[The Greatest Hero] Izuku Midoriya

Ability Board Items
Coin - x2622000
Hold On! Health Pack (Small) - x9
Hold On! Health Can (Small) - x15
Hold On! Health Bottle (Small) - x49
Hold On! Health Ball (Small) - x35
Hold On! Health Weights (Small) - x72
Hold On! Health Pack (Medium) - x73
Hold On! Health Can (Medium) - x95
Hold On! Health Bottle (Medium) - x100
Hold On! Health Ball (Medium) - x25
Hold On! Health Weights (Medium) - x35
Hold On! Health Timer (Medium) - x38
Hold On! Health Pack (Large) - x100
Hold On! Health Can (Large) - x100
Hold On! Health Bottle (Large) - x85
Hold On! Health Ball (Large) - x100
Hold On! Health Weights (Large) - x60
Hold On! Health Timer (Large) - x40
MAX Power! Pack (Small) - x9
MAX Power! Can (Small) - x15
MAX Power! Bottle (Small) - x49
MAX Power! Weights (Small) - x36
MAX Power! Pack (Medium) - x73
MAX Power! Can (Medium) - x95
MAX Power! Bottle (Medium) - x100
MAX Power! Weights (Medium) - x35
MAX Power! Pack (Large) - x100
MAX Power! Can (Large) - x100
MAX Power! Bottle (Large) - x85
MAX Power! Ball (Large) - x40
MAX Power! Timer (Large) - x40
Extreme Speed! Pack (Small) - x9
Extreme Speed! Can (Small) - x15
Extreme Speed! Bottle (Small) - x49
Extreme Speed! Ball (Small) - x40
Extreme Speed! Pack (Medium) - x73
Extreme Speed! Can (Medium) - x95
Extreme Speed! Bottle (Medium) - x100
Extreme Speed! Ball (Medium) - x50
Extreme Speed! Weights (Medium) - x35
Extreme Speed! Timer (Medium) - x76
Extreme Speed! Pack (Large) - x100
Extreme Speed! Can (Large) - x100
Extreme Speed! Bottle (Large) - x40
Extreme Speed! Ball (Large) - x70
Extreme Speed! Weights (Large) - x30
Extreme Speed! Timer (Large) - x40
Brilliant Bronze Plaque - x1
Brilliant Bronze Trophy - x2
Brilliant Bronze Cup - x3
Brilliant Bronze Award - x5
Brilliant Bronze Flag - x5
Superb Silver Plaque - x10
Superb Silver Trophy - x10
Superb Silver Cup - x10
Superb Silver Award - x15
Superb Silver Flag - x15
Supreme Golden Plaque - x10
Supreme Golden Trophy - x10
Supreme Golden Cup - x10
Supreme Golden Award - x20
Supreme Golden Flag - x20
Small Gear (MND) - x7
Small Ring (MND) - x5
Small Chip (MND) - x11
Small Screw (MND) - x100
Small Nut (MND) - x102
Small Pipe (MND) - x44
Medium Gears (MND) - x109
Medium Rings (MND) - x143
Medium Chip (MND) - x163
Medium Screw (MND) - x24
Medium Nut (MND) - x60
Medium Pipe (MND) - x30
Intricate Gears (MND) - x105
Intricate Rings (MND) - x100
Intricate Chip (MND) - x80
Complex Screw (MND) - x75
Complex Nut (MND) - x81
Complex Pipe (MND) - x75
Tiny Light (MND) - x12
Tiny Cylinder (MND) - x31
Tiny Battery (MND) - x32
Tiny Capacitor (MND) - x45
Tiny Fan (MND) - x102
Tiny Memory Drive (MND) - x20
Medium Light (MND) - x172
Medium Cylinder (MND) - x180
Medium Battery (MND) - x175
Medium Capacitor (MND) - x45
Medium Fan (MND) - x75
Medium Memory Drive (MND) - x70
Charged-up Light (MND) - x110
Charged-up Cylinder (MND) - x238
Charged-up Battery (MND) - x140
Powerful Capacitor (MND) - x60
Powerful Fan (MND) - x140
Powerful Memory Drive (MND) - x70Character Traits
Base Stats (Lv.1)
HP: 4944
Power: 1042
Speed: 105
Defense: 100
Critical Rate: 10
Base Stats (Lv.80)
HP: 14424
Power: 3017
Speed: 184
Defense: 100
Critical Rate: 10
Max Stats (Lv.130)
HP: 48324
Power: 9447
Speed: 724
Defense: 100
Critical Rate: 10
ADV Stats (Lv.130)
HP: 57324
Power: 11247
Speed: 904
Defense: 100
Critical Rate: 10
Plus Ultra Skill Lv.1
Deals 600% damage to a single opponent and decreases the opponent's defense by 6% (stackable).
