Out of Control?! Chaotic Support Item Training
  • Event Shop
  • JP only

Out of Control?! Chaotic Support Item Training

Event Open
Jan 13, 2022 15:00 – Jan 23, 2022 14:59 (JST)
Reward Period
Until Jan 26, 2022 14:59 (JST)
Announced
Jan 12, 2022 12:00 (JST)

Held only in the Japanese version, before the global release (February 9, 2022).

Event Bonuses

*Bonus increase from Limit Break is up to 4.

Event Quest Items UP

Event Quests

EVENT 1

  • Req. STA 7
  • Rec. BP 30,000
Event item drop
  • Trickster Medallion×70
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)

Wave 1

  • MND
    VictoryLv.4 · HP 3,050 · Power 3,700 · Speed 66 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.4 · HP 3,050 · Power 3,700 · Speed 66 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

Wave 2

  • MND
    ImperialLv.4 · HP 3,850 · Power 3,700 · Speed 53 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

EVENT 2

  • Req. STA 7
  • Rec. BP 33,000
Event item drop
  • Trickster Medallion×70
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)
  • MND
    Tenya IidaLv.6 · HP 9,000 · Power 5,000 · Speed 130 · DEF 100 · Crit 5%
    Traits & skills

    His power increases when he has Speed UP and decreases when he has Speed DOWN.

    Uses a skill that deals damage and gives him the ability to use 2 normal attacks. Also uses a skill that increases the speed of all of his allies.

    When his HP gets low, his attacks become stronger and his power increases when he has the ability to use 2 normal attacks.

  • MND
    VictoryLv.6 · HP 2,550 · Power 4,500 · Speed 70 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.6 · HP 2,550 · Power 4,500 · Speed 70 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

EVENT 3

  • Req. STA 7
  • Rec. BP 36,000
Event item drop
  • Trickster Medallion×70
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (5)

Wave 1

  • MND
    VictoryLv.8 · HP 3,850 · Power 6,100 · Speed 74 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.8 · HP 3,850 · Power 6,100 · Speed 74 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

Wave 2

  • MND
    ImperialLv.8 · HP 5,550 · Power 6,300 · Speed 57 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

  • MND
    VictoryLv.8 · HP 3,850 · Power 6,100 · Speed 74 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.8 · HP 3,850 · Power 6,100 · Speed 74 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

EVENT 4

  • Req. STA 7
  • Rec. BP 40,000
Event item drop
  • Trickster Medallion×70
First clear
  • Trickster Medallion×20
  • Quest Skip Ticket×5
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)
  • MND
    Kyoka JiroLv.10 · HP 14,800 · Power 6,650 · Speed 118 · DEF 100 · Crit 10%
    Traits & skills

    Decreases the speed of all of her opponents when the battle starts and every set number of turns. When she gets knocked out, she increases the power of her allies and gives them the ability to use a barrier. Her defense decreases for while if she becomes confused.

    Uses a skill that deals damage and confuses all of her opponents. Also uses a skill that restores the HP of all of her allies and gives them the ability to evade.

    When her HP gets low, her skill impact increases and her defense increases for a while. She also uses a Plus Ultra Move after a set number of turns.

  • MND
    ImperialLv.10 · HP 3,850 · Power 6,100 · Speed 59 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

  • MND
    ImperialLv.10 · HP 3,850 · Power 6,100 · Speed 59 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

EVENT 5

  • Req. STA 7
  • Rec. BP 45,000
Event item drop
  • Trickster Medallion×72
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (5)

Wave 1

  • MND
    VictoryLv.12 · HP 4,450 · Power 7,200 · Speed 82 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.12 · HP 4,450 · Power 7,200 · Speed 82 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.12 · HP 4,450 · Power 7,200 · Speed 82 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

Wave 2

  • MND
    ImperialLv.12 · HP 5,150 · Power 7,400 · Speed 61 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

  • MND
    ImperialLv.12 · HP 5,150 · Power 7,400 · Speed 61 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

EVENT 6

  • Req. STA 7
  • Rec. BP 50,000
Event item drop
  • Trickster Medallion×72
First clear
  • Trickster Medallion×20
  • Quest Skip Ticket×5
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (2)
  • MND
    Tenya IidaLv.14 · HP 12,600 · Power 7,100 · Speed 146 · DEF 100 · Crit 5%
    Traits & skills

    His power increases when he has Speed UP and decreases when he has Speed DOWN.

