huh?! Four?

    7. Shoto Todoroki

      There should be five in the villain group!

    8. Eijiro Kirishima

      What? But these are all of them!

    9. Katsuki Bakugo

      One must've run away during the battle with the All Mights! Dammit!

    10. Katsuki Bakugo

      Hey! After them!

    11. Izuku Midoriya

      Y-Yeah!

    12. Endeavor

      Wait. No need for that.

    13. Katsuki Bakugo

      Huh?

    14. Graffiti

      Heh, heh... All right, I didn't get caught!

    15. Graffiti

      Because the heroes sealed the original escape route, I would need to take the route we took earlier but...

    16. Graffiti

      In that case... I could use Graffiti on the Stain figure goal to hide my location!

    17. Graffiti

      Hmm... The figure should still be here, after sending off the League of Villains...

    18. Graffiti

      Found it! Now I can escape! Then I can go ahead and rescue everyone.

    19. Fat Gum

      Gotta give it to you, nice effort.

    20. Graffiti

      Huh?

    21. Tamaki Amajiki

      I guess we've got this last villain secured.

    22. Graffiti

      H-Heroes?! Why are you here?

    23. Graffiti

      Were you waiting to ambush me while I tried to escape?

    24. Fat Gum

      Nope, nothin' like that. We picked up this figure and were brought here.

    25. Tamaki Amajiki

      It was a bit careless to touch something so suspicious...

    26. Fat Gum

      My bad, sorry. I figured I should put away somethin' so dangerous.

    27. Fat Gum

      But I never thought it would a warp gate!

    28. Tamaki Amajiki

      And so we thought you villains might try to use it to escape.

    29. Tamaki Amajiki

      After contacting Endeavor, Fat and I decided to wait here in case someone made it back here.

    30. Fat Gum

      And you showed up, just like that!

    31. Graffiti

      That's...

    32. Fat Gum

      Are ya listening, Endeavor? We caught the last bad guy over here!

    33. Endeavor

      That's that. We've caught all of the villains hiding here.

    34. Endeavor

      The "Spirited Away Incident" is case closed.

  25. Story 5/5story only, no battle
    Read the story (36 lines)
    1. Endeavor

      —And that's basically what happened in the case of "Spirited Away Incident," which we solved.

    2. Naomasa Tsukauchi

      I see...

    3. Naomasa Tsukauchi

      This is true of all case files, but it seems they were really some dangerous villains.

    4. Naomasa Tsukauchi

      I'll collect your testimonies and prepare a report.

    5. Izuku Midoriya

      Yes, sir!

    6. Naomasa Tsukauchi

      This one feels more like an adventure story than a report, though.

    7. Naomasa Tsukauchi

      I'm impressed you U.A. Hero Course students can keep up well with these top heroes.

    8. Izuku Midoriya

      Ah! Th-Thank you!

    9. Naomasa Tsukauchi

      I know you have a lot on your plate, but please keep working hard on your work studies.

    10. Izuku Midoriya

      Yes! I'll do my best!

    11. Naomasa Tsukauchi

      You really saved us this time. Thank you.

    12. Endeavor

      We just did our jobs as heroes.

    13. Endeavor

      If the police encounter any more tough cases, feel free to contact us.

    14. Naomasa Tsukauchi

      I'll do just that. I might be calling you here again in the near future.

    15. A few days later, at the Police Station in charge of case files—

    16. Eijiro Kirishima

      Those villains really had wild Quirks, didn't they?

    17. Izuku Midoriya

      Yeah, they each had troublesome Quirks, and they combined their Quirks so well together.

    18. Izuku Midoriya

      When multiple Quirks combine like that, it can get a bit hard to handle.

    19. Shoto Todoroki

      It was also tough trying to fight in a tight space like that underground maze. Especially since the opponents had the advantage.

    20. Ochaco Uraraka

      I was so distracted, worried about the walls falling around me.

    21. Ryukyu

      That was a really large-scale mission with lots of hurdles. But you all handled it well.

    22. Fat Gum

      If you were able to solve that case, I'm sure you'll be able to handle any impossible ones that come your way!

    23. Endeavor

      Sorry to break up the party, but we've arrived. No more chit-chat.

    24. Endeavor

      We're here, Tsukauchi.

    25. Naomasa Tsukauchi

      Oh, sorry to call you all here. This is the second time, right?

    26. Endeavor

      No need for a preamble. This is about the next "Case File," right?

    27. Naomasa Tsukauchi

      Haha, straight to the point. You're right.

    28. Naomasa Tsukauchi

      Since you were able to solve the last case so quickly, I'd like to ask for your help again.

    29. Izuku Midoriya

      Of course, we'll help!

    30. Eijiro Kirishima

      We can handle anything! Leave 'em to us!

    31. Tsuyu Asui

      We're all ready to fight.

    32. Endeavor

      You U.A. students never change. I guess it's just the school culture...

    33. Endeavor

      (Or... Maybe it's the school motto.)

    34. Endeavor

      Tell me the details...

    35. Naomasa Tsukauchi

      It's a real tough case. But I am sure you can solve it.

    36. Naomasa Tsukauchi

      Let me explain. This is the case. Please take a look at the files.

  26. EX STAGE 3 BOSS

    • Turn limit 15
    • Total HP 754,500

    Opens after you clear all 20 stages of Ch. 3.

    Unlimited attempts · 1 reward per clear · Skip after the first clear: Quest Skip Ticket×5

    Special Guests
    Recommended
    • Burning

    Opponents (1)

    DST

    All Might DSTDST

    Lv. 80HP 754,500Power 45,700Speed 458Defense 100Crit 10%
    Traits & skills

    ■Traits
    ・His power increases every turn.
    ・Takes reduced burning and bleeding damage, but his power and defense decrease when burning.
    ・His resistances to skills sealed, confusion, paralysis, binding, and freezing increase when he is affected by these status ailments.
    ■Main Skills
    ・A damage-dealing skill that increases his own skill impact.
    ・A damage-dealing skill that increases his own defense.
    ・A damage-dealing skill that stuns his opponent.
    ・Uses a Plus Ultra Move that cancels his status ailments.

    • Resistances
    • Fear 50%
    EX STAGE 3 LTD Drop 16%
    ItemStockIn boxPer clear
    [Roaring Blaze] Endeavor×1 Featured1 left13%2.08%
    [Sweet Vortex] Nejire Hado×1 Featured1 left13%2.08%
    Hero Gem×501 left1%0.16%
    Hero Gem×104 left30%4.8%
    All Might Costume Stand 1×11 left5%0.8%
    [Roaring Blaze] Endeavor Piece×1001 left19%3.04%
    [Sweet Vortex] Hado Piece×1001 left19%3.04%

    16% of clears draw from this box · 10 items in stock · ~62.5 clears to empty it on average

    Odds while every LTD item is still in stock. A fully claimed item leaves the draw (in-game help); how its share is then split is not in the game data.

    Normal Drops 84%
    ItemIn boxPer clear
    HP Flakes×133.33%28%
    Power Protein×133.33%28%
    Speed Jelly×133.33%28%

    84% of clears, every clear once the LTD Drops are gone · no limit

Special Guests

A guest does not fight: it lends its Support Skill, usable once per battle. Each stage offers its own 1–4 guests.

Bosses

Every boss of this CASE. Enemy HP carries over between attempts, so the HP shown is the whole fight.

Missions

Open in Missions →

Chapter clear (Normal missions)

Daily