Increases character's Plus Ultra Move skill impact by 10% (stackable).
Increases this skill's skill impact by 115% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 10% (stackable).
Increases character's Plus Ultra Move skill impact by 10% (stackable).
Increases this skill's skill impact by 115% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 10% (stackable).
Action Skill Lv.1
Detroit Smash
Deals 225% damage to a single opponent.
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 50% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 6 Turns
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 50% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 6 Turns
Action Skill Lv.1
St. Louis Smash
Deals 300% damage to a single opponent.
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 40%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 50% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 40%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 6 Turns
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 40%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 50% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 40%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 6 Turns
Auto Skill Lv.1
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character receives 15 attacks; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Increases character's Max HP by 20%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Base Speed UP: +58
Base Max HP UP: +10350
Increases character's Max HP by 20%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.1
Gives character tranquility for 2 turns after character receives 1 attack (multi hit attacks=1 attack).
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 6%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (89% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 30% when there are 2 or more DST type characters on the team.
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 6%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (89% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 30% when there are 2 or more DST type characters on the team.
Plus Ultra Skill Lv.2
Deals 650% damage to a single opponent and decreases the opponent's defense by 8% (stackable).
Increases character's Plus Ultra Move skill impact by 15% (stackable).
Increases this skill's skill impact by 215% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 15% (stackable).
Increases character's Plus Ultra Move skill impact by 15% (stackable).
Increases this skill's skill impact by 215% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 15% (stackable).
Action Skill Lv.2
Detroit Smash
Deals 250% damage to a single opponent.
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 75% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 5 Turns
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 75% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 5 Turns
Action Skill Lv.2
St. Louis Smash
Deals 325% damage to a single opponent.
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 45%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 75% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 45%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 5 Turns
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 45%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 75% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 45%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 5 Turns
Auto Skill Lv.2
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character receives 15 attacks; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Increases character's Max HP by 25%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Base Speed UP: +58
Base Max HP UP: +10350
Increases character's Max HP by 25%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.2
Gives character tranquility for 2 turns after character receives 1 attack (multi hit attacks=1 attack).
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 8%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (109% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 40% when there are 2 or more DST type characters on the team.
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 8%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (109% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 40% when there are 2 or more DST type characters on the team.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent and decreases the opponent's defense by 10% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Action Skill Lv.3
Detroit Smash
Deals 275% damage to a single opponent.
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 100% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Restores character's damage taken by 10% for 2 turns.
Increases this skill's skill impact by 100% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Action Skill Lv.3
St. Louis Smash
Deals 350% damage to a single opponent.
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 50%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 100% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 50%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 50%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 100% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 50%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character receives 15 attacks; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Base Speed UP: +58
Base Max HP UP: +10350
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character tranquility for 2 turns after character receives 1 attack (multi hit attacks=1 attack).
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent and decreases the opponent's defense by 10% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Action Skill DX Lv.1
Detroit Smash DX
Deals 300% damage to a single opponent.
Restores character's damage taken by 15% for 2 turns.
Increases this skill's skill impact by 125% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Restores character's damage taken by 15% for 2 turns.
