Paranormal Liberation Front
UR

Standard Recruit

Paranormal Liberation Front

Stats

Lv. 1

Freshly obtained

HP
3,500
Power
560
Speed
70
Battle Power
3,990

Max Lv.

Lv. 80

No limit breaks

HP
7,687
Power
1,745
Speed
149
Battle Power
10,823

MLB

Lv. 105

Fully limit broken (LB5)

HP
11,827
Power
3,130
Speed
239
Battle Power
18,433
Every limit break
LB Lv. HP Power Speed Battle Power Skill Coins
0 80 7,687 1,745 149 10,823 Lv.1 —
1 85 7,952 1,820 154 11,256 Lv.1 7,000
2 90 8,217 1,895 159 11,688 Lv.2 7,000
3 95 8,482 1,970 164 12,121 Lv.2 10,000
4 100 8,747 2,045 169 12,553 Lv.3 10,000
5 105 11,827 3,130 239 18,433 DX Lv.1 800,000

Each limit break uses 1 copy of this memory or 1 Limit Breaker UR. A limit-broken copy also passes on its own limit breaks and EXP.

EXP to Lv. 105: 2,400,000 (Memory Lv Up Tonic (Large) × 600)

A memory's HP, Power and Speed are added as-is to the equipped character's.

Battle Power = (HP + Power × 8) ÷ 2, as the game computes it (EX Auto Skill not included).

Auto Skill

Auto Skill

Paranormal Liberation Front DX Lv.1 LB5

Increases character's power by 45% and speed by 15% when equipped by a Villain.
Also, once per battle, regenerates character's HP by 15% for 3 turns when HP is below 50%.

Bonus conditions

Equipped by Villain

Event Bonuses