    Uses a skill that deals damage and gives him the ability to use 2 normal attacks. Also uses a skill that increases the speed of all of his allies.

    When his HP gets low, his attacks become stronger and his power increases when he has the ability to use 2 normal attacks.

  • MND
    Denki KaminariLv.14 · HP 15,600 · Power 8,050 · Speed 126 · DEF 100 · Crit 10%
    • Paralysis 50%
    Traits & skills

    His skill impact increases when battle starts and every set number of turns. His defense decreases for a while if he becomes paralyzed.

    Uses a skill that deals damage and paralyzes his opponents. His chance of paralyzing opponents with this skill increases if his HP is lower than a set amount.

    When his HP gets low, his skill impact increases and he gains the ability to make a last stand, but his paralysis resistance decreases. He also uses a Plus Ultra Move after a set number of turns.

EVENT 7

  • Req. STA 7
  • Rec. BP 55,000
Event item drop
  • Trickster Medallion×72
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (3)

Wave 1

  • MND
    VictoryLv.16 · HP 4,050 · Power 8,500 · Speed 90 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

  • MND
    VictoryLv.16 · HP 4,050 · Power 8,500 · Speed 90 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage and increases their own critical hit rate.

Wave 2

  • MND
    Robo InfernoLv.16 · HP 28,000 · Power 7,250 · Speed 120 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

EVENT 8

  • Req. STA 7
  • Rec. BP 57,000
Event item drop
  • Trickster Medallion×72
First clear
  • Trickster Medallion×20
  • Quest Skip Ticket×5
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (2)
  • MND
    Tenya IidaLv.18 · HP 14,400 · Power 8,300 · Speed 154 · DEF 100 · Crit 5%
    Traits & skills

    His power increases when he has Speed UP and decreases when he has Speed DOWN.

    Uses a skill that deals damage and gives him the ability to use 2 normal attacks. Also uses a skill that increases the speed of all of his allies.

    When his HP gets low, his attacks become stronger and his power increases when he has the ability to use 2 normal attacks.

  • MND
    Kyoka JiroLv.18 · HP 19,400 · Power 9,450 · Speed 134 · DEF 100 · Crit 10%
    Traits & skills

    Decreases the speed of all of her opponents when the battle starts and every set number of turns. When she gets knocked out, she increases the power of her allies and gives them the ability to use a barrier. Her defense decreases for while if she becomes confused.

    Uses a skill that deals damage and confuses all of her opponents. Also uses a skill that restores the HP of all of her allies and gives them the ability to evade.

    When her HP gets low, her skill impact increases and her defense increases for a while. She also uses a Plus Ultra Move after a set number of turns.

EVENT 9

  • Req. STA 7
  • Rec. BP 59,000
Event item drop
  • Trickster Medallion×74
First clear
  • Trickster Medallion×10
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (4)

Wave 1

  • MND
    ImperialLv.20 · HP 7,350 · Power 10,600 · Speed 69 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

  • MND
    ImperialLv.20 · HP 7,350 · Power 10,600 · Speed 69 · DEF 100 · Crit 5%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Uses a skill that deals damage, increases their own critical hit rate, and burns their opponent.

Wave 2

  • MND
    Robo InfernoLv.20 · HP 13,800 · Power 7,850 · Speed 128 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

Wave 3

  • MND
    Robo InfernoLv.20 · HP 16,800 · Power 7,850 · Speed 128 · DEF 100 · Crit 10%
    • Skills Sealed Immune
    • Bleeding Immune
    • Charmed Immune
    • Fear Immune
    • Meat Lump Immune
    • Stun Immune
    Traits & skills

    Its power increases periodically.

    Uses a skill that attacks all of its opponents.

EVENT 10

  • Req. STA 7
  • Rec. BP 62,000
Event item drop
  • Trickster Medallion×76
First clear
  • Trickster Medallion×20
  • Quest Skip Ticket×5
3★ reward
Drops
  • ×25040%
  • 100%
  • 80%
  • 55%
Opponents (2)
  • MND
    Kyoka JiroLv.23 · HP 15,400 · Power 9,700 · Speed 144 · DEF 100 · Crit 10%
    Traits & skills

    Decreases the speed of all of her opponents when the battle starts and every set number of turns. When she gets knocked out, she increases the power of her allies and gives them the ability to use a barrier. Her defense decreases for while if she becomes confused.