Increases this skill's skill impact by 125% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Action Skill DX Lv.1
St. Louis Smash DX
Deals 375% damage to a single opponent.
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 60%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 125% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 60%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 60%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 125% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 60%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character receives 15 attacks; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Base Speed UP: +58
Base Max HP UP: +10350
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character tranquility for 2 turns after character receives 1 attack (multi hit attacks=1 attack).
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
Plus Ultra Skill Lv.3
Deals 700% damage to a single opponent and decreases the opponent's defense by 10% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Increases character's Plus Ultra Move skill impact by 20% (stackable).
Increases this skill's skill impact by 315% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Increases character's power by 20% (stackable).
Action Skill DX Lv.2
Detroit Smash DX
Deals 325% damage to a single opponent.
Restores character's damage taken by 20% for 2 turns.
Increases this skill's skill impact by 150% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Restores character's damage taken by 20% for 2 turns.
Increases this skill's skill impact by 150% if the opponent is taking revenge.
High chance of applying Rush to this skill (up to 2 add'l activations) when character is not enhanced.
▼Enhancement Bonus Effects
High chance of applying Rush to this skill (up to 3 add'l activations).
Cool Down: 4 Turns
Action Skill DX Lv.2
St. Louis Smash DX
Deals 400% damage to a single opponent.
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 70%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 150% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 70%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Gives character ability to make a last stand for 2 turns when character is not in a state of tranquility.
Gives character ability to cover allies for 2 turns.
Gives character ability to use sharp eye (chance of evading: 70%) for 2 turns when character is not enhanced. *This buff cannot be canceled, blocked, or restricted.
Increases this skill's skill impact by 150% if the opponent is taking revenge.
▼Enhancement Bonus Effects
Gives character ability to use sharp eye (chance of evading: 70%) for 3 turns. *This buff cannot be canceled, blocked, or restricted.
Cool Down: 4 Turns
Auto Skill Lv.3
Gives character Enhance when these 2 conditions are met at the end of a turn [(1) After character receives 15 attacks; (2) After 5 turns pass from the start of battle] (multi hit attacks=1 attack).
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Base Speed UP: +58
Base Max HP UP: +10350
Increases character's Max HP by 30%.
Reduces bleeding, burning, frost, parry, and revenge damage to all allies by 99% when character does not have a calm mind. *This does not affect Guests.
After character receives 2 attacks, increases Plus Ultra Gauge of all allies by 10% and cancels 1 of the allies' temporary status ailments (multi hit attacks=1 attack).
Enhance Buffs
Base Attack Power UP: +210Base Speed UP: +58
Base Max HP UP: +10350
Auto Skill Lv.3
Gives character tranquility for 2 turns after character receives 1 attack (multi hit attacks=1 attack).
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
After 1 turn passes while character is not in a state of tranquility, restores HP of all allies (excl. character) by 10%. *This does not affect Guests.
After 1 turn passes while character is in a state of tranquility, cancels all of the character's temporary tranquility effects.
Gives character ability to land a bullseye when there are 2 or more STR type characters on the team.
Gives character piercing shot when there are 2 or more ABL type characters on the team.
When there are 2 or more INT type characters on the team, increases character's Plus Ultra Effect by 100% and cooldown time by 3.
Gives character ability to parry (129% of the value given by Sharp Eye) when there are 2 or more MND type characters on the team.
Restores character's damage taken by 50% when there are 2 or more DST type characters on the team.
Unique EX Auto Skills
When HP is below 25%, gives character piercing shot and increases their skill impact by 15% for 2 turns.
When HP is below 5%, gives character resilience and once per battle, gives them the ability to make a last stand 3 times.
Increases character's power by 20% for 3 turns when character makes a last stand.
Increases character's power by 20% for 4 turns when a WAVE starts.
Increases character's Plus Ultra Move skill impact by 15% every 3 turns, up to 3 times.
Increases character's power by 25% when HP is below 50%.
Gives character ability to evade 1 time every 3 critical hits, up to 3 times.