    Uses a skill that deals damage and confuses all of her opponents. Also uses a skill that restores the HP of all of her allies and gives them the ability to evade.

    When her HP gets low, her skill impact increases and her defense increases for a while. She also uses a Plus Ultra Move after a set number of turns.

  • MND
    Denki KaminariLv.23 · HP 22,400 · Power 11,200 · Speed 144 · DEF 100 · Crit 10%
    • Paralysis 50%
    Traits & skills

    His skill impact increases when battle starts and every set number of turns. His defense decreases for a while if he becomes paralyzed.

    Uses a skill that deals damage and paralyzes his opponents. His chance of paralyzing opponents with this skill increases if his HP is lower than a set amount.

    When his HP gets low, his skill impact increases and he gains the ability to make a last stand, but his paralysis resistance decreases. He also uses a Plus Ultra Move after a set number of turns.

Event Shop

Until Jan 26, 2022 14:59 (JST)

  • 500→9,000
    Limit ×5
    Total 22,500
    #1 500#2 1,500#3 4,500#4 7,000#5 9,000
  • 750→3,750
    Limit ×5
    Total 11,250
    #1 750#2 1,500#3 2,250#4 3,000#5 3,750
  • 750→3,750
    Limit ×5
    Total 11,250
    #1 750#2 1,500#3 2,250#4 3,000#5 3,750
  • 80→370
    Limit ×10
    Total 2,260
    #1–2 80#3–4 150#5–6 230#7–8 300#9–10 370
  • 80→370
    Limit ×10
    Total 2,260
    #1–2 80#3–4 150#5–6 230#7–8 300#9–10 370
  • Recruit Ticket
    750
    Limit ×1
    Total 750
  • HP Flakes ×5
    450
    Limit ×4
    Total 1,800
  • Power Protein ×5
    450
    Limit ×4
    Total 1,800
  • Speed Jelly ×5
    450
    Limit ×4
    Total 1,800
  • Super Gadget
    1,000
    Limit ×3
    Total 3,000
  • Intricate Gadget
    450
    Limit ×5
    Total 2,250
  • Normal Gadget
    90
    No limit
    —
  • Top Hero Device
    1,000
    Limit ×3
    Total 3,000
  • Full-Fledged Hero Device
    450
    Limit ×5
    Total 2,250
  • Novice Hero Device
    90
    No limit
    —
  • Coin ×5,000
    30
    Limit ×20
    Total 600
  • Character Lv Up Bar (Large) ×3
    220→670
    Limit ×5
    Total 2,230
    #1 220#2 330#3 450#4 560#5 670
  • Character Lv Up Bar (Medium) ×6
    90→270
    Limit ×5
    Total 890
    #1 90#2 130#3 180#4 220#5 270
  • Character Lv Up Bar (Small) ×4
    10→30
    Limit ×10
    Total 200
    #1–2 10#3–4 15#5–6 20#7–8 25#9–10 30
  • Memory Lv Up Tonic (Large) ×5
    370→1,120
    Limit ×5
    Total 3,730
    #1 370#2 560#3 750#4 930#5 1,120
  • Memory Lv Up Tonic (Medium) ×9
    130→400
    Limit ×5
    Total 1,330
    #1 130#2 200#3 270#4 330#5 400
  • Memory Lv Up Tonic (Small) ×6
    15→45
    Limit ×10
    Total 300
    #1–2 15#3–4 25#5–6 30#7–8 35#9–10 45
  • Hold On! Health Bottle (Large) ×2
    450
    Limit ×5
    Total 2,250
  • Hold On! Health Can (Large) ×2
    360
    Limit ×10
    Total 3,600
  • Hold On! Health Pack (Large) ×2
    270
    Limit ×15
    Total 4,050
  • MAX Power! Bottle (Large) ×2
    450
    Limit ×5
    Total 2,250
  • MAX Power! Can (Large) ×2
    360
    Limit ×10
    Total 3,600
  • MAX Power! Pack (Large) ×2
    270
    Limit ×15
    Total 4,050
  • Extreme Speed! Bottle (Large) ×2
    450
    Limit ×5
    Total 2,250
  • Extreme Speed! Can (Large) ×2
    360
    Limit ×10
    Total 3,600
  • Extreme Speed! Pack (Large) ×2
    270
    Limit ×15
    Total 4,050
  • Hold On! Health Bottle (Medium) ×2
    240
    Limit ×20
    Total 4,800
  • Hold On! Health Can (Medium) ×2
    240
    No limit
    —
  • Hold On! Health Pack (Medium) ×2
    240
    No limit
    —
  • MAX Power! Bottle (Medium) ×2
    240
    Limit ×20
    Total 4,800
  • MAX Power! Can (Medium) ×2
    240
    No limit
    —
  • MAX Power! Pack (Medium) ×2
    240
    No limit
    —
  • Extreme Speed! Bottle (Medium) ×2
    240
    Limit ×20
    Total 4,800
  • Extreme Speed! Can (Medium) ×2
    240
    No limit
    —
  • Extreme Speed! Pack (Medium) ×2
    240
    No limit
    —
  • Hold On! Health Bottle (Small) ×3
    270
    No limit
    —
  • Hold On! Health Can (Small) ×3
    180
    No limit
    —
  • Hold On! Health Pack (Small) ×3
    90
    No limit
    —
  • MAX Power! Bottle (Small) ×3
    270
    No limit
    —
  • MAX Power! Can (Small) ×3
    180
    No limit
    —
  • MAX Power! Pack (Small) ×3
    90
    No limit
    —
  • Extreme Speed! Bottle (Small) ×3
    270
    No limit
    —
  • Extreme Speed! Can (Small) ×3
    180
    No limit
    —
  • Extreme Speed! Pack (Small) ×3
    90
    No limit
    —
  • Charged-up Battery (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Charged-up Cylinder (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Charged-up Light (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Intricate Chip (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Intricate Rings (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Intricate Gears (DST) ×2
    360
    Limit ×10
    Total 3,600
  • Medium Battery (DST) ×4
    360
    No limit
    —
  • Medium Cylinder (DST) ×4
    360
    No limit
    —
  • Medium Light (DST) ×4
    360
    No limit
    —
  • Medium Chip (DST) ×4
    360
    No limit
    —
  • Medium Rings (DST) ×4
    360
    No limit
    —
  • Medium Gears (DST) ×4
    360
    No limit
    —
  • Tiny Battery (DST) ×4
    360
    No limit
    —
  • Tiny Cylinder (DST) ×4
    360
    No limit
    —
  • Tiny Light (DST) ×3
    180
    No limit
    —
  • Small Chip (DST) ×3
    180
    No limit
    —
  • Small Ring (DST) ×3
    90
    No limit
    —
  • Small Gear (DST) ×3
    90
    No limit
    —

Buying everything141,150(not counting the items with no limit)

Event Story

  • Ch. 1 Out of Control?! Chaotic Support Item Training 1/2
    Available after participating in an event.
    • Trickster Medallion×10
    • Stamina×20
    Read the story (70 lines)
    1. Power Loader

      Kuh keh keh...Class 1-A of the Hero Course and Class 1-H of the Support Course, I've gathered you here in the gymnasium today.

    2. Power Loader

      Since Eraser Head is absent, I'll be in charge of the Hero Course as well for the day.

    3. Power Loader

      So we're gonna do some special joint training with both of the courses.

    4. Class A Students

      Special joint training! Yahoo!

    5. Power Loader

      Oh... You're a lively bunch, huh? Well, it's good to be motivated.

    6. Power Loader

      Hero Course, remember how you were asked about the support items you wanted a couple days ago?

    7. Power Loader

      Based on those ideas, the Support Course have been developing and crafting new support items for you.

    8. Mei Hatsume

      I've prepared the best little babies for you!

    9. Power Loader

      In today's joint training, you're going to test them out and discuss any possible improvements.

    10. Momo Yaoyorozu

      I see. So today's class is to develop new support items.

    11. Hanta Sero

      Hey! That sounds like fun!

    12. Power Loader

      One member of the Support Course will pair up with one member of the Hero Course.

    13. Power Loader

      However, students who have made support items for multiple students can work with all of them.

    14. Mei Hatsume

      That means I'll be working with Midoriya, Kaminari, and Iida!

    15. Mei Hatsume

      I made super cute babies that are even more powerful, so get excited!

    16. Izuku Midoriya

      Wow! I can't wait to try 'em out!

    17. Tenya Iida

      You never change, huh, Hatsume.

    18. Power Loader

      Are you all in your pairs? If you already have a prototype, you can get started.

    19. Mei Hatsume

      Midoriya! What do ya think? How does my newest baby feel?

    20. Izuku Midoriya

      Really good! Like, it's great that you boosted the durability of my arms to fit Blackwh...I mean, my new fighting style.

    21. Denki Kaminari

      Whoa, I can't wait to see what she cooked up for me! Right, Iida?

    22. Tenya Iida

      Yes, Hatsume is truly a talented inventor.

    23. Denki Kaminari

      What did you ask for?

    24. Tenya Iida

      I asked her to power up my radiator to increase my engine's heat exhaust efficiency. You?

    25. Denki Kaminari

      I asked her to improve and power up my shooter and targets, of course!

    26. Denki Kaminari

      During the combat training with Class B, the target I shot got knocked off, right?

    27. Denki Kaminari

      So I thought, wouldn't it be totally awesome if my targets couldn't fall off? That gave me the idea!

    28. Tenya Iida

      I see, that's an interesting idea.

    29. Mei Hatsume

      All right, sorry to keep you waiting! Next up is the target boy!

    30. Denki Kaminari

      Sweet, my turn!

    31. Mei Hatsume

      Just wait a little bit, Iida.

    32. Tenya Iida

      Yes, understood.

    33. Mei Hatsume

      Here you go...your new baby!

    34. Denki Kaminari

      Whoa!

    35. Mei Hatsume

      Just like you asked, I improved your targets so that they'll really stick on once they make contact.

    36. Mei Hatsume

      You can release it with a button on the shooter.

    37. Denki Kaminari

      Thanks! Knew I could count on you, Hatsume! I'll give it a test drive! Take that!

    38. Mei Hatsume

      Oh, I also added a new feature to the targets so you'll never miss.

    39. Mei Hatsume

      It's called: "The Automatic Biological Object Detection and Tracking Device"!

    40. Denki Kaminari

      Huh?

    41. Support Course Student

      Jiro. What do you think of your new speaker?

    42. Kyoka Jiro

      It's really good. I can really up the power of each blast now that you've focused the directionality.

    43. Kyoka Jiro

      But it might be a little tricky to use the switching feature that narrows the scope. I'll give it another try.

    44. Kyoka Jiro

      Heartbeat...

    45. Support Course Student

      Ah, Jiro! Watch out!

    46. Kyoka Jiro

      Clink!

    47. Kyoka Jiro

      What the?!

    48. Denki Kaminari

      Wh-What the heck is this thing? Kaminari's target?

    49. Denki Kaminari

      Uh, my bad, Jiro! I'll get it off ya right now! Let's see, which button...

    50. Kyoka Jiro

      Huh? Why won't it come off?

    51. Mei Hatsume

      Huh?!

    52. Mei Hatsume

      It seems like the target is malfunctioning a bit.

    53. Mei Hatsume

      She was using her Quirk just as the target hit her.

    54. Denki Kaminari

      The sound wave's vibration must have broken the receiver for the release signal.

    55. Mei Hatsume

      Seriously?! Is there no other way to get it off?

    56. Denki Kaminari

      Rest assured! You can shock the target to force it to reset!

    57. Denki Kaminari

      G-Got it! Now Jiro, this might sting a little... Ugh?!

    58. Kyoka Jiro

      M-My bad, Jiro! Did ya get shocked?

    59. Denki Kaminari

      I-I'm fine, but... What is it, Kaminari?

    60. Kyoka Jiro

      I almost hurt myself pressing the shooter, but the electricity just came...huh?!

    61. Mei Hatsume

      Ah! Are you all right?

    62. Denki Kaminari

      That's probably due to the shock enhancement function that I added to the shooter. It uses pressure point stimulation!

    63. Mei Hatsume

      Hey, why'd ya add a function like that?!

    64. Mei Hatsume

      Hitting a pressure point has this wild side effect of powering up your Quirk!

    65. Tenya Iida

      I'm sure I've got some great data from this!

    66. Denki Kaminari

      So it was you again!

    67. Kyoka Jiro

      Ugh! This is bad, it's doing it again!

    68. Denki Kaminari

      Hey! The target is still stuck on me!

    69. Izuku Midoriya

      I'll shoot straight ahead, so take some cover for now!

    70. Mei Hatsume

      We need to stop Kaminari and remove the target from Jiro!

  • Ch. 2 Out of Control?! Chaotic Support Item Training 2/2
    Clear the story quest.
    • Trickster Medallion×10
    • Stamina×20
    Read the story (44 lines)
    1. Denki Kaminari

      Ugh?! My arm hurts from being pressed and I can't get the target off! What the heck should I do?!

    2. Kyoka Jiro

      This target really isn't coming off!

    3. Izuku Midoriya

      What if you shoot another target and shock that one?

    4. Tenya Iida

      No, wait! It automatically detects and tracks living beings! That will just add another victim!

    5. Kyoka Jiro

      Damn it! What the heck are we supposed to do?!

    6. Power Loader

      Hey, you lot.

    7. Jiro & Others

      Mr. Power Loader!

    8. Power Loader

      I thought that getting out of jams should be part of your training, so I held back until now, but do you need some help?

    9. Kyoka Jiro

      Y-Yes! Please!

    10. Power Loader

      Hatsume. Kaminari is stuck like that because of the shooter, right?

    11. Mei Hatsume

      Yes! The pressure point function had unexpected side effects!

    12. Power Loader

      Then first, we need to stop Kaminari from moving...

    13. Power Loader

      Stop the shooter before the target. That will stop the pressure point function.

    14. Mei Hatsume

      You got it! In that case...hey you!

    15. Kyoka Jiro

      Huh? Me?

    16. Mei Hatsume

      Hit the shooter with your intense sound waves and vibration! That should stop it right up!

    17. Tenya Iida

      You plan to use Jiro's Quirk to stop it like she did with the malfunctioning target?

    18. Tenya Iida

      But won't that hit Kaminari?

    19. Izuku Midoriya

      Jiro's new item can narrow down the direction of her attacks!

    20. Support Course Student

      Y-Yes! If she chooses an area, she can avoid hitting his body, even at close range.

    21. Kyoka Jiro

      Oh, right! I'll just narrow down the scope as much as possible...and aim for the shooter!

    22. Kyoka Jiro

      Go! Heartbeat Surround!

    23. Denki Kaminari

      I-It's stopped! Thanks a bunch, Jiro!

    24. Denki Kaminari

      All I need to do is discharge a little...

    25. Kyoka Jiro

      Ah, thanks. I finally got this target off me.

    26. Mei Hatsume

      My babies were so mischievous this time! Really sorry about them!

    27. Denki Kaminari

      Nah, it's my bad. You were in the middle of your explanation, but I just went shooting it off.

    28. Izuku Midoriya

      In any case, everything is taken care of.

    29. Kyoka Jiro

      Let's put that incident behind us and get back to training, yeah?

    30. Denki Kaminari

      You know, I'm...sorry about causing you trouble.

    31. Kyoka Jiro

      Well, I never actually got shocked, so don't worry about it.

    32. Kyoka Jiro

      You were trying to aim it to avoid hitting anyone, weren't you?

    33. Denki Kaminari

      Y-Yeah. I'm glad no one got hurt, at least.

    34. Power Loader

      Kuh keh keh...You both did well. There's always trouble when it comes to developing support items.

    35. Power Loader

      Both the maker and the user need to work together to minimize any possible damage.

    36. Power Loader

      In that sense, it's thanks to all of you, Hatsume included, that there were no injuries.

    37. Denki Kaminari

      Thank you! It was a bit scary, but it wasn't all bad.

    38. Tenya Iida

      Ahhhhhhh?!

    39. Denki Kaminari

      Wh-What the? Something happen?

    40. Izuku Midoriya

      Iida! Are you okay?!

    41. Tenya Iida

      My r-r-radiator is working t-t-too well. I'm f-f-freezing!

    42. Mei Hatsume

      Everything seemed fine while you were running, so I didn't expect to see a side effect like this.

    43. Mei Hatsume

      You get cold if you're not running... This might be useful for people working in hot temperature zones!

    44. Power Loader

      Hatsume... Just turn it off...

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